Player Matchup

Vulcan
Vulcan
ADAN ENDEMIAN
Vulcan
Level 17
God Stats
6W - 12L
1,399 SR
Queue Stats
143W - 159L
1,396 Elo+
Solo
Hun Batz
Hun Batz
ArtOYan
Hun Batz
Level 6
God Stats
8W - 3L
1,550 SR
Queue Stats
47W - 50L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Gorchanstruck
Cthulhu
Level 109
God Stats
1W - 0L
1,910 SR
Queue Stats
38W - 26L
1,583 Elo+
Party 1
Charybdis
Charybdis
GreedyF0X
Charybdis
Level 6
God Stats
1W - 0L
1,584 SR
Queue Stats
1W - 1L
1,246 Elo+
Solo
Chaac
Chaac
HoloSW
Chaac
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,589 SR
1,444 Elo+

VS

Team Averages
Level 11
1,545 SR
1,466 Elo+
Anubis
Anubis
DaddySavo2700
Anubis
Level 4
God Stats
3W - 3L
1,679 SR
Queue Stats
6W - 7L
1,550 Elo+
Solo
Skadi
Skadi
Its_Me_SethBitcn
Skadi
Level 7
God Stats
16W - 8L
1,602 SR
Queue Stats
45W - 31L
1,502 Elo+
Party 2
Nemesis
Nemesis
Sale_maf
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,367 Elo+
Solo
Neith
Neith
gicci_gay17
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,393 Elo+
Solo
Ao Kuang
Ao Kuang
young_Asian_boy2
Ao Kuang
Level 29
God Stats
0W - 1L
1,444 SR
Queue Stats
4W - 7L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 18
13,690
978
16,935
13,002
8,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
ArtOYan
Hun Batz
20
9 / 10 / 14
14,210
1,015
15,935
22,478
11,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
20
9 / 3 / 18
16,705
1,193
29,615
29,110
40,030
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
GreedyF0X
Charybdis
20
7 / 5 / 10
14,536
1,038
22,571
20,222
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
HoloSW
Chaac
20
8 / 7 / 15
14,199
1,014
11,127
21,474
23,356
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 6
11,384
813
3,521
12,736
4,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 4 / 10
15,802
1,129
39,515
15,465
6,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Sale_maf
Nemesis
20
1 / 8 / 13
13,064
933
9,915
22,825
9,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 11
12,706
908
8,154
18,887
7,765
20
17 / 10 / 7
17,170
1,226
36,902
34,031
13,648
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
75
36
Kills
28
28
Deaths
36
75
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
W
Hun Batz
ArtOYan
Hun Batz
9
10
14
1.6
L
0
10
6
0.3
W
Cthulhu
9
3
18
6
W
Charybdis
GreedyF0X
Charybdis
7
5
10
2.4
W
Chaac
HoloSW
Chaac
8
7
15
2.21
L
8
4
10
3.25
L
Nemesis
Sale_maf
Nemesis
1
8
13
0.94
L
2
4
11
1.88
L
17
10
7
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,183
Damage
98,007
106,286
Taken
103,944
91,070
Mitigated
41,777
20,717
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,935
6,699
0
291
13,002
8,064
0
6,386
6,456
40,766
0
W
Hun Batz
ArtOYan
Hun Batz
15,935
5,675
0
0
22,478
11,950
0
11,257
11,055
0
23,536
L
3,521
705
0
649
12,736
4,576
0
4,881
7,855
7,776
0
W
Cthulhu
29,615
2,974
1,217
8,436
29,110
40,030
0
8,517
20,593
55,116
0
W
Charybdis
GreedyF0X
Charybdis
22,571
12,514
0
6,271
20,222
7,670
0
8,390
11,746
0
52,242
W
Chaac
HoloSW
Chaac
11,127
1,611
0
4,502
21,474
23,356
0
5,381
16,013
0
27,094
L
39,515
22,970
323
2,579
15,465
6,066
0
8,437
7,028
0
97,229
L
Nemesis
Sale_maf
Nemesis
9,915
4,055
0
347
22,825
9,722
0
11,351
11,474
0
25,776
L
8,154
1,742
0
960
18,887
7,765
0
7,342
11,545
0
14,976
L
36,902
13,635
0
8,560
34,031
13,648
0
14,539
19,492
52,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,340
Gold Earned
70,126
225
Minions Killed
212
11
Camps Cleared
6
1,320,721
Distance Traveled
1,209,339
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,690
978
43
3
0
271,350
0
W
Hun Batz
14,210
1,015
20
1
0
255,676
1
L
Anubis
11,384
813
12
1
0
155,347
0
W
Cthulhu
16,705
1,193
68
5
1
295,936
0
W
Charybdis
14,536
1,038
54
4
10
236,977
0
W
Chaac
14,199
1,014
40
3
0
260,782
1
L
Skadi
15,802
1,129
135
10
1
233,217
1
L
Nemesis
13,064
933
32
2
0
277,662
0
L
Neith
12,706
908
14
1
0
260,863
0
L
Ao Kuang
17,170
1,226
19
1
5
282,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role