Player Matchup

Scylla
Scylla
DaisyBud
Scylla
Level 19
God Stats
5W - 1L
1,693 SR
Queue Stats
13W - 12L
1,464 Elo+
Party 1
Xbalanque
Xbalanque
MisterSnapshot
Xbalanque
Level 105
God Stats
3W - 1L
1,602 SR
Queue Stats
49W - 36L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Penyata
Jormungandr
Level 27
God Stats
5W - 2L
1,784 SR
Queue Stats
18W - 18L
1,413 Elo+
Party 1
Team Averages
Level 50
1,693 SR
1,469 Elo+

VS

Team Averages
Level 67
1,474 SR
1,356 Elo+
Chaac
Chaac
KnownEAGLE1043
Chaac
Level 68
God Stats
7W - 9L
1,488 SR
Queue Stats
52W - 66L
1,329 Elo+
Party 2
Hel
Hel
TRU_3133
Hel
Level 50
God Stats
1W - 3L
1,376 SR
Queue Stats
21W - 44L
1,275 Elo+
Party 2
Sobek
Sobek
temp-523822
Sobek
Level 82
God Stats
0W - 1L
1,557 SR
Queue Stats
101W - 112L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaisyBud
Scylla
15
6 / 2 / 12
10,998
687
10,524
6,845
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MisterSnapshot
Xbalanque
17
15 / 0 / 8
12,394
775
28,882
10,014
4,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Penyata
Jormungandr
15
2 / 0 / 19
11,756
735
8,974
13,130
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
8,212
513
7,318
20,713
18,410
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 8 / 1
9,015
563
3,610
13,921
9,414
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 0
8,785
549
3,747
20,597
20,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
23
Kills
1
2
Deaths
23
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
DaisyBud
Scylla
6
2
12
6
L
0
8
1
0.06
W
Xbalanque
MisterSnapshot
Xbalanque
15
0
8
19
W
Jormungandr
Penyata
Jormungandr
2
0
19
11.5
L
1
8
1
0.19
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,380
Damage
14,675
29,989
Taken
55,231
20,403
Mitigated
48,407
9,841
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DaisyBud
Scylla
10,524
855
174
1,460
6,845
2,825
282
2,053
4,626
35,964
0
L
7,318
966
322
3,277
20,713
18,410
0
8,480
11,949
0
26,125
W
Xbalanque
MisterSnapshot
Xbalanque
28,882
20,921
0
5,549
10,014
4,403
1,741
3,148
6,822
0
72,103
W
Jormungandr
Penyata
Jormungandr
8,974
2,391
0
2,658
13,130
13,175
505
3,249
9,106
32,645
0
L
3,610
367
725
712
13,921
9,414
0
4,029
9,852
15,850
0
L
3,747
215
0
1,510
20,597
20,583
0
6,702
13,599
20,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
26,012
190
Minions Killed
102
13
Camps Cleared
1
858,827
Distance Traveled
725,074
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,998
687
52
3
3
291,194
2
L
Chaac
8,212
513
29
2
0
243,001
0
W
Xbalanque
12,394
775
93
6
7
290,299
2
W
Jormungandr
11,756
735
45
3
3
277,334
2
L
Hel
9,015
563
30
2
1
221,518
3
L
Sobek
8,785
549
43
3
0
260,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role