Player Matchup

Khepri
Khepri
Akuseru24
Khepri
Level 63
God Stats
4W - 5L
1,585 SR
Queue Stats
9W - 15L
1,423 Elo+
Party 1
Cupid
Cupid
Chungoligy
Cupid
Level 109
God Stats
2W - 4L
1,253 SR
Queue Stats
135W - 116L
1,547 Elo+
Solo
Janus
Janus
CrimsonFox12
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,535 Elo+
Party 1
Hercules
Hercules
Finxjt
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
Thiagovisk
Cliodhna
Level 119
God Stats
75W - 62L
1,580 SR
Queue Stats
177W - 174L
1,537 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,518 Elo+

VS

Team Averages
Level 113
1,535 SR
1,511 Elo+
Nu Wa
Nu Wa
AntiDramatic
Nu Wa
Level 103
God Stats
3W - 1L
1,821 SR
Queue Stats
715W - 746L
1,513 Elo+
Solo
Pele
Pele
Graaaaaay
Pele
Level 88
God Stats
3W - 1L
1,421 SR
Queue Stats
54W - 47L
1,493 Elo+
Solo
Hachiman
Hachiman
ReportCarryBoi
Hachiman
Level 155
God Stats
9W - 13L
1,592 SR
Queue Stats
294W - 292L
1,475 Elo+
Solo
Ares
Ares
Zabuden
Ares
Level 96
God Stats
7W - 11L
1,419 SR
Queue Stats
235W - 218L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
untreysable
Sun Wukong
Level 125
God Stats
2W - 2L
1,422 SR
Queue Stats
356W - 358L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akuseru24
Khepri
15
1 / 1 / 3
9,126
351
6,414
16,102
17,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
20
5 / 2 / 1
13,532
520
11,630
23,104
9,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 2
10,721
412
9,876
11,655
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Finxjt
Hercules
17
1 / 4 / 1
11,244
432
12,975
23,711
20,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Thiagovisk
Cliodhna
19
2 / 5 / 2
12,099
465
13,394
21,698
8,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 11
13,312
512
21,656
14,646
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
8 / 1 / 5
14,976
576
19,406
21,011
10,361
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
19
0 / 4 / 3
12,137
467
8,960
18,221
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Zabuden
Ares
16
2 / 1 / 7
10,563
406
11,520
16,251
15,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
untreysable
Sun Wukong
19
3 / 2 / 7
11,944
459
9,756
20,049
22,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
16
16
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
Akuseru24
Khepri
1
1
3
2.5
W
3
2
11
4.25
L
Cupid
5
2
1
2.75
L
1
4
2
0.5
L
Hercules
Finxjt
Hercules
1
4
1
0.38
W
Pele
8
1
5
10.5
W
Hachiman
0
4
3
0.38
L
Cliodhna
Thiagovisk
Cliodhna
2
5
2
0.6
W
Ares
Zabuden
Ares
2
1
7
5.5
W
Sun Wukong
untreysable
Sun Wukong
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,289
Damage
71,298
96,270
Taken
90,178
59,807
Mitigated
60,912
30,766
Healing
32,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Akuseru24
Khepri
6,414
229
491
1,257
16,102
17,934
50
7,099
8,557
27,814
0
W
21,656
4,079
0
3,407
14,646
6,295
352
5,997
8,649
78,634
0
L
Cupid
11,630
8,536
141
11,273
23,104
9,376
1,217
5,116
17,616
0
131,384
L
9,876
104
0
282
11,655
3,334
0
4,669
6,685
78,511
0
L
Hercules
Finxjt
Hercules
12,975
4,115
0
6,595
23,711
20,601
310
8,996
13,323
16,099
59,998
W
Pele
19,406
5,193
0
10,782
21,011
10,361
304
3,801
17,210
0
162,577
W
Hachiman
8,960
5,277
0
7,768
18,221
5,894
2,086
3,310
14,911
0
107,560
L
Cliodhna
Thiagovisk
Cliodhna
13,394
59
0
10,727
21,698
8,562
793
6,102
14,914
0
105,458
W
Ares
Zabuden
Ares
11,520
442
315
2,871
16,251
15,499
0
5,290
10,961
32,029
0
W
Sun Wukong
untreysable
Sun Wukong
9,756
2,106
0
6,893
20,049
22,863
277
4,388
15,661
0
60,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,722
Gold Earned
62,932
690
Minions Killed
637
0
Camps Cleared
0
2,408,226
Distance Traveled
2,640,438
36
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,126
351
36
1
0
512,273
8
W
Nu Wa
13,312
512
138
5
0
486,994
4
L
Cupid
13,532
520
211
8
0
456,376
6
L
Janus
10,721
412
145
6
0
492,548
6
L
Hercules
11,244
432
130
5
0
452,890
1
W
Pele
14,976
576
217
8
0
630,718
10
W
Hachiman
12,137
467
153
6
0
445,910
4
L
Cliodhna
12,099
465
168
6
0
494,139
15
W
Ares
10,563
406
32
1
0
538,298
12
W
Sun Wukong
11,944
459
97
4
0
538,518
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role