Player Matchup

Scylla
Scylla
ALCAPWNAG3
Scylla
Level 77
God Stats
0W - 2L
1,183 SR
Queue Stats
10W - 7L
1,561 Elo+
Party 1
Hachiman
Hachiman
Brum12
Hachiman
Level 66
God Stats
10W - 7L
1,552 SR
Queue Stats
41W - 35L
1,511 Elo+
Party 1
Vamana
Vamana
HungryX2Hipo
Vamana
Level 7
God Stats
1W - 3L
1,197 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 1
Fafnir
Fafnir
Kiddlecup
Fafnir
Level 26
God Stats
1W - 1L
1,806 SR
Queue Stats
8W - 8L
1,402 Elo+
Party 1
Freya
Freya
thetoddfather05
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 380L
1,534 Elo+
Party 1
Team Averages
Level 57
1,447 SR
1,486 Elo+

VS

Team Averages
Level 78
1,616 SR
1,500 Elo+
Cliodhna
Cliodhna
Mistdemon45
Cliodhna
Level 109
God Stats
17W - 14L
1,633 SR
Queue Stats
445W - 480L
1,562 Elo+
Party 2
Olorun
Olorun
NoirAngels
Olorun
Level 65
God Stats
5W - 3L
1,445 SR
Queue Stats
163W - 165L
1,490 Elo+
Party 3
Yemoja
Yemoja
PostPunkcore
Yemoja
Level 28
God Stats
38W - 31L
1,578 SR
Queue Stats
257W - 275L
1,494 Elo+
Party 2
Charybdis
Charybdis
RabbitGal
Charybdis
Level 129
God Stats
2W - 0L
1,960 SR
Queue Stats
141W - 127L
1,503 Elo+
Party 3
Achilles
Achilles
iDontEvenExist
Achilles
Level 59
God Stats
20W - 15L
1,466 SR
Queue Stats
165W - 186L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALCAPWNAG3
Scylla
16
5 / 4 / 4
10,950
1,095
13,320
12,928
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Brum12
Hachiman
16
3 / 7 / 6
10,642
1,064
12,895
15,236
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
17
2 / 5 / 8
10,626
1,063
12,023
20,506
15,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
Kiddlecup
Fafnir
16
0 / 4 / 6
9,610
961
3,594
15,868
19,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 9 / 8
10,043
1,004
18,709
21,856
7,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

67

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mistdemon45
Cliodhna
19
11 / 2 / 14
13,262
1,326
22,410
11,036
4,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
NoirAngels
Olorun
17
3 / 2 / 13
10,356
1,036
13,318
9,238
3,377
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
17
1 / 3 / 14
9,791
979
2,594
12,192
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RabbitGal
Charybdis
18
10 / 3 / 15
12,327
1,233
28,929
15,388
5,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
17
4 / 2 / 16
10,772
1,077
15,552
18,546
27,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
12
Kills
29
29
Deaths
12
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALCAPWNAG3
Scylla
5
4
4
1.75
L
Hachiman
Brum12
Hachiman
3
7
6
0.86
L
Vamana
2
5
8
1.2
L
Fafnir
Kiddlecup
Fafnir
0
4
6
0.75
W
Cliodhna
Mistdemon45
Cliodhna
11
2
14
9
W
Olorun
NoirAngels
Olorun
3
2
13
4.75
W
Yemoja
1
3
14
2.67
W
Charybdis
RabbitGal
Charybdis
10
3
15
5.83
W
Achilles
4
2
16
6
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,541
Damage
82,803
86,394
Taken
66,400
52,623
Mitigated
46,755
13,775
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALCAPWNAG3
Scylla
13,320
618
0
530
12,928
4,036
0
1,460
11,293
37,169
0
L
Hachiman
Brum12
Hachiman
12,895
8,556
0
2,619
15,236
5,564
0
2,368
12,778
0
35,918
L
Vamana
12,023
5,916
1,217
4,000
20,506
15,873
0
5,500
14,623
0
17,426
L
Fafnir
Kiddlecup
Fafnir
3,594
1,389
120
789
15,868
19,157
0
4,221
11,319
12,911
0
W
Cliodhna
Mistdemon45
Cliodhna
22,410
4,071
0
4,146
11,036
4,392
0
5,858
5,150
0
56,362
W
Olorun
NoirAngels
Olorun
13,318
8,092
1,120
2,807
9,238
3,377
0
4,264
4,890
29,872
0
W
Yemoja
2,594
796
9,274
4,101
12,192
5,735
0
7,064
4,896
8,977
0
W
Charybdis
RabbitGal
Charybdis
28,929
22,753
0
3,742
15,388
5,525
0
7,744
7,434
0
55,552
W
Achilles
15,552
1,406
0
1,155
18,546
27,726
0
9,881
8,025
1,189
25,087
L
18,709
7,511
0
4,500
21,856
7,993
0
3,552
17,841
31,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
56,508
167
Minions Killed
214
8
Camps Cleared
8
984,476
Distance Traveled
1,040,439
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,950
1,095
71
7
0
204,868
0
L
Hachiman
10,642
1,064
31
3
6
170,890
0
L
Vamana
10,626
1,063
11
1
1
222,747
0
L
Fafnir
9,610
961
19
2
1
201,605
0
W
Cliodhna
13,262
1,326
75
8
5
243,586
1
W
Olorun
10,356
1,036
39
4
2
187,415
0
W
Yemoja
9,791
979
10
1
0
206,163
3
W
Charybdis
12,327
1,233
65
7
1
174,660
0
W
Achilles
10,772
1,077
25
3
0
228,615
0
L
Freya
10,043
1,004
35
4
0
184,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role