Player Matchup

He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CadetteFS2
Ullr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,687 Elo+
Party 1
Fafnir
Fafnir
DeathStrike56
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,694 Elo+
Party 1
Neith
Neith
Slushgirl
Neith
Level 25
God Stats
4W - 1L
1,777 SR
Queue Stats
12W - 9L
1,678 Elo+
Party 1
Team Averages
Level 59
1,555 SR
1,612 Elo+

VS

Team Averages
Level 33
1,682 SR
1,676 Elo+
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
OriginalBacon
Jormungandr
Level 36
God Stats
3W - 3L
1,909 SR
Queue Stats
5W - 7L
1,669 Elo+
Party 2
Chiron
Chiron
ShogunBoSs
Chiron
Level 40
God Stats
1W - 1L
1,751 SR
Queue Stats
7W - 7L
1,746 Elo+
Party 2
Cliodhna
Cliodhna
dooooK
Cliodhna
Level 42
God Stats
1W - 2L
1,751 SR
Queue Stats
7W - 7L
1,746 Elo+
Party 2
Bellona
Bellona
sabaaHalkhayr
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
11 / 1 / 5
11,184
589
14,511
8,745
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
16
1 / 1 / 8
10,242
539
6,159
9,475
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 6
8,146
429
3,736
11,377
3,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 11
9,203
484
6,390
18,198
17,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Slushgirl
Neith
18
8 / 1 / 7
11,403
600
19,510
13,331
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 4 / 6
9,361
493
9,656
10,221
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OriginalBacon
Jormungandr
13
1 / 3 / 7
8,336
439
8,332
14,534
11,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
ShogunBoSs
Chiron
13
1 / 5 / 6
8,139
428
9,622
13,997
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
dooooK
Cliodhna
14
5 / 6 / 2
9,298
489
8,130
15,840
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
15
2 / 3 / 3
8,347
439
5,435
12,919
11,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
21
Kills
10
10
Deaths
21
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
1
5
13.5
W
Sol
 
Sol
1
1
8
5
L
Anubis
 
Anubis
1
4
6
1
W
1
4
6
1
W
0
3
11
1.83
L
Jormungandr
OriginalBacon
Jormungandr
1
3
7
1.5
L
Chiron
ShogunBoSs
Chiron
1
5
6
0.8
W
Neith
Slushgirl
Neith
8
1
7
11.5
L
Cliodhna
dooooK
Cliodhna
5
6
2
1
L
Bellona
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,306
Damage
41,175
61,126
Taken
67,511
31,442
Mitigated
39,722
22,876
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,511
486
0
4,631
8,745
2,972
472
1,962
6,783
83,491
0
W
Sol
 
Sol
6,159
825
0
3,114
9,475
2,767
2,861
2,170
7,305
58,553
0
L
Anubis
 
Anubis
9,656
329
0
3,637
10,221
5,503
110
2,725
7,496
62,526
0
W
3,736
1,627
0
1,819
11,377
3,758
632
3,727
7,650
0
32,497
W
6,390
1,202
2,010
4,504
18,198
17,165
168
5,030
12,989
20,678
0
L
Jormungandr
OriginalBacon
Jormungandr
8,332
1,773
1,862
1,836
14,534
11,632
154
7,883
6,220
38,410
0
L
Chiron
ShogunBoSs
Chiron
9,622
5,347
730
2,955
13,997
4,747
207
5,083
8,865
0
60,130
W
Neith
Slushgirl
Neith
19,510
10,372
0
6,798
13,331
4,780
4,727
4,642
8,411
0
77,313
L
Cliodhna
dooooK
Cliodhna
8,130
583
0
2,153
15,840
6,163
0
8,399
7,441
0
53,466
L
Bellona
5,435
1,038
0
1,707
12,919
11,677
152
2,712
10,207
0
40,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
43,481
491
Minions Killed
475
0
Camps Cleared
0
1,853,730
Distance Traveled
1,719,329
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,184
589
122
6
0
426,593
6
W
Sol
10,242
539
121
6
0
401,446
1
L
Anubis
9,361
493
126
7
0
319,178
0
W
Ullr
8,146
429
74
4
0
338,291
1
W
Fafnir
9,203
484
37
2
0
386,869
2
L
Jormungandr
8,336
439
49
3
0
335,902
2
L
Chiron
8,139
428
111
6
0
346,580
1
W
Neith
11,403
600
137
7
0
300,531
5
L
Cliodhna
9,298
489
89
5
0
350,535
0
L
Bellona
8,347
439
100
5
0
367,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role