Player Matchup

Gilgamesh
Gilgamesh
Jixlv
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 61L
1,498 Elo+
Party 1
Eset
Eset
Oasis Getaway
Eset
Level 25
God Stats
37W - 15L
1,684 SR
Queue Stats
106W - 70L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhAnToMxSkil
Tsukuyomi
Level 66
God Stats
5W - 3L
1,559 SR
Queue Stats
28W - 17L
1,521 Elo+
Party 1
Team Averages
Level 37
1,581 SR
1,503 Elo+

VS

Team Averages
Level 25
1,606 SR
1,255 Elo+
Neith
Neith
One0Zero01101
Neith
Level 15
God Stats
6W - 18L
1,414 SR
Queue Stats
8W - 42L
1,196 Elo+
Solo
Merlin
Merlin
RedSnowmann
Merlin
Level 45
God Stats
1W - 1L
1,905 SR
Queue Stats
45W - 49L
1,407 Elo+
Solo
King Arthur
King Arthur
Ryghatonni
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jixlv
Gilgamesh
15
12 / 1 / 7
11,207
801
13,475
11,535
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 14
9,475
677
4,296
5,412
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PhAnToMxSkil
Tsukuyomi
15
5 / 1 / 11
9,995
714
9,152
9,256
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,838
560
3,150
12,027
3,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
12
1 / 7 / 1
8,415
601
6,062
11,703
3,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Ryghatonni
King Arthur
9
1 / 5 / 0
7,443
532
3,753
9,056
3,778
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
19
Kills
2
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Jixlv
Gilgamesh
12
1
7
15.5
W
2
0
14
9
L
0
7
1
0.07
W
Tsukuyomi
PhAnToMxSkil
Tsukuyomi
5
1
11
10.5
L
Merlin
1
7
1
0.21
L
King Arthur
Ryghatonni
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
12,965
26,203
Taken
32,786
13,984
Mitigated
11,114
7,462
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Jixlv
Gilgamesh
13,475
3,648
0
4,210
11,535
9,111
689
2,378
8,329
0
32,648
W
4,296
297
0
736
5,412
1,436
637
2,095
3,317
12,681
0
L
3,150
1,255
0
1,344
12,027
3,728
250
1,858
9,521
0
19,478
W
Tsukuyomi
PhAnToMxSkil
Tsukuyomi
9,152
2,337
0
2,516
9,256
3,437
992
2,079
7,177
0
56,090
L
Merlin
6,062
278
162
905
11,703
3,608
120
1,039
10,061
27,437
0
L
King Arthur
Ryghatonni
King Arthur
3,753
142
0
0
9,056
3,778
0
1,824
6,686
0
10,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
23,696
155
Minions Killed
93
7
Camps Cleared
3
747,414
Distance Traveled
508,602
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,207
801
38
3
2
240,002
1
W
Eset
9,475
677
23
2
1
248,003
0
L
Neith
7,838
560
37
3
2
203,571
2
W
Tsukuyomi
9,995
714
94
7
4
259,409
0
L
Merlin
8,415
601
40
3
0
174,317
0
L
King Arthur
7,443
532
16
1
1
130,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role