Player Matchup

Achilles
Achilles
JokersBoy01
Achilles
Level 16
God Stats
2W - 0L
1,705 SR
Queue Stats
10W - 9L
1,262 Elo+
Party 1
Susano
Susano
Pinky Beauty
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,409 Elo+
Party 1
Tiamat
Tiamat
SKARLTx
Tiamat
Level 14
God Stats
2W - 3L
1,384 SR
Queue Stats
66W - 39L
1,600 Elo+
Solo
Thoth
Thoth
SweetDreamz7759
Thoth
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,564 Elo+
Party 1
Mulan
Mulan
ToruT65
Mulan
Level 13
God Stats
1W - 0L
1,486 SR
Queue Stats
4W - 2L
1,794 Elo+
Solo
Team Averages
Level 28
1,515 SR
1,526 Elo+

VS

Team Averages
Level 9
1,413 SR
1,412 Elo+
Pele
Pele
AlnairGrus
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,369 Elo+
Solo
Rama
Rama
BRAYIKIN15
Rama
Level 18
God Stats
50W - 40L
1,542 SR
Queue Stats
81W - 68L
1,457 Elo+
Solo
Eset
Eset
HarnessedDust2
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Ozzie21
Jormungandr
Level 6
God Stats
2W - 4L
1,138 SR
Queue Stats
4W - 8L
1,046 Elo+
Solo
Anubis
Anubis
Sp00ky13
Anubis
Level 5
God Stats
2W - 1L
1,385 SR
Queue Stats
3W - 3L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JokersBoy01
Achilles
20
3 / 1 / 15
13,550
968
6,936
20,699
29,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
20
5 / 8 / 15
13,564
969
22,575
18,409
7,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
SKARLTx
Tiamat
20
6 / 2 / 16
15,175
1,084
18,482
10,287
10,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 7 / 14
14,124
1,009
15,640
12,938
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
ToruT65
Mulan
20
10 / 9 / 11
14,824
1,059
24,094
22,922
28,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 11
15,459
1,104
21,295
34,414
39,504
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
18 / 12 / 9
18,942
1,353
45,000
44,446
19,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 6 / 9
12,525
895
7,760
10,651
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Ozzie21
Jormungandr
15
0 / 0 / 0
8,420
601
0
0
0
Anubis
Sp00ky13
Anubis
15
0 / 2 / 2
10,218
730
604
1,456
670
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
30
Kills
27
27
Deaths
30
71
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
10
11
1.25
L
18
12
9
1.88
L
2
6
9
1.08
W
Achilles
JokersBoy01
Achilles
3
1
15
10.5
L
Jormungandr
Ozzie21
Jormungandr
0
0
0
0
W
Susano
5
8
15
1.56
W
Tiamat
SKARLTx
Tiamat
6
2
16
7
L
Anubis
Sp00ky13
Anubis
0
2
2
0.5
W
6
7
14
1.86
W
Mulan
ToruT65
Mulan
10
9
11
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,727
Damage
74,659
85,255
Taken
90,967
81,046
Mitigated
63,403
7,397
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,295
4,284
0
2,333
34,414
39,504
0
13,877
19,423
0
54,916
L
45,000
34,689
0
9,263
44,446
19,188
0
14,466
29,209
0
91,071
L
7,760
548
1,024
1,503
10,651
4,041
0
4,317
6,160
19,395
0
W
Achilles
JokersBoy01
Achilles
6,936
1,737
0
1,194
20,699
29,713
0
1,693
18,517
0
28,483
L
Jormungandr
Ozzie21
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Susano
22,575
3,830
0
466
18,409
7,523
0
2,369
15,717
0
39,573
W
Tiamat
SKARLTx
Tiamat
18,482
656
0
2,856
10,287
10,336
0
429
9,579
61,923
0
L
Anubis
Sp00ky13
Anubis
604
43
0
29
1,456
670
0
477
947
5,112
0
W
15,640
1,829
0
736
12,938
4,514
0
586
12,106
40,338
0
W
Mulan
ToruT65
Mulan
24,094
4,839
0
2,145
22,922
28,960
0
3,287
19,187
0
37,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,237
Gold Earned
65,564
289
Minions Killed
239
12
Camps Cleared
4
1,256,600
Distance Traveled
649,444
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,459
1,104
76
5
1
250,459
0
L
Rama
18,942
1,353
122
9
2
225,554
0
L
Eset
12,525
895
30
2
1
153,282
2
W
Achilles
13,550
968
40
3
1
296,124
0
L
Jormungandr
8,420
601
0
0
0
0
0
W
Susano
13,564
969
53
4
0
232,334
0
W
Tiamat
15,175
1,084
98
7
9
259,760
2
L
Anubis
10,218
730
11
1
0
20,149
0
W
Thoth
14,124
1,009
56
4
2
248,281
0
W
Mulan
14,824
1,059
42
3
0
220,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role