Player Matchup

Cernunnos
Cernunnos
ObamaBidden
Cernunnos
Level 28
God Stats
25W - 22L
1,622 SR
Queue Stats
104W - 120L
1,436 Elo+
Party 1
Nemesis
Nemesis
Slothtastic002
Nemesis
Level 28
God Stats
6W - 9L
1,497 SR
Queue Stats
116W - 135L
1,388 Elo+
Party 1
Discordia
Discordia
WBobbitt08
Discordia
Level 18
God Stats
0W - 1L
1,138 SR
Queue Stats
2W - 5L
1,250 Elo+
Solo
Ymir
Ymir
crimson0chris
Ymir
Level 27
God Stats
21W - 16L
1,721 SR
Queue Stats
94W - 95L
1,384 Elo+
Party 1
Horus
Horus
shaped by love
Horus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,389 Elo+
Party 1
Team Averages
Level 24
1,495 SR
1,370 Elo+

VS

Team Averages
Level 15
1,519 SR
1,392 Elo+
Chaac
Chaac
JLUX-G
Chaac
Level 15
God Stats
5W - 4L
1,327 SR
Queue Stats
22W - 22L
1,368 Elo+
Solo
Loki
Loki
Lethalites
Loki
Level 21
God Stats
5W - 1L
1,726 SR
Queue Stats
64W - 67L
1,357 Elo+
Party 2
Apollo
Apollo
Rick695140
Apollo
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Geb
Geb
Selphdestrukt
Geb
Level 16
God Stats
8W - 9L
1,541 SR
Queue Stats
15W - 21L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
Yuazl
Zhong Kui
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 32L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ObamaBidden
Cernunnos
6
0 / 4 / 1
4,130
413
1,579
5,158
1,105
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

6
1 / 3 / 0
4,425
443
1,927
5,815
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
WBobbitt08
Discordia
6
0 / 7 / 0
4,115
412
1,241
5,466
1,283
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
4,510
451
3,462
4,989
1,929
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 0
4,214
421
1,844
7,316
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JLUX-G
Chaac
11
1 / 0 / 0
5,890
589
4,572
5,813
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 1 / 5
5,930
593
1,767
4,136
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Rick695140
Apollo
9
6 / 0 / 1
5,905
591
5,715
3,676
1,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 1 / 8
5,437
544
1,246
4,396
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Yuazl
Zhong Kui
10
7 / 0 / 2
6,620
662
3,909
2,837
2,334
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
16
16
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
JLUX-G
Chaac
1
0
0
1
W
2
1
5
4.5
L
Cernunnos
ObamaBidden
Cernunnos
0
4
1
0.13
W
Apollo
Rick695140
Apollo
6
0
1
6.5
W
0
1
8
4
L
1
3
0
0.33
L
Discordia
WBobbitt08
Discordia
0
7
0
0
W
Zhong Kui
Yuazl
Zhong Kui
7
0
2
8
L
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,053
Damage
17,209
28,744
Taken
20,858
8,296
Mitigated
10,231
3,814
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
JLUX-G
Chaac
4,572
600
0
3,297
5,813
3,564
144
3,315
2,498
0
28,820
W
1,767
533
0
1,894
4,136
1,039
244
480
3,656
0
26,002
L
Cernunnos
ObamaBidden
Cernunnos
1,579
839
0
93
5,158
1,105
50
871
4,287
0
14,760
W
Apollo
Rick695140
Apollo
5,715
3,720
0
765
3,676
1,069
1,051
21
3,655
0
32,315
W
1,246
248
0
811
4,396
2,225
78
245
4,151
5,925
0
L
1,927
802
0
66
5,815
1,308
0
768
4,846
0
16,395
L
Discordia
WBobbitt08
Discordia
1,241
233
0
186
5,466
1,283
150
2,474
2,992
15,208
0
W
Zhong Kui
Yuazl
Zhong Kui
3,909
894
590
1,393
2,837
2,334
810
642
2,195
19,739
0
L
3,462
1,237
190
753
4,989
1,929
117
325
4,439
20,438
0
L
1,844
1,106
379
2,147
7,316
2,671
0
717
6,599
0
9,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,394
Gold Earned
29,782
136
Minions Killed
236
0
Camps Cleared
0
911,533
Distance Traveled
885,109
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,890
589
61
6
0
154,444
2
W
Loki
5,930
593
67
7
0
191,653
0
L
Cernunnos
4,130
413
29
3
0
155,981
2
W
Apollo
5,905
591
67
7
0
177,081
1
W
Geb
5,437
544
13
1
0
191,322
4
L
Nemesis
4,425
443
36
4
0
206,975
0
L
Discordia
4,115
412
21
2
0
166,101
3
W
Zhong Kui
6,620
662
28
3
0
170,609
1
L
Ymir
4,510
451
34
3
0
195,861
1
L
Horus
4,214
421
16
2
0
186,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role