Player Matchup

Rama
Rama
Gold II
KoroLC
Rama
Gold II
Level 137
God Stats
32W - 35L
1,575 SR
Queue Stats
402W - 439L
1,315 MMR
Party 1
Anubis
Anubis
Gold IV
atun_con_mayo
Anubis
Gold IV
Level 119
God Stats
17W - 18L
1,559 SR
Queue Stats
406W - 444L
1,281 MMR
Party 1
Sylvanus
Sylvanus
Gold V
phreize
Sylvanus
Gold V
Level 151
God Stats
72W - 98L
1,445 SR
Queue Stats
399W - 447L
1,283 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,526 SR
1,293 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,715 SR
1,294 MMR
Medusa
Medusa
Gold IV
Daylyt_11
Medusa
Gold IV
Level 121
God Stats
11W - 6L
1,665 SR
Queue Stats
513W - 543L
1,182 MMR
Solo
Guan Yu
Guan Yu
Gold V
Excuse_Me_EAD
Guan Yu
Gold V
Level 143
God Stats
1W - 2L
1,728 SR
Queue Stats
110W - 123L
1,341 MMR
Solo
Hel
Hel
Silver I
Ng2022
Hel
Silver I
Level 108
God Stats
1W - 1L
1,752 SR
Queue Stats
33W - 46L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KoroLC
Rama
16
6 / 4 / 4
12,925
646
25,718
18,233
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 7
12,380
619
17,784
12,429
6,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
phreize
Sylvanus
17
1 / 0 / 8
13,118
656
11,042
19,255
23,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CabrakanAphroditeAthenaGilgameshMorgan Le Fay

VS

Bans
Baron SamediCthulhuAchillesCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daylyt_11
Medusa
15
3 / 5 / 0
11,430
572
13,954
22,852
6,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
15
2 / 2 / 4
11,247
562
13,768
23,875
22,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
Ng2022
Hel
15
1 / 3 / 5
11,049
552
10,657
16,019
7,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
10
Kills
6
6
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Daylyt_11
Medusa
3
5
0
0.6
L
Guan Yu
2
2
4
2
W
Rama
KoroLC
Rama
6
4
4
2
L
Hel
Ng2022
Hel
1
3
5
1.17
W
3
2
7
3.25
W
Sylvanus
phreize
Sylvanus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,544
Damage
38,379
49,917
Taken
62,746
37,950
Mitigated
35,690
27,976
Healing
29,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Daylyt_11
Medusa
13,954
4,584
0
5,285
22,852
6,121
1,071
11,160
11,692
0
57,267
L
Guan Yu
13,768
1,790
2,640
7,182
23,875
22,155
0
11,875
12,000
0
33,482
W
Rama
KoroLC
Rama
25,718
20,531
0
2,436
18,233
8,042
1,336
4,624
13,609
0
64,929
L
Hel
Ng2022
Hel
10,657
432
7,234
7,197
16,019
7,414
538
6,477
9,542
40,376
0
W
17,784
1,190
0
5,161
12,429
6,088
327
2,287
10,142
66,051
0
W
Sylvanus
phreize
Sylvanus
11,042
1,513
6,686
13,693
19,255
23,820
1,386
4,347
14,908
42,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
33,726
241
Minions Killed
216
9
Camps Cleared
8
1,014,363
Distance Traveled
1,061,838
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,430
572
100
5
3
316,313
2
L
Guan Yu
11,247
562
33
2
3
387,258
2
W
Rama
12,925
646
75
4
6
328,364
1
L
Hel
11,049
552
83
4
2
358,267
0
W
Anubis
12,380
619
110
6
3
351,227
5
W
Sylvanus
13,118
656
56
3
0
334,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role