Player Matchup

Hel
Hel
MammaJinFromBTS
Hel
Level 101
God Stats
10W - 12L
1,310 SR
Queue Stats
707W - 998L
1,259 Elo+
Party 2
Bellona
Bellona
ParkJiminFromBTS
Bellona
Level 66
God Stats
11W - 12L
1,245 SR
Queue Stats
94W - 135L
1,312 Elo+
Party 2
Mulan
Mulan
inferhno-YT
Mulan
Level 37
God Stats
21W - 19L
1,436 SR
Queue Stats
99W - 101L
1,329 Elo+
Party 2
Team Averages
Level 68
1,330 SR
1,300 Elo+

VS

Team Averages
Level 26
1,360 SR
1,264 Elo+
Kukulkan
Kukulkan
LilRed3000
Kukulkan
Level 18
God Stats
25W - 27L
1,471 SR
Queue Stats
62W - 80L
1,254 Elo+
Party 1
Sun Wukong
Sun Wukong
Lil_Red1305
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,325 Elo+
Party 1
Da Ji
Da Ji
MonDzl
Da Ji
Level 50
God Stats
3W - 9L
1,107 SR
Queue Stats
138W - 220L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 13
11,920
745
16,503
12,511
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
12 / 2 / 8
12,793
800
17,770
17,265
16,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 14
10,998
687
8,728
16,675
17,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LilRed3000
Kukulkan
13
0 / 5 / 8
9,762
610
10,504
10,451
3,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Lil_Red1305
Sun Wukong
13
6 / 6 / 2
10,254
641
11,149
23,682
16,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
MonDzl
Da Ji
14
6 / 11 / 3
10,953
685
6,747
16,790
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
22
Kills
12
12
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
LilRed3000
Kukulkan
0
5
8
0.8
L
Sun Wukong
Lil_Red1305
Sun Wukong
6
6
2
1.17
W
7
7
13
1.93
L
Da Ji
MonDzl
Da Ji
6
11
3
0.68
W
12
2
8
8
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,001
Damage
28,400
46,451
Taken
50,923
37,251
Mitigated
28,586
13,124
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
LilRed3000
Kukulkan
10,504
917
0
347
10,451
3,783
214
3,309
6,898
35,393
0
L
Sun Wukong
Lil_Red1305
Sun Wukong
11,149
2,766
0
5,061
23,682
16,913
206
8,151
14,641
0
29,333
W
16,503
1,559
2,817
2,591
12,511
3,487
915
1,928
10,583
41,669
0
L
Da Ji
MonDzl
Da Ji
6,747
825
0
1,328
16,790
7,890
0
6,157
10,226
0
34,210
W
17,770
6,029
759
4,132
17,265
16,155
1,641
3,735
13,530
0
43,820
W
8,728
2,053
299
2,526
16,675
17,609
454
5,447
11,228
0
17,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
30,969
127
Minions Killed
170
3
Camps Cleared
10
890,305
Distance Traveled
693,872
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,762
610
67
4
1
229,788
2
L
Sun Wukong
10,254
641
49
3
0
241,997
2
W
Hel
11,920
745
59
4
2
260,326
0
L
Da Ji
10,953
685
54
3
9
222,087
2
W
Bellona
12,793
800
54
3
1
337,446
0
W
Mulan
10,998
687
14
1
0
292,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role