Player Matchup

Hel
Hel
DAN_IS_TAN
Hel
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 14L
1,466 Elo+
Solo
Pele
Pele
Deathscythe923
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 80L
1,289 Elo+
Party 1
Vamana
Vamana
Freehandgeko
Vamana
Level 16
God Stats
3W - 5L
1,421 SR
Queue Stats
35W - 50L
1,341 Elo+
Solo
Apollo
Apollo
Rouge124
Apollo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
awesomekyle4321
Jormungandr
Level 21
God Stats
0W - 1L
1,308 SR
Queue Stats
18W - 48L
1,265 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,352 Elo+

VS

Team Averages
Level 39
1,544 SR
1,477 Elo+
Cthulhu
Cthulhu
Buccinator997
Cthulhu
Level 27
God Stats
1W - 1L
1,283 SR
Queue Stats
273W - 316L
1,426 Elo+
Solo
Ne Zha
Ne Zha
Juincy
Ne Zha
Level 129
God Stats
3W - 0L
1,800 SR
Queue Stats
12W - 17L
1,446 Elo+
Party 2
Neith
Neith
Nayezuzu
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SERAPHOFDEATHOwO
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
ghostofhades
Thanatos
Level 26
God Stats
6W - 8L
1,635 SR
Queue Stats
21W - 28L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 7 / 0
10,846
571
14,584
15,190
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 7
9,492
500
4,946
15,401
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
2 / 3 / 2
9,640
507
9,351
16,551
14,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Rouge124
Apollo
12
3 / 7 / 0
7,896
416
7,140
12,476
3,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
awesomekyle4321
Jormungandr
11
0 / 5 / 3
7,092
373
3,393
12,998
7,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 3 / 1
10,072
530
7,005
12,583
9,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Juincy
Ne Zha
17
13 / 3 / 4
11,672
614
18,194
15,171
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Nayezuzu
Neith
14
3 / 7 / 8
9,486
499
10,474
10,985
4,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 8
9,422
496
6,566
8,606
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
ghostofhades
Thanatos
15
5 / 5 / 6
10,649
560
10,057
17,853
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
23
Kills
26
26
Deaths
24
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
3
1
1.17
L
14
7
0
2
L
4
4
7
1.88
L
Vamana
2
3
2
1
W
Ne Zha
Juincy
Ne Zha
13
3
4
5
W
Neith
Nayezuzu
Neith
3
7
8
1
L
Apollo
Rouge124
Apollo
3
7
0
0.43
W
2
6
8
1
L
Jormungandr
awesomekyle4321
Jormungandr
0
5
3
0.3
W
Thanatos
ghostofhades
Thanatos
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
52,296
72,616
Taken
65,198
33,715
Mitigated
30,715
18,322
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,005
639
104
3,433
12,583
9,079
35
1,840
10,315
52,513
0
L
14,584
1,932
3,037
5,141
15,190
4,457
162
3,237
11,663
60,530
0
L
4,946
979
0
3,081
15,401
3,753
0
2,016
13,243
0
39,606
L
Vamana
9,351
4,309
0
5,659
16,551
14,658
0
6,832
9,557
4,662
54,439
W
Ne Zha
Juincy
Ne Zha
18,194
7,045
0
3,352
15,171
7,412
882
5,835
9,198
0
64,083
W
Neith
Nayezuzu
Neith
10,474
4,001
0
1,861
10,985
4,243
1,670
2,437
8,492
0
50,677
L
Apollo
Rouge124
Apollo
7,140
3,689
0
836
12,476
3,734
766
52
12,424
0
40,603
W
6,566
1,072
0
246
8,606
3,311
901
3,895
4,497
37,189
0
L
Jormungandr
awesomekyle4321
Jormungandr
3,393
794
0
568
12,998
7,113
200
736
12,093
25,605
0
W
Thanatos
ghostofhades
Thanatos
10,057
6,135
0
10,623
17,853
6,670
0
5,003
12,606
0
55,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
51,301
391
Minions Killed
392
0
Camps Cleared
0
1,695,727
Distance Traveled
1,757,414
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,072
530
92
5
0
383,441
2
L
Hel
10,846
571
113
6
0
343,260
3
L
Pele
9,492
500
58
3
0
424,193
2
L
Vamana
9,640
507
122
6
0
345,905
2
W
Ne Zha
11,672
614
62
3
0
398,928
4
W
Neith
9,486
499
93
5
0
303,981
1
L
Apollo
7,896
416
58
3
0
297,763
2
W
Kukulkan
9,422
496
68
4
0
299,659
1
L
Jormungandr
7,092
373
40
2
0
284,606
2
W
Thanatos
10,649
560
77
4
0
371,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role