Player Matchup

Achilles
Achilles
AbyssGamer921
Achilles
Level 35
God Stats
0W - 1L
1,229 SR
Queue Stats
11W - 21L
1,357 Elo+
Solo
Janus
Janus
ItNotThatSmall
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,384 Elo+
Solo
Aphrodite
Aphrodite
OD Shadow
Aphrodite
Level 121
God Stats
8W - 7L
1,505 SR
Queue Stats
443W - 429L
1,434 Elo+
Party 2
Hercules
Hercules
OD Sirskiii
Hercules
Level 123
God Stats
5W - 7L
1,297 SR
Queue Stats
409W - 393L
1,423 Elo+
Party 2
Fenrir
Fenrir
SIXMANLUI
Fenrir
Level 47
God Stats
4W - 3L
1,340 SR
Queue Stats
151W - 174L
1,395 Elo+
Party 2
Team Averages
Level 79
1,374 SR
1,399 Elo+

VS

Team Averages
Level 67
1,451 SR
1,468 Elo+
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DrAstartes
Nox
Level 68
God Stats
5W - 3L
1,614 SR
Queue Stats
163W - 146L
1,483 Elo+
Party 1
Ravana
Ravana
KartoffelFuhrer
Ravana
Level 30
God Stats
1W - 1L
1,266 SR
Queue Stats
118W - 119L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
bkorney
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,417 Elo+
Solo
Hercules
Hercules
w1nndweaver
Hercules
Level 89
God Stats
3W - 3L
1,375 SR
Queue Stats
113W - 130L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbyssGamer921
Achilles
17
5 / 6 / 6
10,167
678
8,444
25,017
30,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 7 / 13
10,928
729
16,918
16,905
7,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
OD Shadow
Aphrodite
19
3 / 6 / 13
10,719
715
18,537
26,997
19,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OD Sirskiii
Hercules
18
3 / 5 / 14
11,150
743
16,506
42,776
31,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
SIXMANLUI
Fenrir
17
7 / 11 / 6
10,627
708
12,239
24,020
16,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
9 / 3 / 16
12,136
809
20,092
17,935
9,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 3 / 18
12,599
840
21,147
13,187
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 7 / 16
11,681
779
26,671
19,300
18,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
bkorney
Ah Puch
19
5 / 6 / 16
11,664
778
29,834
14,473
7,331
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
w1nndweaver
Hercules
19
3 / 2 / 20
11,357
757
13,659
30,364
32,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
121
21
Kills
35
35
Deaths
21
52
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
3
16
5.67
L
Achilles
AbyssGamer921
Achilles
5
6
6
1.33
W
11
3
18
6.67
L
3
7
13
1.36
W
7
7
16
2.14
L
Aphrodite
OD Shadow
Aphrodite
3
6
13
1.58
L
Hercules
OD Sirskiii
Hercules
3
5
14
2
L
Fenrir
SIXMANLUI
Fenrir
7
11
6
0.91
W
Ah Puch
bkorney
Ah Puch
5
6
16
2.17
W
Hercules
w1nndweaver
Hercules
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,644
Damage
111,403
135,715
Taken
95,259
105,065
Mitigated
73,870
63,876
Healing
44,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,092
2,362
13,860
9,005
17,935
9,032
648
9,015
8,756
37,948
0
L
Achilles
AbyssGamer921
Achilles
8,444
2,033
816
6,527
25,017
30,858
374
12,240
12,777
0
14,205
W
21,147
1,476
2,988
1,731
13,187
6,723
2,044
5,142
7,953
33,914
0
L
16,918
472
1,251
2,857
16,905
7,221
62
11,127
5,778
37,307
0
W
26,671
8,094
565
3,245
19,300
18,578
853
7,633
11,475
0
35,777
L
Aphrodite
OD Shadow
Aphrodite
18,537
666
11,287
13,596
26,997
19,202
158
15,049
11,948
34,980
0
L
Hercules
OD Sirskiii
Hercules
16,506
4,161
3,916
20,135
42,776
31,159
28
19,721
23,055
0
27,831
L
Fenrir
SIXMANLUI
Fenrir
12,239
3,924
1,626
1,865
24,020
16,625
52
12,936
11,084
0
19,459
W
Ah Puch
bkorney
Ah Puch
29,834
1,372
1,164
1,430
14,473
7,331
1,379
3,809
10,473
50,674
0
W
Hercules
w1nndweaver
Hercules
13,659
3,280
638
9,970
30,364
32,206
616
9,856
17,813
0
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
59,437
137
Minions Killed
141
0
Camps Cleared
0
1,286,256
Distance Traveled
1,407,418
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,136
809
44
3
0
294,014
1
L
Achilles
10,167
678
13
1
0
256,621
0
W
Nox
12,599
840
25
2
0
277,352
0
L
Janus
10,928
729
47
3
0
233,620
0
W
Ravana
11,681
779
13
1
0
247,609
0
L
Aphrodite
10,719
715
35
2
0
293,547
0
L
Hercules
11,150
743
22
1
0
256,757
0
L
Fenrir
10,627
708
20
1
0
245,711
0
W
Ah Puch
11,664
778
42
3
0
263,504
0
W
Hercules
11,357
757
17
1
0
324,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role