Player Matchup

Kukulkan
Kukulkan
El Kkuy
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,342 Elo+
Party 2
King Arthur
King Arthur
JoJoWeEbStR
King Arthur
Level 102
God Stats
0W - 1L
1,505 SR
Queue Stats
387W - 384L
1,507 Elo+
Solo
Thanatos
Thanatos
L2lift
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,378 Elo+
Party 2
Neith
Neith
Whaleium
Neith
Level 27
God Stats
44W - 65L
1,471 SR
Queue Stats
80W - 107L
1,437 Elo+
Party 4
Tiamat
Tiamat
quiksilver667
Tiamat
Level 139
God Stats
7W - 16L
1,395 SR
Queue Stats
78W - 93L
1,484 Elo+
Party 4
Team Averages
Level 69
1,474 SR
1,430 Elo+

VS

Team Averages
Level 82
1,479 SR
1,520 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
KiDcase1995
Loki
Level 46
God Stats
39W - 42L
1,492 SR
Queue Stats
264W - 295L
1,500 Elo+
Party 3
Arachne
Arachne
LucidTheCrow
Arachne
Level 106
God Stats
1W - 0L
1,597 SR
Queue Stats
223W - 203L
1,562 Elo+
Party 1
Hera
Hera
Viglantegame
Hera
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 205L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
hotstepper122
Kuzenbo
Level 106
God Stats
1W - 1L
1,303 SR
Queue Stats
162W - 155L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El Kkuy
Kukulkan
14
0 / 2 / 1
7,625
847
2,836
2,437
827
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
JoJoWeEbStR
King Arthur
15
1 / 2 / 2
9,178
1,020
3,268
9,809
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
L2lift
Thanatos
14
2 / 4 / 2
8,470
941
7,212
10,316
3,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Whaleium
Neith
14
0 / 0 / 2
7,951
883
8,599
9,111
3,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 2
8,950
994
6,648
12,176
5,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

225

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 1 / 7
9,049
1,005
9,222
5,581
2,512
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 0 / 4
8,719
969
3,165
3,704
1,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
LucidTheCrow
Arachne
16
6 / 1 / 3
9,886
1,098
9,273
10,710
6,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 6
8,696
966
6,376
3,356
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
15
1 / 1 / 10
8,969
997
11,489
11,978
12,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
12
12
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
7
5.5
L
Kukulkan
El Kkuy
Kukulkan
0
2
1
0.25
L
King Arthur
JoJoWeEbStR
King Arthur
1
2
2
1
W
2
0
4
4
L
Thanatos
L2lift
Thanatos
2
4
2
0.75
W
Arachne
LucidTheCrow
Arachne
6
1
3
7.5
W
1
1
6
4
L
Neith
Whaleium
Neith
0
0
2
1
W
Kuzenbo
1
1
10
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,563
Damage
39,525
43,849
Taken
35,329
19,857
Mitigated
24,893
8,864
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,222
3,724
497
2,226
5,581
2,512
0
1,423
4,158
25,861
0
L
Kukulkan
El Kkuy
Kukulkan
2,836
659
0
2
2,437
827
0
1,735
668
9,666
0
L
King Arthur
JoJoWeEbStR
King Arthur
3,268
597
0
1,434
9,809
6,069
0
5,768
3,839
0
19,788
W
3,165
415
119
62
3,704
1,405
0
1,259
2,445
0
14,897
L
Thanatos
L2lift
Thanatos
7,212
2,664
0
3,722
10,316
3,692
0
6,471
3,805
0
15,519
W
Arachne
LucidTheCrow
Arachne
9,273
4,035
0
1,861
10,710
6,895
0
3,041
7,669
5,218
16,748
W
6,376
1,348
82
426
3,356
1,097
0
1,446
1,910
17,234
0
L
Neith
Whaleium
Neith
8,599
3,140
0
1,650
9,111
3,357
0
5,888
3,183
0
24,088
W
Kuzenbo
11,489
2,970
0
298
11,978
12,984
0
2,315
9,447
31,184
0
L
6,648
852
0
2,056
12,176
5,912
0
8,273
3,779
36,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
45,319
178
Minions Killed
171
4
Camps Cleared
8
762,741
Distance Traveled
903,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,049
1,005
49
5
0
162,349
0
L
Kukulkan
7,625
847
10
1
0
78,372
0
L
King Arthur
9,178
1,020
24
3
0
192,088
0
W
Loki
8,719
969
23
3
2
185,531
0
L
Thanatos
8,470
941
24
3
2
154,914
0
W
Arachne
9,886
1,098
22
2
5
184,982
0
W
Hera
8,696
966
41
5
1
176,023
0
L
Neith
7,951
883
32
4
0
166,495
0
W
Kuzenbo
8,969
997
36
4
0
194,392
0
L
Tiamat
8,950
994
88
10
2
170,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role