Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Barbathus
Zeus
Level 97
God Stats
1W - 1L
1,315 SR
Queue Stats
190W - 255L
1,369 Elo+
Party 1
Hades
Hades
BienGrifo420
Hades
Level 42
God Stats
34W - 39L
1,493 SR
Queue Stats
103W - 190L
1,335 Elo+
Party 1
Team Averages
Level 98
1,436 SR
1,401 Elo+

VS

Team Averages
Level 53
1,628 SR
1,218 Elo+
Merlin
Merlin
IEqualSmooth
Merlin
Level 148
God Stats
13W - 6L
1,789 SR
Queue Stats
359W - 386L
1,647 Elo+
Solo
Guan Yu
Guan Yu
TommyTwoDiccs
Guan Yu
Level 7
God Stats
1W - 2L
1,595 SR
Queue Stats
1W - 4L
1,004 Elo+
Party 2
Cupid
Cupid
bbc69
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,004 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
11 / 0 / 4
8,704
870
10,250
6,914
2,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
12
4 / 1 / 8
7,590
759
9,193
5,940
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 12
7,566
757
2,900
6,139
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 1 / 0
7,012
701
6,668
5,694
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
8
1 / 7 / 1
6,249
625
3,398
9,890
9,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
bbc69
Cupid
9
0 / 9 / 2
6,078
608
2,582
10,106
3,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
3
3
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
0
4
13
W
Zeus
4
1
8
8
W
2
2
12
4
L
Merlin
2
1
0
2
L
Guan Yu
1
7
1
0.21
L
Cupid
bbc69
Cupid
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
12,648
18,993
Taken
25,690
8,399
Mitigated
14,897
3,322
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,250
7,502
0
1,293
6,914
2,312
1,829
1,850
5,064
0
37,873
W
Zeus
9,193
803
0
1,080
5,940
1,746
0
2,733
3,207
28,556
0
W
2,900
262
0
949
6,139
4,341
37
2,631
3,508
9,608
1,186
L
Merlin
6,668
306
0
444
5,694
1,945
0
2,491
3,203
33,855
0
L
Guan Yu
3,398
534
908
1,114
9,890
9,484
0
4,558
5,332
0
6,276
L
Cupid
bbc69
Cupid
2,582
1,001
186
199
10,106
3,468
8
5,210
4,896
0
8,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
19,339
133
Minions Killed
92
8
Camps Cleared
1
490,001
Distance Traveled
531,583
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,704
870
72
7
4
158,845
1
W
Zeus
7,590
759
39
4
3
173,567
5
W
Hades
7,566
757
22
2
1
157,589
3
L
Merlin
7,012
701
60
6
1
190,780
1
L
Guan Yu
6,249
625
8
1
0
194,737
0
L
Cupid
6,078
608
24
2
0
146,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role