Player Matchup

Arachne
Arachne
Profale
Arachne
Level 159
God Stats
2W - 0L
1,519 SR
Queue Stats
312W - 244L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
Toouks
Ne Zha
Level 156
God Stats
6W - 1L
1,677 SR
Queue Stats
88W - 47L
1,626 Elo+
Party 1
Anubis
Anubis
vingadorRL
Anubis
Level 160
God Stats
27W - 27L
1,527 SR
Queue Stats
268W - 305L
1,426 Elo+
Solo
Team Averages
Level 158
1,574 SR
1,531 Elo+

VS

Team Averages
Level 103
1,445 SR
1,552 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
KingHavoc
Ganesha
Level 29
God Stats
3W - 1L
1,481 SR
Queue Stats
8W - 4L
1,771 Elo+
Party 2
Kukulkan
Kukulkan
VampiroVegano15
Kukulkan
Level 120
God Stats
0W - 2L
1,355 SR
Queue Stats
73W - 76L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Profale
Arachne
16
5 / 1 / 6
11,629
646
14,079
13,159
4,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Toouks
Ne Zha
17
5 / 6 / 7
12,321
685
16,113
15,953
8,290
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
vingadorRL
Anubis
16
3 / 4 / 9
11,903
661
17,660
13,113
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 4 / 1
12,048
669
16,495
17,799
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
KingHavoc
Ganesha
14
1 / 2 / 9
11,217
623
5,699
18,531
29,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
14
1 / 7 / 9
10,405
578
7,883
16,380
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
13
Kills
11
11
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
9
4
1
2.38
L
Ganesha
KingHavoc
Ganesha
1
2
9
2.75
W
Arachne
Profale
Arachne
5
1
6
8
W
Ne Zha
Toouks
Ne Zha
5
6
7
1.42
L
Kukulkan
1
7
9
0.79
W
Anubis
vingadorRL
Anubis
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
30,077
42,225
Taken
52,710
19,216
Mitigated
40,564
14,251
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
16,495
8,175
0
4,410
17,799
6,243
303
6,155
11,644
0
62,542
L
Ganesha
KingHavoc
Ganesha
5,699
499
0
2,606
18,531
29,102
0
5,459
13,072
26,443
0
W
Arachne
Profale
Arachne
14,079
11,797
0
5,466
13,159
4,899
493
5,809
7,086
0
39,360
W
Ne Zha
Toouks
Ne Zha
16,113
3,269
0
3,218
15,953
8,290
862
4,283
11,472
0
46,586
L
Kukulkan
7,883
480
0
2,390
16,380
5,219
0
6,517
9,863
32,496
0
W
Anubis
vingadorRL
Anubis
17,660
480
0
5,567
13,113
6,027
1,221
3,757
9,210
56,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
33,670
190
Minions Killed
238
9
Camps Cleared
6
947,173
Distance Traveled
855,471
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,048
669
143
8
3
284,744
8
L
Ganesha
11,217
623
10
1
0
295,277
2
W
Arachne
11,629
646
37
2
3
358,585
0
W
Ne Zha
12,321
685
65
4
3
316,002
4
L
Kukulkan
10,405
578
85
5
3
275,450
3
W
Anubis
11,903
661
88
5
3
272,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role