Player Matchup

He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CadetteFS2
Neith
Level 17
God Stats
5W - 2L
1,868 SR
Queue Stats
6W - 4L
1,652 Elo+
Party 1
Khepri
Khepri
DeathStrike56
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,669 Elo+
Party 1
Amaterasu
Amaterasu
Slushgirl
Amaterasu
Level 25
God Stats
2W - 0L
1,979 SR
Queue Stats
12W - 9L
1,663 Elo+
Party 1
Team Averages
Level 59
1,669 SR
1,597 Elo+

VS

Team Averages
Level 97
1,476 SR
1,533 Elo+
Bacchus
Bacchus
Darkmatt01
Bacchus
Level 49
God Stats
3W - 6L
1,434 SR
Queue Stats
48W - 46L
1,569 Elo+
Party 2
Neith
Neith
PeacefulKoala
Neith
Level 122
God Stats
2W - 2L
1,649 SR
Queue Stats
189W - 178L
1,570 Elo+
Party 2
Sol
Sol
PimpDiggityDee
Sol
Level 75
God Stats
10W - 12L
1,535 SR
Queue Stats
92W - 103L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
Wearret
Hou Yi
Level 148
God Stats
0W - 2L
1,362 SR
Queue Stats
214W - 181L
1,645 Elo+
Party 2
Izanami
Izanami
elocmada
Izanami
Level 89
God Stats
16W - 25L
1,400 SR
Queue Stats
325W - 386L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
11 / 2 / 3
10,797
600
14,481
12,832
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
 
Sol
15
2 / 0 / 10
9,668
537
12,284
9,394
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
13
0 / 2 / 3
7,887
438
3,566
7,930
2,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 9
8,176
454
3,773
13,052
8,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Slushgirl
Amaterasu
18
11 / 1 / 3
10,786
599
13,011
16,726
15,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkmatt01
Bacchus
11
1 / 3 / 1
7,664
426
4,543
14,648
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 7 / 0
8,766
487
9,680
12,752
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 0
8,158
453
6,514
11,666
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Wearret
Hou Yi
16
4 / 3 / 0
9,916
551
9,192
10,818
3,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
elocmada
Izanami
14
0 / 6 / 2
8,140
452
5,076
13,041
4,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
24
Kills
7
7
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
2
3
6.25
W
Sol
 
Sol
2
0
10
7
W
Neith
0
2
3
0.75
L
Bacchus
Darkmatt01
Bacchus
1
3
1
0.5
W
0
2
9
2.25
L
2
7
0
0.29
L
0
5
0
0
W
Amaterasu
Slushgirl
Amaterasu
11
1
3
12.5
L
Hou Yi
Wearret
Hou Yi
4
3
0
1.33
L
Izanami
elocmada
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
35,005
59,934
Taken
62,925
32,295
Mitigated
34,577
24,562
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,481
907
0
5,202
12,832
4,164
332
2,570
10,262
73,485
0
W
Sol
 
Sol
12,284
3,743
0
4,952
9,394
2,400
2,219
2,453
6,941
65,057
0
W
Neith
3,566
1,440
0
2,680
7,930
2,049
785
2,393
5,537
0
44,344
L
Bacchus
Darkmatt01
Bacchus
4,543
677
0
1,962
14,648
16,410
0
8,126
6,518
19,331
0
W
3,773
753
1,879
3,138
13,052
8,069
0
2,026
11,026
19,799
0
L
9,680
3,583
0
1,959
12,752
4,634
640
4,669
7,984
0
53,369
L
6,514
1,831
0
2,912
11,666
5,037
0
6,978
4,688
53,106
4,683
W
Amaterasu
Slushgirl
Amaterasu
13,011
4,606
0
6,711
16,726
15,613
740
2,283
14,443
2,498
58,998
L
Hou Yi
Wearret
Hou Yi
9,192
3,733
0
2,978
10,818
3,640
230
4,897
5,921
0
73,260
L
Izanami
elocmada
Izanami
5,076
2,331
0
1,809
13,041
4,856
0
6,727
6,314
0
63,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
42,644
449
Minions Killed
474
0
Camps Cleared
0
1,854,776
Distance Traveled
1,622,331
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,797
600
117
7
0
390,842
7
W
Sol
9,668
537
111
6
0
373,084
2
W
Neith
7,887
438
81
5
0
340,395
2
L
Bacchus
7,664
426
27
2
0
347,524
5
W
Khepri
8,176
454
32
2
0
378,087
4
L
Neith
8,766
487
92
5
0
299,981
3
L
Sol
8,158
453
107
6
0
320,566
5
W
Amaterasu
10,786
599
108
6
0
372,368
7
L
Hou Yi
9,916
551
133
7
0
327,030
4
L
Izanami
8,140
452
115
6
0
327,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role