Player Matchup

Achilles
Achilles
Deadly_Soul93
Achilles
Level 29
God Stats
4W - 6L
1,680 SR
Queue Stats
62W - 38L
1,554 Elo+
Solo
Horus
Horus
Father_O_Malley
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,669 Elo+
Solo
Cupid
Cupid
HurkyTarsier
Cupid
Level 29
God Stats
4W - 4L
1,650 SR
Queue Stats
63W - 52L
1,527 Elo+
Solo
Poseidon
Poseidon
MetalHeadMike619
Poseidon
Level 6
God Stats
1W - 1L
1,416 SR
Queue Stats
3W - 2L
1,677 Elo+
Solo
Ullr
Ullr
Torpedonip3576
Ullr
Level 27
God Stats
2W - 3L
1,594 SR
Queue Stats
132W - 87L
1,569 Elo+
Solo
Team Averages
Level 22
1,568 SR
1,599 Elo+

VS

Team Averages
Level 28
1,586 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AZTEKAKİÇĶĄŞŞ
Loki
Level 28
God Stats
69W - 64L
1,511 SR
Queue Stats
139W - 123L
1,515 Elo+
Solo
Izanami
Izanami
DjCoRtt2506
Izanami
Level 29
God Stats
18W - 7L
1,649 SR
Queue Stats
40W - 23L
1,536 Elo+
Party 1
Zeus
Zeus
ItsMeTi5139
Zeus
Level 25
God Stats
73W - 58L
1,512 SR
Queue Stats
147W - 167L
1,452 Elo+
Solo
Ares
Ares
PollosaurioXDpro
Ares
Level 32
God Stats
125W - 77L
1,756 SR
Queue Stats
265W - 228L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deadly_Soul93
Achilles
15
1 / 3 / 2
9,061
906
6,801
17,675
14,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 0
8,065
807
556
3,015
1,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

15
2 / 4 / 2
9,520
952
8,632
13,244
5,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 2
9,534
953
9,966
9,725
5,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 2 / 4
9,511
951
7,953
12,805
5,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

194

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 6
9,820
982
7,471
2,821
1,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 10
10,032
1,003
10,778
4,513
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DjCoRtt2506
Izanami
16
4 / 2 / 5
10,070
1,007
11,056
8,933
4,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 10
9,582
958
14,045
5,155
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 11
10,103
1,010
7,756
16,031
19,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
13
13
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
6
6
W
3
0
10
8
L
Achilles
Deadly_Soul93
Achilles
1
3
2
0.67
W
Izanami
DjCoRtt2506
Izanami
4
2
5
3.25
L
0
1
0
0
L
2
4
2
0.75
W
1
2
10
3
L
2
3
2
1
W
2
1
11
7.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
51,106
56,464
Taken
37,453
32,672
Mitigated
30,837
4,812
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,471
3,082
0
1,403
2,821
1,329
0
768
1,966
0
29,646
W
10,778
504
0
618
4,513
3,057
0
1,081
3,391
0
21,954
L
Achilles
Deadly_Soul93
Achilles
6,801
926
0
1,020
17,675
14,627
0
5,494
11,559
0
17,642
W
Izanami
DjCoRtt2506
Izanami
11,056
5,446
0
450
8,933
4,847
0
2,659
6,146
0
37,276
L
556
374
348
442
3,015
1,626
0
1,010
1,924
0
2,974
L
8,632
4,111
97
699
13,244
5,742
0
6,818
6,293
0
23,108
W
14,045
350
81
415
5,155
2,334
0
490
4,523
28,128
0
L
9,966
674
0
1,970
9,725
5,226
0
4,158
5,234
34,969
0
W
7,756
233
255
2,436
16,031
19,270
0
4,968
10,474
16,248
0
L
7,953
5,159
0
236
12,805
5,451
0
4,321
8,208
0
29,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
49,607
187
Minions Killed
193
5
Camps Cleared
9
887,186
Distance Traveled
956,420
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,820
982
35
4
1
184,134
1
W
Loki
10,032
1,003
23
2
2
210,754
0
L
Achilles
9,061
906
29
3
0
208,240
3
W
Izanami
10,070
1,007
87
9
4
170,140
0
L
Horus
8,065
807
6
1
0
164,866
0
L
Cupid
9,520
952
39
4
2
147,517
0
W
Zeus
9,582
958
38
4
0
186,006
0
L
Poseidon
9,534
953
56
6
0
169,367
1
W
Ares
10,103
1,010
10
1
2
205,386
1
L
Ullr
9,511
951
57
6
3
197,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role