Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Genophobia
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 3
Cabrakan
Cabrakan
Jlandry99
Cabrakan
Level 107
God Stats
11W - 17L
1,444 SR
Queue Stats
37W - 43L
1,482 Elo+
Party 2
Thanatos
Thanatos
aidang08
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,429 Elo+
Party 2
Zeus
Zeus
laguzio
Zeus
Level 12
God Stats
1W - 2L
1,328 SR
Queue Stats
5W - 5L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
rock_lobster9877
Morgan Le Fay
Level 49
God Stats
86W - 80L
1,522 SR
Queue Stats
293W - 281L
1,511 Elo+
Solo
Team Averages
Level 58
1,459 SR
1,457 Elo+

VS

Team Averages
Level 102
1,478 SR
1,628 Elo+
Geb
Geb
Dimeec Slays
Geb
Level 159
God Stats
2W - 0L
1,671 SR
Queue Stats
59W - 28L
1,721 Elo+
Party 1
Vulcan
Vulcan
SasinSteven
Vulcan
Level 157
God Stats
2W - 1L
1,401 SR
Queue Stats
58W - 36L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
TheSkippy115
Danzaburou
Level 149
God Stats
2W - 1L
1,669 SR
Queue Stats
91W - 57L
1,668 Elo+
Party 1
Vamana
Vamana
Your-Pal-Binaa
Vamana
Level 34
God Stats
12W - 18L
1,390 SR
Queue Stats
73W - 88L
1,385 Elo+
Solo
Kukulkan
Kukulkan
pMONEYplEEz
Kukulkan
Level 9
God Stats
1W - 2L
1,260 SR
Queue Stats
13W - 5L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Genophobia
Ah Muzen Cab
15
1 / 7 / 2
9,175
918
7,273
16,856
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Jlandry99
Cabrakan
16
3 / 5 / 3
10,320
1,032
8,552
26,454
30,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
aidang08
Thanatos
17
2 / 16 / 5
10,028
1,003
6,219
27,321
9,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
laguzio
Zeus
16
0 / 8 / 4
9,221
922
11,109
14,236
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
rock_lobster9877
Morgan Le Fay
16
1 / 11 / 2
10,252
1,025
13,683
24,537
9,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 23
11,933
1,193
17,784
14,168
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
20
14 / 0 / 23
12,926
1,293
36,361
8,374
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheSkippy115
Danzaburou
20
20 / 2 / 20
14,406
1,441
34,813
12,429
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 1 / 21
10,523
1,052
5,796
13,845
14,321
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
pMONEYplEEz
Kukulkan
18
4 / 1 / 14
10,715
1,072
8,009
5,130
1,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
148
7
Kills
47
47
Deaths
7
16
Assists
101
Player
Kills
Deaths
Assists
KDA
W
8
3
23
6.5
L
Ah Muzen Cab
Genophobia
Ah Muzen Cab
1
7
2
0.29
L
Cabrakan
Jlandry99
Cabrakan
3
5
3
0.9
W
Vulcan
14
0
23
25.5
W
Danzaburou
TheSkippy115
Danzaburou
20
2
20
15
W
1
1
21
11.5
L
Thanatos
aidang08
Thanatos
2
16
5
0.28
L
Zeus
laguzio
Zeus
0
8
4
0.25
W
Kukulkan
pMONEYplEEz
Kukulkan
4
1
14
11
L
Morgan Le Fay
rock_lobster9877
Morgan Le Fay
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,836
Damage
102,763
109,404
Taken
53,946
59,931
Mitigated
35,164
10,286
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,784
972
0
3,135
14,168
10,582
0
8,221
5,575
23,574
0
L
Ah Muzen Cab
Genophobia
Ah Muzen Cab
7,273
3,459
0
2,956
16,856
5,700
0
12,197
4,307
0
26,010
L
Cabrakan
Jlandry99
Cabrakan
8,552
1,092
0
2,168
26,454
30,457
0
14,282
11,469
20,778
0
W
Vulcan
36,361
11,098
130
1,500
8,374
3,280
0
5,907
2,419
51,364
0
W
Danzaburou
TheSkippy115
Danzaburou
34,813
11,627
0
4,244
12,429
5,190
0
8,199
4,050
0
69,172
W
5,796
3,773
126
5,148
13,845
14,321
0
7,459
6,154
0
20,569
L
Thanatos
aidang08
Thanatos
6,219
1,353
0
3,274
27,321
9,619
0
14,858
11,720
0
9,350
L
Zeus
laguzio
Zeus
11,109
788
0
608
14,236
4,648
0
6,605
7,286
31,466
0
W
Kukulkan
pMONEYplEEz
Kukulkan
8,009
409
0
266
5,130
1,791
0
2,633
2,404
18,460
0
L
Morgan Le Fay
rock_lobster9877
Morgan Le Fay
13,683
1,767
0
1,280
24,537
9,507
0
11,683
12,468
54,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
60,503
217
Minions Killed
214
3
Camps Cleared
8
861,964
Distance Traveled
1,110,861
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,933
1,193
16
2
1
212,247
0
L
Ah Muzen Cab
9,175
918
39
4
1
145,331
0
L
Cabrakan
10,320
1,032
25
3
0
189,021
0
W
Vulcan
12,926
1,293
37
4
2
260,867
0
W
Danzaburou
14,406
1,441
93
9
3
208,967
0
W
Vamana
10,523
1,052
32
3
2
210,448
0
L
Thanatos
10,028
1,003
6
1
0
177,048
0
L
Zeus
9,221
922
57
6
0
163,256
0
W
Kukulkan
10,715
1,072
36
4
0
218,332
0
L
Morgan Le Fay
10,252
1,025
90
9
2
187,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role