Player Matchup

Loki
Loki
Justairplane504
Loki
Level 39
God Stats
4W - 4L
1,406 SR
Queue Stats
204W - 139L
1,557 Elo+
Party 2
Hades
Hades
MethaneFeminists
Hades
Level 27
God Stats
1W - 0L
1,761 SR
Queue Stats
103W - 58L
1,593 Elo+
Party 2
Geb
Geb
TouchyGrandpa42
Geb
Level 124
God Stats
26W - 20L
1,606 SR
Queue Stats
379W - 307L
1,508 Elo+
Party 2
Team Averages
Level 63
1,591 SR
1,552 Elo+

VS

Team Averages
Level 38
1,437 SR
1,301 Elo+
Bellona
Bellona
Darksorroow
Bellona
Level 6
God Stats
0W - 4L
1,571 SR
Queue Stats
17W - 50L
1,280 Elo+
Party 1
Chronos
Chronos
JDominance
Chronos
Level 102
God Stats
1W - 3L
1,462 SR
Queue Stats
49W - 102L
1,341 Elo+
Party 1
Ra
Ra
JhoowBoladao
Ra
Level 6
God Stats
0W - 1L
1,279 SR
Queue Stats
32W - 74L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 15
10,593
815
15,268
9,891
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
12 / 2 / 16
11,293
869
17,601
11,966
6,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 22
10,339
795
9,743
12,413
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darksorroow
Bellona
11
3 / 10 / 3
8,455
650
8,873
21,935
23,882
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
JDominance
Chronos
11
1 / 10 / 6
8,129
625
5,198
14,034
5,593
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 9 / 2
8,643
665
7,594
11,677
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
29
Kills
7
7
Deaths
29
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Darksorroow
Bellona
3
10
3
0.45
L
Chronos
JDominance
Chronos
1
10
6
0.4
L
3
9
2
0.44
W
11
4
15
4.63
W
12
2
16
10
W
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
21,665
34,270
Taken
47,646
21,217
Mitigated
34,031
12,722
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Darksorroow
Bellona
8,873
1,302
375
1,370
21,935
23,882
0
8,917
12,203
3,462
15,197
L
Chronos
JDominance
Chronos
5,198
1,233
0
990
14,034
5,593
0
9,791
4,157
15,783
0
L
7,594
240
1,412
1,527
11,677
4,556
0
7,383
3,942
21,761
0
W
15,268
8,082
0
1,017
9,891
3,260
273
5,349
4,341
0
33,467
W
17,601
1,971
1,019
5,430
11,966
6,408
1,211
4,468
7,303
44,793
0
W
9,743
807
636
4,620
12,413
11,549
393
4,826
7,208
31,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
25,227
136
Minions Killed
78
12
Camps Cleared
0
632,459
Distance Traveled
593,671
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,455
650
17
1
0
202,225
3
L
Chronos
8,129
625
26
2
0
178,473
5
L
Ra
8,643
665
35
3
0
212,973
4
W
Loki
10,593
815
42
3
6
186,603
1
W
Hades
11,293
869
60
5
4
205,606
0
W
Geb
10,339
795
34
3
2
240,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role