Player Matchup

Awilix
Awilix
Reetz69
Awilix
Level 129
God Stats
6W - 9L
1,517 SR
Queue Stats
275W - 239L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
U4GotImaLock
Xing Tian
Level 103
God Stats
39W - 29L
1,579 SR
Queue Stats
334W - 367L
1,456 Elo+
Solo
Vulcan
Vulcan
imanglehd
Vulcan
Level 127
God Stats
6W - 7L
1,593 SR
Queue Stats
129W - 136L
1,512 Elo+
Party 2
Team Averages
Level 120
1,563 SR
1,497 Elo+

VS

Team Averages
Level 92
1,552 SR
1,453 Elo+
Medusa
Medusa
InfiniteAPEIROS
Medusa
Level 81
God Stats
7W - 13L
1,441 SR
Queue Stats
76W - 97L
1,366 Elo+
Solo
Nu Wa
Nu Wa
ModernEnd7
Nu Wa
Level 107
God Stats
6W - 11L
1,482 SR
Queue Stats
325W - 396L
1,465 Elo+
Party 1
Chaac
Chaac
TetchedManx
Chaac
Level 89
God Stats
1W - 1L
1,734 SR
Queue Stats
49W - 46L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Reetz69
Awilix
15
12 / 7 / 9
12,190
813
20,726
18,706
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
U4GotImaLock
Xing Tian
16
5 / 1 / 16
12,076
805
9,937
21,934
21,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
imanglehd
Vulcan
16
5 / 3 / 13
11,331
755
13,747
10,654
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 4
10,393
693
10,559
15,033
4,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
14
1 / 9 / 7
10,114
674
13,874
15,268
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 6 / 1
10,634
709
13,811
18,757
13,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
22
Kills
11
11
Deaths
22
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Nu Wa
1
9
7
0.5
W
Awilix
Reetz69
Awilix
12
7
9
2.36
L
5
6
1
0.92
W
Xing Tian
U4GotImaLock
Xing Tian
5
1
16
13
W
Vulcan
imanglehd
Vulcan
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
38,244
51,294
Taken
49,058
30,406
Mitigated
23,350
14,373
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,559
4,524
0
1,466
15,033
4,926
0
5,723
9,126
0
21,192
L
Nu Wa
13,874
4,722
0
1,788
15,268
4,785
0
6,716
8,340
46,779
0
W
Awilix
Reetz69
Awilix
20,726
9,731
0
2,161
18,706
6,234
1,775
2,847
15,643
0
36,617
L
13,811
4,363
0
5,558
18,757
13,639
0
11,060
7,368
0
40,709
W
Xing Tian
U4GotImaLock
Xing Tian
9,937
1,101
634
7,897
21,934
21,278
165
5,465
15,983
30,419
0
W
Vulcan
imanglehd
Vulcan
13,747
3,235
981
2,700
10,654
2,894
672
4,899
5,457
72,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
31,141
182
Minions Killed
151
9
Camps Cleared
4
868,878
Distance Traveled
733,053
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,393
693
26
2
0
248,860
3
L
Nu Wa
10,114
674
61
4
2
222,019
5
W
Awilix
12,190
813
38
3
4
282,073
2
L
Chaac
10,634
709
64
4
2
262,174
3
W
Xing Tian
12,076
805
37
2
2
303,333
2
W
Vulcan
11,331
755
107
7
3
283,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role