Player Matchup

Geb
Geb
 
Geb
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Aequitas82
Mulan
Level 67
God Stats
17W - 15L
1,536 SR
Queue Stats
240W - 279L
1,472 Elo+
Party 2
Izanami
Izanami
Carnage113
Izanami
Level 69
God Stats
32W - 29L
1,537 SR
Queue Stats
273W - 329L
1,495 Elo+
Party 2
Fenrir
Fenrir
SpectreSR
Fenrir
Level 145
God Stats
0W - 1L
1,490 SR
Queue Stats
10W - 7L
1,340 Elo+
Solo
Discordia
Discordia
WulfOfHighland
Discordia
Level 89
God Stats
17W - 15L
1,598 SR
Queue Stats
188W - 204L
1,522 Elo+
Party 3
Team Averages
Level 84
1,532 SR
1,466 Elo+

VS

Team Averages
Level 88
1,493 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bw12
Ne Zha
Level 145
God Stats
8W - 10L
1,519 SR
Queue Stats
374W - 364L
1,472 Elo+
Solo
Thanatos
Thanatos
Cafe623
Thanatos
Level 23
God Stats
16W - 14L
1,466 SR
Queue Stats
180W - 193L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
SacreddRa
Baron Samedi
Level 105
God Stats
3W - 6L
1,609 SR
Queue Stats
286W - 310L
1,393 Elo+
Party 1
Hercules
Hercules
XxGildarts_proxX
Hercules
Level 108
God Stats
6W - 11L
1,370 SR
Queue Stats
262W - 285L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 5 / 5
8,094
450
5,467
17,967
12,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
17
8 / 2 / 4
11,285
627
18,148
13,940
14,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Carnage113
Izanami
14
3 / 6 / 2
8,829
491
10,223
16,109
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SpectreSR
Fenrir
15
3 / 10 / 1
9,171
510
8,521
19,251
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
WulfOfHighland
Discordia
14
2 / 6 / 5
8,937
497
9,664
12,337
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 3 / 7
9,367
520
13,508
11,266
3,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Bw12
Ne Zha
15
3 / 1 / 12
8,731
485
10,018
18,713
16,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Cafe623
Thanatos
16
10 / 6 / 7
10,632
591
14,290
15,599
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SacreddRa
Baron Samedi
17
8 / 2 / 12
10,886
605
15,670
13,899
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 5
9,054
503
6,463
17,207
14,731
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
16
Kills
29
29
Deaths
16
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
5
0.5
W
Izanami
 
Izanami
5
3
7
2.83
L
Mulan
8
2
4
5
W
Ne Zha
Bw12
Ne Zha
3
1
12
9
W
Thanatos
Cafe623
Thanatos
10
6
7
2.25
L
Izanami
Carnage113
Izanami
3
6
2
0.67
W
Baron Samedi
SacreddRa
Baron Samedi
8
2
12
7
L
Fenrir
SpectreSR
Fenrir
3
10
1
0.35
L
Discordia
WulfOfHighland
Discordia
2
6
5
0.75
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,023
Damage
59,949
79,604
Taken
76,684
42,135
Mitigated
49,454
18,058
Healing
33,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,467
607
1,754
2,782
17,967
12,467
0
2,091
15,876
21,193
0
W
Izanami
 
Izanami
13,508
8,971
0
2,779
11,266
3,821
600
1,147
10,119
0
71,915
L
Mulan
18,148
4,023
0
4,210
13,940
14,441
188
1,135
12,805
15,175
57,563
W
Ne Zha
Bw12
Ne Zha
10,018
2,538
0
6,922
18,713
16,636
454
5,004
13,709
0
46,250
W
Thanatos
Cafe623
Thanatos
14,290
3,697
0
10,023
15,599
7,538
1,443
3,278
12,321
0
61,264
L
Izanami
Carnage113
Izanami
10,223
6,877
0
2,946
16,109
5,363
107
1,772
14,337
0
67,271
W
Baron Samedi
SacreddRa
Baron Samedi
15,670
819
2,628
6,660
13,899
6,728
1,061
5,025
8,874
59,260
0
L
Fenrir
SpectreSR
Fenrir
8,521
3,413
0
4,250
19,251
6,588
0
7,425
11,826
0
60,122
L
Discordia
WulfOfHighland
Discordia
9,664
788
0
2,116
12,337
3,276
0
3,399
8,938
48,075
0
W
6,463
1,512
0
4,187
17,207
14,731
405
4,273
12,934
0
45,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
48,670
466
Minions Killed
435
0
Camps Cleared
0
1,595,227
Distance Traveled
1,711,283
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,094
450
22
1
0
336,476
1
W
Izanami
9,367
520
120
7
0
341,643
7
L
Mulan
11,285
627
131
7
0
328,232
2
W
Ne Zha
8,731
485
40
2
0
364,688
3
W
Thanatos
10,632
591
94
5
0
311,254
2
L
Izanami
8,829
491
126
7
0
278,515
3
W
Baron Samedi
10,886
605
81
5
0
344,166
2
L
Fenrir
9,171
510
111
6
0
341,210
4
L
Discordia
8,937
497
76
4
0
310,794
2
W
Hercules
9,054
503
100
6
0
349,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role