Player Matchup

Guan Yu
Guan Yu
Coke N Skoal
Guan Yu
Level 121
God Stats
24W - 13L
1,526 SR
Queue Stats
522W - 553L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
TurdFerguson7
Cliodhna
Level 72
God Stats
6W - 5L
1,622 SR
Queue Stats
256W - 261L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
baldsteve
Cthulhu
Level 104
God Stats
16W - 10L
1,585 SR
Queue Stats
200W - 231L
1,490 Elo+
Party 2
Cupid
Cupid
pooshhh
Cupid
Level 45
God Stats
29W - 23L
1,423 SR
Queue Stats
339W - 355L
1,438 Elo+
Solo
Kukulkan
Kukulkan
woelkie1
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 2
Team Averages
Level 69
1,531 SR
1,507 Elo+

VS

Team Averages
Level 53
1,608 SR
1,499 Elo+
Cerberus
Cerberus
BuiltDifferent5L
Cerberus
Level 119
God Stats
25W - 17L
1,598 SR
Queue Stats
560W - 488L
1,573 Elo+
Party 1
Hera
Hera
Carterr3
Hera
Level 13
God Stats
7W - 4L
1,500 SR
Queue Stats
172W - 153L
1,530 Elo+
Party 1
Neith
Neith
MauJavRA
Neith
Level 32
God Stats
34W - 31L
1,435 SR
Queue Stats
66W - 74L
1,359 Elo+
Solo
Fenrir
Fenrir
PaperlessOrigami
Fenrir
Level 11
God Stats
15W - 7L
1,825 SR
Queue Stats
221W - 194L
1,508 Elo+
Party 1
Achilles
Achilles
jazzy-compound1
Achilles
Level 88
God Stats
3W - 2L
1,684 SR
Queue Stats
384W - 373L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Coke N Skoal
Guan Yu
17
3 / 3 / 11
11,177
486
8,667
19,389
18,026
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
TurdFerguson7
Cliodhna
20
11 / 4 / 9
13,516
588
14,459
18,580
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
baldsteve
Cthulhu
16
4 / 2 / 14
11,519
501
9,256
14,972
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
pooshhh
Cupid
18
10 / 2 / 4
12,261
533
9,174
14,644
5,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
woelkie1
Kukulkan
18
5 / 5 / 13
12,225
532
20,606
14,424
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 6
11,935
519
16,030
19,772
26,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hera
13
1 / 9 / 2
8,795
382
6,825
11,976
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
MauJavRA
Neith
15
1 / 10 / 1
9,839
428
7,007
17,178
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 3 / 6
11,866
516
12,771
15,833
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
14
2 / 6 / 6
10,358
450
5,214
21,276
22,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
33
Kills
16
16
Deaths
33
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
Hera
1
9
2
0.22
W
Guan Yu
Coke N Skoal
Guan Yu
3
3
11
2.83
L
Neith
MauJavRA
Neith
1
10
1
0.15
L
9
3
6
4
W
Cliodhna
TurdFerguson7
Cliodhna
11
4
9
3.88
W
Cthulhu
baldsteve
Cthulhu
4
2
14
5.5
L
Achilles
2
6
6
0.83
W
Cupid
pooshhh
Cupid
10
2
4
6
W
Kukulkan
woelkie1
Kukulkan
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,162
Damage
47,847
82,009
Taken
86,035
53,792
Mitigated
66,449
26,526
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,030
1,114
0
5,478
19,772
26,509
0
6,469
13,303
89,502
0
L
Hera
6,825
1,653
0
1,112
11,976
2,675
0
3,535
8,441
47,936
0
W
Guan Yu
Coke N Skoal
Guan Yu
8,667
1,749
2,749
4,384
19,389
18,026
897
6,293
13,014
907
50,410
L
Neith
MauJavRA
Neith
7,007
2,699
0
1,854
17,178
5,138
2,851
5,317
11,861
0
52,283
L
12,771
1,153
0
4,184
15,833
9,516
0
5,665
10,168
0
63,702
W
Cliodhna
TurdFerguson7
Cliodhna
14,459
2,205
0
7,517
18,580
7,572
1,928
4,392
14,144
0
115,570
W
Cthulhu
baldsteve
Cthulhu
9,256
612
736
2,896
14,972
16,412
680
3,801
11,106
37,261
0
L
Achilles
5,214
1,211
0
3,931
21,276
22,611
0
9,173
12,103
0
31,372
W
Cupid
pooshhh
Cupid
9,174
6,052
609
5,842
14,644
5,576
1,344
3,888
10,672
0
90,521
W
Kukulkan
woelkie1
Kukulkan
20,606
3,206
0
1,793
14,424
6,206
2,035
4,258
10,064
94,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,698
Gold Earned
52,793
572
Minions Killed
498
0
Camps Cleared
0
2,252,705
Distance Traveled
1,989,185
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,935
519
185
8
0
376,603
2
L
Hera
8,795
382
92
4
0
402,602
1
W
Guan Yu
11,177
486
91
4
0
439,556
3
L
Neith
9,839
428
84
4
0
323,947
0
L
Fenrir
11,866
516
94
4
0
488,458
6
W
Cliodhna
13,516
588
168
7
0
527,300
2
W
Cthulhu
11,519
501
50
2
0
467,683
7
L
Achilles
10,358
450
43
2
0
397,575
4
W
Cupid
12,261
533
130
6
0
431,230
3
W
Kukulkan
12,225
532
133
6
0
386,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role