Player Matchup

Danzaburou
Danzaburou
HighCeeeee
Danzaburou
Level 9
God Stats
6W - 2L
1,833 SR
Queue Stats
8W - 14L
1,127 Elo+
Party 1
Guan Yu
Guan Yu
Pulsaidon
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
gh0stkiwi
Nu Wa
Level 7
God Stats
1W - 1L
1,502 SR
Queue Stats
4W - 7L
1,216 Elo+
Party 1
He Bo
He Bo
juandavidg19
He Bo
Level 87
God Stats
2W - 1L
1,753 SR
Queue Stats
112W - 111L
1,457 Elo+
Party 4
Arachne
Arachne
trashagony
Arachne
Level 16
God Stats
3W - 5L
1,521 SR
Queue Stats
11W - 23L
1,137 Elo+
Party 1
Team Averages
Level 24
1,622 SR
1,287 Elo+

VS

Team Averages
Level 21
1,537 SR
1,371 Elo+
Janus
Janus
ErerOne
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,394 Elo+
Party 3
Da Ji
Da Ji
FranccesK
Da Ji
Level 66
God Stats
5W - 1L
1,827 SR
Queue Stats
9W - 8L
1,449 Elo+
Party 2
Yemoja
Yemoja
Gelato Purpp
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,253 Elo+
Party 3
Bellona
Bellona
breo02
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
bussyboyblanks
Neith
Level 6
God Stats
1W - 4L
1,358 SR
Queue Stats
4W - 10L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HighCeeeee
Danzaburou
14
8 / 3 / 6
9,406
627
8,669
12,194
4,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Pulsaidon
Guan Yu
15
7 / 0 / 11
9,447
630
6,745
8,191
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
gh0stkiwi
Nu Wa
12
5 / 0 / 10
8,185
546
7,073
3,719
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
8 / 1 / 1
8,541
569
5,931
4,663
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
trashagony
Arachne
13
6 / 0 / 4
8,609
574
6,626
9,089
3,067
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ErerOne
Janus
9
1 / 9 / 2
6,171
411
4,605
10,236
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
FranccesK
Da Ji
11
0 / 6 / 2
6,559
437
3,425
9,212
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
7
1 / 4 / 1
6,005
400
752
7,604
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
breo02
Bellona
8
0 / 9 / 0
5,566
371
2,874
11,270
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 8 / 1
6,741
449
4,414
9,999
2,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
34
Kills
4
4
Deaths
36
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
ErerOne
Janus
1
9
2
0.22
L
Da Ji
FranccesK
Da Ji
0
6
2
0.17
L
Yemoja
1
4
1
0.38
W
Danzaburou
HighCeeeee
Danzaburou
8
3
6
3.67
W
Guan Yu
Pulsaidon
Guan Yu
7
0
11
12.5
L
Bellona
breo02
Bellona
0
9
0
0
L
2
8
1
0.31
W
Nu Wa
gh0stkiwi
Nu Wa
5
0
10
10
W
8
1
1
8.5
W
Arachne
trashagony
Arachne
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
16,070
37,856
Taken
48,321
19,063
Mitigated
20,817
13,434
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ErerOne
Janus
4,605
259
0
1,318
10,236
2,235
244
3,745
6,169
25,971
0
L
Da Ji
FranccesK
Da Ji
3,425
195
0
1,114
9,212
3,430
592
1,765
7,302
0
34,455
L
Yemoja
752
631
499
578
7,604
3,843
396
2,770
4,747
6,517
0
W
Danzaburou
HighCeeeee
Danzaburou
8,669
4,761
0
5,678
12,194
4,111
2,871
1,134
11,014
0
57,272
W
Guan Yu
Pulsaidon
Guan Yu
6,745
572
164
2,574
8,191
9,639
534
830
7,321
11,044
31,822
L
Bellona
breo02
Bellona
2,874
379
0
141
11,270
8,483
440
3,388
7,505
7,025
12,577
L
4,414
2,455
0
822
9,999
2,826
788
2,282
7,480
0
33,668
W
Nu Wa
gh0stkiwi
Nu Wa
7,073
2,383
0
458
3,719
991
572
1,237
2,434
29,460
0
W
5,931
339
0
1,021
4,663
1,255
1,225
1,458
2,941
38,601
0
W
Arachne
trashagony
Arachne
6,626
5,642
0
3,539
9,089
3,067
0
1,911
7,092
0
42,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
31,042
360
Minions Killed
210
0
Camps Cleared
0
1,450,117
Distance Traveled
1,128,092
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,171
411
42
3
0
228,813
0
L
Da Ji
6,559
437
70
5
0
271,201
4
L
Yemoja
6,005
400
12
1
0
154,748
0
W
Danzaburou
9,406
627
101
7
0
274,641
1
W
Guan Yu
9,447
630
91
6
0
293,629
2
L
Bellona
5,566
371
32
2
0
207,435
1
L
Neith
6,741
449
54
4
0
265,895
0
W
Nu Wa
8,185
546
37
2
0
280,515
0
W
He Bo
8,541
569
66
4
0
288,621
0
W
Arachne
8,609
574
65
4
0
312,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role