Player Matchup

Hera
Hera
BaconWasTaken
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,297 Elo+
Party 1
Hercules
Hercules
DYING IN LIFE
Hercules
Level 67
God Stats
1W - 2L
1,303 SR
Queue Stats
53W - 56L
1,453 Elo+
Party 2
Thanatos
Thanatos
FadedTG
Thanatos
Level 69
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 7L
1,341 Elo+
Party 1
Horus
Horus
Itsfatman 987
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,451 Elo+
Party 2
Da Ji
Da Ji
wazzzup23
Da Ji
Level 137
God Stats
2W - 2L
1,550 SR
Queue Stats
142W - 146L
1,501 Elo+
Party 2
Team Averages
Level 73
1,447 SR
1,409 Elo+

VS

Team Averages
Level 101
1,412 SR
1,404 Elo+
Tyr
Tyr
JulioNT187
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
PGMx RuBaX23
Guan Yu
Level 69
God Stats
2W - 1L
1,209 SR
Queue Stats
24W - 36L
1,350 Elo+
Party 3
Ah Puch
Ah Puch
SCCP Person
Ah Puch
Level 153
God Stats
2W - 1L
1,415 SR
Queue Stats
81W - 96L
1,360 Elo+
Party 4
Chronos
Chronos
TiagoRocha2
Chronos
Level 145
God Stats
4W - 3L
1,436 SR
Queue Stats
117W - 125L
1,413 Elo+
Party 4
Vamana
Vamana
Wildginger51
Vamana
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 282L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 12
12,350
772
25,176
16,688
6,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DYING IN LIFE
Hercules
16
0 / 5 / 13
11,065
692
7,891
24,013
23,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
FadedTG
Thanatos
19
10 / 7 / 6
12,549
784
8,969
13,139
5,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 14
11,105
694
3,892
20,884
20,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
wazzzup23
Da Ji
20
10 / 6 / 11
13,081
818
18,626
16,446
15,583
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 18
10,654
666
6,606
17,589
17,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
PGMx RuBaX23
Guan Yu
20
10 / 6 / 18
13,327
833
13,084
21,419
24,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
SCCP Person
Ah Puch
19
5 / 3 / 15
12,551
784
19,927
12,417
5,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
TiagoRocha2
Chronos
20
7 / 5 / 26
13,181
824
21,649
18,129
9,403
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
20
10 / 5 / 14
13,448
841
18,522
15,599
10,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
125
26
Kills
34
34
Deaths
27
56
Assists
91
Player
Kills
Deaths
Assists
KDA
L
5
8
12
1.38
L
Hercules
DYING IN LIFE
Hercules
0
5
13
1.3
L
Thanatos
FadedTG
Thanatos
10
7
6
1.86
L
1
8
14
1
W
2
8
18
1.38
W
Guan Yu
PGMx RuBaX23
Guan Yu
10
6
18
3.17
W
Ah Puch
SCCP Person
Ah Puch
5
3
15
4.17
W
Chronos
TiagoRocha2
Chronos
7
5
26
4
W
Vamana
10
5
14
3.4
L
Da Ji
wazzzup23
Da Ji
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,554
Damage
79,788
91,170
Taken
85,153
71,992
Mitigated
67,696
30,608
Healing
28,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,176
7,497
1,062
2,820
16,688
6,868
1,023
8,107
8,486
48,997
0
L
Hercules
DYING IN LIFE
Hercules
7,891
1,822
3,339
8,466
24,013
23,773
733
8,129
15,209
0
19,868
L
Thanatos
FadedTG
Thanatos
8,969
1,587
977
5,768
13,139
5,201
1,504
7,153
5,846
0
16,161
L
3,892
2,074
1,628
3,718
20,884
20,567
1,667
9,867
10,797
0
10,081
W
6,606
2,350
130
1,279
17,589
17,922
278
7,248
9,991
1,028
9,950
W
Guan Yu
PGMx RuBaX23
Guan Yu
13,084
2,636
2,850
4,708
21,419
24,442
741
5,092
16,023
0
30,160
W
Ah Puch
SCCP Person
Ah Puch
19,927
492
1,434
4,484
12,417
5,614
727
2,874
9,459
49,937
0
W
Chronos
TiagoRocha2
Chronos
21,649
8,220
1,417
4,658
18,129
9,403
2,479
3,585
14,372
45,758
0
W
Vamana
18,522
8,513
1,982
5,398
15,599
10,315
1,563
5,339
10,026
0
42,644
L
Da Ji
wazzzup23
Da Ji
18,626
4,052
172
2,658
16,446
15,583
549
8,888
7,558
106
32,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,150
Gold Earned
63,161
168
Minions Killed
166
0
Camps Cleared
0
1,312,910
Distance Traveled
1,372,552
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,350
772
78
5
0
264,535
0
L
Hercules
11,065
692
31
2
0
250,707
0
L
Thanatos
12,549
784
25
2
0
294,016
0
L
Horus
11,105
694
8
1
0
256,878
0
W
Tyr
10,654
666
9
1
0
248,958
0
W
Guan Yu
13,327
833
25
2
0
263,948
0
W
Ah Puch
12,551
784
59
4
0
297,027
0
W
Chronos
13,181
824
39
2
0
274,834
0
W
Vamana
13,448
841
34
2
0
287,785
2
L
Da Ji
13,081
818
26
2
0
246,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role