Player Matchup

Hercules
Hercules
BDChurch
Hercules
Level 86
God Stats
5W - 11L
1,565 SR
Queue Stats
131W - 118L
1,481 Elo+
Party 1
Artio
Artio
CptBromo
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,514 Elo+
Party 1
Fenrir
Fenrir
Natsuki8759
Fenrir
Level 68
God Stats
1W - 2L
1,498 SR
Queue Stats
36W - 34L
1,517 Elo+
Party 3
Thoth
Thoth
ZSMARTI
Thoth
Level 80
God Stats
13W - 12L
1,401 SR
Queue Stats
93W - 86L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
verminator99
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,580 Elo+
Party 3
Team Averages
Level 88
1,493 SR
1,522 Elo+

VS

Team Averages
Level 141
1,657 SR
1,474 Elo+
Gilgamesh
Gilgamesh
AndrewDK55
Gilgamesh
Level 138
God Stats
7W - 5L
1,712 SR
Queue Stats
53W - 62L
1,439 Elo+
Party 2
Persephone
Persephone
Closus
Persephone
Level 148
God Stats
7W - 4L
1,624 SR
Queue Stats
83W - 60L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
WALDOking7
Kuzenbo
Level 145
God Stats
1W - 0L
1,725 SR
Queue Stats
57W - 63L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
WhitneyLee08
Danzaburou
Level 145
God Stats
23W - 11L
1,640 SR
Queue Stats
452W - 459L
1,525 Elo+
Solo
Da Ji
Da Ji
u1319209675
Da Ji
Level 129
God Stats
7W - 4L
1,584 SR
Queue Stats
47W - 51L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BDChurch
Hercules
16
1 / 3 / 6
10,120
723
8,891
13,573
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
CptBromo
Artio
15
0 / 6 / 8
8,823
630
4,403
19,107
16,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
17
6 / 11 / 3
12,331
881
14,051
17,504
10,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
ZSMARTI
Thoth
15
1 / 10 / 3
9,136
653
9,103
13,291
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
verminator99
Cernunnos
17
6 / 8 / 4
11,734
838
15,431
14,450
6,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndrewDK55
Gilgamesh
17
5 / 4 / 15
10,912
779
12,299
16,248
13,256
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Closus
Persephone
20
8 / 3 / 16
13,443
960
17,377
12,242
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
WALDOking7
Kuzenbo
18
4 / 2 / 20
11,646
832
11,250
14,251
24,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WhitneyLee08
Danzaburou
18
7 / 2 / 17
12,359
883
13,015
9,775
4,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
14 / 3 / 14
13,491
964
11,929
12,525
8,620
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
120
14
Kills
38
38
Deaths
14
24
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AndrewDK55
Gilgamesh
5
4
15
3.13
L
Hercules
BDChurch
Hercules
1
3
6
1.33
W
Persephone
Closus
Persephone
8
3
16
5.33
L
Artio
CptBromo
Artio
0
6
8
0.67
L
Fenrir
6
11
3
0.68
W
Kuzenbo
WALDOking7
Kuzenbo
4
2
20
7
W
Danzaburou
WhitneyLee08
Danzaburou
7
2
17
7.75
L
Thoth
ZSMARTI
Thoth
1
10
3
0.25
W
14
3
14
7
L
Cernunnos
verminator99
Cernunnos
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,879
Damage
65,870
77,925
Taken
65,041
49,933
Mitigated
54,962
13,864
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AndrewDK55
Gilgamesh
12,299
4,406
0
518
16,248
13,256
0
4,363
11,595
0
40,936
L
Hercules
BDChurch
Hercules
8,891
1,324
0
4,892
13,573
12,287
0
4,785
8,728
7,757
25,218
W
Persephone
Closus
Persephone
17,377
910
0
4,122
12,242
4,112
108
1,966
10,149
54,452
0
L
Artio
CptBromo
Artio
4,403
372
466
4,595
19,107
16,201
1
8,019
10,874
20,596
0
L
Fenrir
14,051
2,797
0
1,568
17,504
10,327
0
7,430
9,824
0
27,539
W
Kuzenbo
WALDOking7
Kuzenbo
11,250
4,564
2,531
2,349
14,251
24,786
0
4,700
9,226
27,992
0
W
Danzaburou
WhitneyLee08
Danzaburou
13,015
4,314
0
3,017
9,775
4,188
2,810
2,554
7,063
0
40,183
L
Thoth
ZSMARTI
Thoth
9,103
189
0
770
13,291
4,771
0
4,379
8,854
29,572
0
W
11,929
4,127
0
760
12,525
8,620
835
1,634
10,693
0
19,817
L
Cernunnos
verminator99
Cernunnos
15,431
9,255
0
1,573
14,450
6,347
0
3,973
10,407
0
39,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,144
Gold Earned
61,851
273
Minions Killed
315
7
Camps Cleared
9
1,149,126
Distance Traveled
1,307,010
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,912
779
66
5
7
263,507
2
L
Hercules
10,120
723
62
4
1
266,705
0
W
Persephone
13,443
960
112
8
1
263,428
2
L
Artio
8,823
630
33
2
0
255,143
0
L
Fenrir
12,331
881
41
3
3
198,194
1
W
Kuzenbo
11,646
832
29
2
0
277,816
3
W
Danzaburou
12,359
883
85
6
1
246,257
0
L
Thoth
9,136
653
64
5
2
215,924
0
W
Da Ji
13,491
964
23
2
0
256,002
0
L
Cernunnos
11,734
838
73
5
1
213,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role