Player Matchup

Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PHRISCILA
Ymir
Level 86
God Stats
8W - 10L
1,566 SR
Queue Stats
37W - 41L
1,463 Elo+
Solo
Nemesis
Nemesis
babygothix
Nemesis
Level 56
God Stats
15W - 10L
1,453 SR
Queue Stats
848W - 880L
1,427 Elo+
Solo
Team Averages
Level 96
1,507 SR
1,463 Elo+

VS

Team Averages
Level 118
1,444 SR
1,431 Elo+
Achilles
Achilles
HazzyPlayz
Achilles
Level 124
God Stats
12W - 16L
1,510 SR
Queue Stats
512W - 444L
1,501 Elo+
Party 1
Ra
Ra
SatyrLeopard2a5
Ra
Level 104
God Stats
1W - 5L
1,317 SR
Queue Stats
9W - 18L
1,291 Elo+
Solo
King Arthur
King Arthur
brandonwba02
King Arthur
Level 125
God Stats
12W - 12L
1,507 SR
Queue Stats
512W - 447L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 3 / 6
7,458
678
10,505
5,485
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
12
3 / 1 / 4
7,452
677
6,023
5,115
4,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
babygothix
Nemesis
10
3 / 1 / 3
7,535
685
6,672
8,173
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HazzyPlayz
Achilles
11
4 / 1 / 1
7,277
662
7,947
12,855
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 2 / 3
6,696
609
1,933
3,436
1,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
brandonwba02
King Arthur
10
1 / 4 / 1
6,404
582
5,288
12,344
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
5
5
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
6
1.33
L
Achilles
HazzyPlayz
Achilles
4
1
1
4.5
W
Ymir
3
1
4
5
L
0
2
3
0.75
W
Nemesis
babygothix
Nemesis
3
1
3
4.5
L
King Arthur
brandonwba02
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
15,168
18,773
Taken
28,635
10,622
Mitigated
19,958
3,604
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,505
2,730
0
950
5,485
2,474
0
117
4,681
31,197
0
L
Achilles
HazzyPlayz
Achilles
7,947
1,756
0
3,893
12,855
11,353
0
6,416
6,439
0
18,368
W
Ymir
6,023
828
496
1,576
5,115
4,530
0
441
4,189
16,310
0
L
1,933
181
403
468
3,436
1,111
0
2,478
958
11,626
0
W
Nemesis
babygothix
Nemesis
6,672
2,179
0
582
8,173
3,618
955
1,476
5,990
0
17,942
L
King Arthur
brandonwba02
King Arthur
5,288
571
0
2,633
12,344
7,494
0
8,428
3,916
0
15,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,445
Gold Earned
20,377
99
Minions Killed
71
6
Camps Cleared
3
587,531
Distance Traveled
554,447
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,458
678
60
5
3
179,532
2
L
Achilles
7,277
662
20
2
1
196,483
4
W
Ymir
7,452
677
18
2
2
188,494
1
L
Ra
6,696
609
33
3
1
178,808
1
W
Nemesis
7,535
685
21
2
1
219,505
4
L
King Arthur
6,404
582
18
2
1
179,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role