Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
FA7AL GHO5T
Ne Zha
Level 107
God Stats
0W - 3L
1,206 SR
Queue Stats
402W - 424L
1,462 Elo+
Solo
Apollo
Apollo
GovernorNarcisus
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,425 Elo+
Party 2
Guan Yu
Guan Yu
Yung_Midoriya76
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 2
Hachiman
Hachiman
brand1010
Hachiman
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,430 Elo+
Solo
Team Averages
Level 79
1,441 SR
1,428 Elo+

VS

Team Averages
Level 99
1,510 SR
1,503 Elo+
Chronos
Chronos
S5NNA
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,565 Elo+
Party 1
Hachiman
Hachiman
UncleRuckes
Hachiman
Level 106
God Stats
2W - 0L
1,720 SR
Queue Stats
30W - 35L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vawnhoof
Ah Muzen Cab
Level 102
God Stats
3W - 1L
1,404 SR
Queue Stats
50W - 51L
1,517 Elo+
Party 1
Ra
Ra
Zalajuk
Ra
Level 155
God Stats
12W - 15L
1,424 SR
Queue Stats
659W - 671L
1,456 Elo+
Solo
Pele
Pele
dillydillylu
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 3 / 6
6,651
739
10,526
9,891
7,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
13
3 / 3 / 2
6,972
775
3,148
7,141
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 3
7,189
799
5,344
7,254
2,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 3
5,817
646
1,272
7,365
2,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
brand1010
Hachiman
13
3 / 4 / 3
7,652
850
7,570
7,545
2,433
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
S5NNA
Chronos
15
4 / 1 / 12
9,203
1,023
5,795
6,804
2,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
UncleRuckes
Hachiman
13
2 / 3 / 10
7,989
888
6,705
7,471
2,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
Vawnhoof
Ah Muzen Cab
17
10 / 1 / 8
9,969
1,108
16,497
8,889
3,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 0 / 10
7,910
879
2,716
4,054
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 4 / 4
7,762
862
4,366
8,479
2,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
9
Kills
19
19
Deaths
9
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
6
1.33
L
Ne Zha
3
3
2
1.33
L
2
3
3
1.17
W
Chronos
S5NNA
Chronos
4
1
12
10
W
Hachiman
UncleRuckes
Hachiman
2
3
10
2.33
W
Ah Muzen Cab
Vawnhoof
Ah Muzen Cab
10
1
8
14
L
0
6
3
0.25
W
0
0
10
5
L
Hachiman
brand1010
Hachiman
3
4
3
1.13
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,860
Damage
36,079
39,196
Taken
35,697
19,304
Mitigated
13,449
13,210
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,526
207
1,027
4,101
9,891
7,531
0
2,085
7,764
15,065
0
L
Ne Zha
3,148
719
1,037
1,391
7,141
3,569
0
1,975
5,016
0
6,329
L
5,344
1,745
790
1,160
7,254
2,778
0
614
6,640
0
17,993
W
Chronos
S5NNA
Chronos
5,795
1,288
1,525
1,349
6,804
2,512
1,612
2,140
4,309
16,644
0
W
Hachiman
UncleRuckes
Hachiman
6,705
2,309
533
992
7,471
2,572
442
2,324
4,649
0
13,282
W
Ah Muzen Cab
Vawnhoof
Ah Muzen Cab
16,497
3,480
1,198
2,855
8,889
3,813
856
2,129
6,295
0
27,067
L
1,272
159
893
556
7,365
2,993
0
1,663
5,600
0
1,860
W
2,716
211
7,259
2,351
4,054
1,584
1,100
888
3,026
14,618
0
L
Hachiman
brand1010
Hachiman
7,570
2,766
867
1,388
7,545
2,433
0
1,800
5,665
0
17,197
W
4,366
691
432
756
8,479
2,968
0
1,837
6,368
0
7,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
42,833
85
Minions Killed
113
0
Camps Cleared
0
852,336
Distance Traveled
996,326
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,651
739
10
1
0
176,305
3
L
Ne Zha
6,972
775
13
1
0
171,878
0
L
Apollo
7,189
799
34
4
0
180,191
0
W
Chronos
9,203
1,023
24
3
0
216,438
4
W
Hachiman
7,989
888
23
3
0
172,122
2
W
Ah Muzen Cab
9,969
1,108
31
3
0
212,106
0
L
Guan Yu
5,817
646
2
0
0
154,992
0
W
Ra
7,910
879
21
2
0
231,654
0
L
Hachiman
7,652
850
26
3
0
168,970
0
W
Pele
7,762
862
14
2
0
164,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role