Player Matchup

Izanami
Izanami
DameBoBame
Izanami
Level 89
God Stats
6W - 7L
1,827 SR
Queue Stats
102W - 111L
1,536 Elo+
Party 2
Artio
Artio
Hawk3474Gaming
Artio
Level 120
God Stats
2W - 3L
1,347 SR
Queue Stats
137W - 143L
1,530 Elo+
Party 2
Yemoja
Yemoja
Naptha560
Yemoja
Level 27
God Stats
17W - 6L
1,615 SR
Queue Stats
76W - 68L
1,518 Elo+
Party 2
Fenrir
Fenrir
TOmmyboi223323
Fenrir
Level 27
God Stats
19W - 11L
1,477 SR
Queue Stats
47W - 48L
1,387 Elo+
Party 2
Hel
Hel
codnerd68
Hel
Level 88
God Stats
17W - 9L
1,572 SR
Queue Stats
84W - 112L
1,513 Elo+
Party 2
Team Averages
Level 70
1,568 SR
1,497 Elo+

VS

Team Averages
Level 61
1,595 SR
1,447 Elo+
Pele
Pele
ArcherYu
Pele
Level 15
God Stats
1W - 4L
1,448 SR
Queue Stats
35W - 38L
1,378 Elo+
Party 1
Anubis
Anubis
EZGOSS
Anubis
Level 104
God Stats
32W - 34L
1,544 SR
Queue Stats
241W - 231L
1,494 Elo+
Party 1
Charybdis
Charybdis
ItsallLIT
Charybdis
Level 59
God Stats
26W - 26L
1,555 SR
Queue Stats
230W - 253L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
Thaven15
Erlang Shen
Level 24
God Stats
1W - 2L
1,542 SR
Queue Stats
48W - 57L
1,406 Elo+
Party 1
Thanatos
Thanatos
Vin3yardW
Thanatos
Level 104
God Stats
19W - 8L
1,886 SR
Queue Stats
255W - 231L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DameBoBame
Izanami
18
13 / 1 / 7
12,158
640
12,925
10,743
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
5 / 3 / 11
12,361
651
10,667
20,659
18,943
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Naptha560
Yemoja
16
3 / 1 / 21
11,435
602
6,219
14,245
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
12 / 5 / 17
12,389
652
14,187
17,000
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 7 / 8
11,241
592
10,821
14,914
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
1 / 6 / 4
9,456
498
10,506
13,542
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
EZGOSS
Anubis
15
5 / 9 / 3
9,765
514
10,226
15,168
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ItsallLIT
Charybdis
12
1 / 7 / 5
8,105
427
5,500
12,814
3,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Thaven15
Erlang Shen
12
0 / 10 / 4
7,693
405
3,926
16,045
10,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Vin3yardW
Thanatos
18
8 / 5 / 4
11,837
623
14,205
18,549
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
37
Kills
15
17
Deaths
37
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
1
6
4
0.5
W
Izanami
DameBoBame
Izanami
13
1
7
16.5
L
Anubis
EZGOSS
Anubis
5
9
3
0.72
W
5
3
11
3.5
L
Charybdis
ItsallLIT
Charybdis
1
7
5
0.5
W
Yemoja
Naptha560
Yemoja
3
1
21
13.5
W
12
5
17
4.1
L
Erlang Shen
Thaven15
Erlang Shen
0
10
4
0.2
L
Thanatos
Vin3yardW
Thanatos
8
5
4
2
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,819
Damage
44,363
77,561
Taken
76,118
51,823
Mitigated
31,757
35,456
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,506
1,653
0
2,637
13,542
4,734
0
6,026
7,516
0
53,092
W
Izanami
DameBoBame
Izanami
12,925
8,607
1,544
3,650
10,743
3,896
6,766
775
9,968
0
100,305
L
Anubis
EZGOSS
Anubis
10,226
635
0
2,982
15,168
6,316
1,034
4,874
10,294
52,543
0
W
10,667
1,714
493
8,339
20,659
18,943
1,067
1,028
19,631
73,878
0
L
Charybdis
ItsallLIT
Charybdis
5,500
2,379
0
1,245
12,814
3,310
1,812
4,253
8,561
0
45,403
W
Yemoja
Naptha560
Yemoja
6,219
1,501
3,257
2,801
14,245
17,078
1,539
2,118
12,127
25,046
0
W
14,187
2,642
0
5,275
17,000
6,965
1,483
3,254
13,746
0
45,789
L
Erlang Shen
Thaven15
Erlang Shen
3,926
1,351
0
917
16,045
10,290
1,351
5,183
10,862
2,254
29,361
L
Thanatos
Vin3yardW
Thanatos
14,205
3,620
0
12,681
18,549
7,107
157
7,371
11,178
0
84,749
W
10,821
403
4,867
5,230
14,914
4,941
1,258
3,450
11,464
54,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,584
Gold Earned
46,856
474
Minions Killed
441
0
Camps Cleared
0
1,788,552
Distance Traveled
1,620,535
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,456
498
89
5
0
342,699
4
W
Izanami
12,158
640
159
8
0
350,538
6
L
Anubis
9,765
514
91
5
0
273,461
6
W
Artio
12,361
651
147
8
0
356,696
3
L
Charybdis
8,105
427
78
4
0
294,774
4
W
Yemoja
11,435
602
25
1
0
346,703
5
W
Fenrir
12,389
652
54
3
0
391,212
3
L
Erlang Shen
7,693
405
49
3
0
321,594
2
L
Thanatos
11,837
623
134
7
0
388,007
0
W
Hel
11,241
592
89
5
0
343,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role