Player Matchup

Erlang Shen
Erlang Shen
Kobeh2K
Erlang Shen
Level 80
God Stats
2W - 3L
1,325 SR
Queue Stats
69W - 99L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
Sa1T_Papi
Baron Samedi
Level 70
God Stats
20W - 27L
1,452 SR
Queue Stats
70W - 105L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
SarmAybe17
Danzaburou
Level 78
God Stats
6W - 7L
1,453 SR
Queue Stats
64W - 86L
1,383 Elo+
Party 1
Mercury
Mercury
ggera--
Mercury
Level 36
God Stats
3W - 1L
1,551 SR
Queue Stats
36W - 38L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
opioid-addiction
Sylvanus
Level 105
God Stats
2W - 1L
1,791 SR
Queue Stats
284W - 302L
1,445 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,409 Elo+

VS

Team Averages
Level 46
1,442 SR
1,395 Elo+
Vulcan
Vulcan
 
Vulcan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Bilily
Aphrodite
Level 44
God Stats
6W - 13L
1,375 SR
Queue Stats
129W - 161L
1,369 Elo+
Party 3
Bellona
Bellona
LILJMONEY3733
Bellona
Level 48
God Stats
1W - 5L
1,417 SR
Queue Stats
13W - 12L
1,377 Elo+
Party 2
Neith
Neith
SchepizzaGaming
Neith
Level 43
God Stats
41W - 58L
1,420 SR
Queue Stats
103W - 134L
1,332 Elo+
Party 3
Thanatos
Thanatos
gavin1234567893
Thanatos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 28L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kobeh2K
Erlang Shen
16
6 / 1 / 5
9,207
542
11,147
15,483
11,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Sa1T_Papi
Baron Samedi
16
8 / 0 / 8
9,939
585
15,332
10,115
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SarmAybe17
Danzaburou
15
5 / 1 / 6
9,021
531
8,729
11,149
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
ggera--
Mercury
13
1 / 4 / 8
8,096
476
4,254
9,943
3,702
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
11 / 0 / 9
10,569
622
11,570
14,709
19,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 7 / 3
8,141
479
9,221
11,921
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Bilily
Aphrodite
11
1 / 3 / 2
7,769
457
4,348
9,348
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
11
0 / 7 / 3
7,113
418
8,727
15,101
9,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 0
7,562
445
8,643
12,425
4,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
1 / 9 / 3
7,680
452
5,574
16,240
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
31
Kills
6
6
Deaths
31
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
7
3
0.36
L
Aphrodite
Bilily
Aphrodite
1
3
2
0.67
W
Erlang Shen
Kobeh2K
Erlang Shen
6
1
5
8.5
L
Bellona
0
7
3
0.21
W
Baron Samedi
Sa1T_Papi
Baron Samedi
8
0
8
12
W
Danzaburou
SarmAybe17
Danzaburou
5
1
6
8
L
3
5
0
0.6
L
Thanatos
1
9
3
0.28
W
Mercury
ggera--
Mercury
1
4
8
1.25
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,032
Damage
36,513
61,399
Taken
65,035
43,762
Mitigated
34,005
26,093
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,221
2,283
0
675
11,921
4,419
0
3,788
8,133
56,491
0
L
Aphrodite
Bilily
Aphrodite
4,348
1,127
2,778
3,716
9,348
11,014
321
2,170
7,178
26,465
0
W
Erlang Shen
Kobeh2K
Erlang Shen
11,147
6,431
0
4,804
15,483
11,365
102
3,650
11,805
0
56,408
L
Bellona
8,727
2,953
0
1,621
15,101
9,145
0
9,669
5,432
0
38,386
W
Baron Samedi
Sa1T_Papi
Baron Samedi
15,332
927
2,818
5,388
10,115
4,690
1,647
3,833
5,994
70,332
0
W
Danzaburou
SarmAybe17
Danzaburou
8,729
1,977
381
3,131
11,149
4,447
1,031
2,065
9,076
0
56,578
L
8,643
3,908
0
2,038
12,425
4,033
761
2,781
9,644
0
46,555
L
Thanatos
5,574
2,499
0
8,211
16,240
5,394
0
7,413
8,827
0
43,997
W
Mercury
ggera--
Mercury
4,254
1,959
0
368
9,943
3,702
458
1,862
8,007
0
41,312
W
11,570
3,387
2,594
6,609
14,709
19,558
0
1,695
12,948
39,902
9,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
38,265
508
Minions Killed
393
0
Camps Cleared
0
1,703,212
Distance Traveled
1,546,094
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,141
479
100
6
0
314,117
2
L
Aphrodite
7,769
457
41
2
0
314,507
0
W
Erlang Shen
9,207
542
97
6
0
359,336
0
L
Bellona
7,113
418
80
5
0
322,943
7
W
Baron Samedi
9,939
585
139
8
0
338,319
0
W
Danzaburou
9,021
531
93
5
0
334,192
0
L
Neith
7,562
445
90
5
0
309,631
1
L
Thanatos
7,680
452
82
5
0
284,896
1
W
Mercury
8,096
476
80
5
0
362,433
1
W
Sylvanus
10,569
622
99
6
0
308,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role