Player Matchup

Merlin
Merlin
AgentClappers
Merlin
Level 10
God Stats
5W - 5L
1,459 SR
Queue Stats
12W - 24L
1,226 Elo+
Party 1
Ymir
Ymir
Coyote Fitz
Ymir
Level 12
God Stats
1W - 1L
1,723 SR
Queue Stats
12W - 29L
1,184 Elo+
Party 1
Medusa
Medusa
Inboundheart
Medusa
Level 25
God Stats
28W - 17L
1,576 SR
Queue Stats
107W - 99L
1,443 Elo+
Solo
Olorun
Olorun
JustAHat
Olorun
Level 3
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 3
Bastet
Bastet
KaineTarma
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,053 Elo+
Party 3
Team Averages
Level 11
1,503 SR
1,226 Elo+

VS

Team Averages
Level 34
1,466 SR
1,413 Elo+
Neith
Neith
Ahenson3135
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
CrystalHearts24
Tiamat
Level 97
God Stats
5W - 3L
1,448 SR
Queue Stats
118W - 142L
1,454 Elo+
Party 2
Chaac
Chaac
OMYBLUEBERY
Chaac
Level 11
God Stats
6W - 7L
1,539 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo
Mulan
Mulan
WitchOfSalem808
Mulan
Level 30
God Stats
3W - 4L
1,342 SR
Queue Stats
65W - 71L
1,384 Elo+
Solo
Ymir
Ymir
spacesparten101
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,071
897
10,536
6,694
2,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 9 / 3
7,942
882
5,413
20,812
8,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
14
3 / 12 / 0
8,572
952
14,727
20,828
7,264
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
JustAHat
Olorun
14
0 / 13 / 1
7,941
882
7,515
17,091
6,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
KaineTarma
Bastet
14
0 / 19 / 2
7,977
886
5,071
23,502
7,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 26
10,447
1,161
17,042
6,094
2,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
19 / 0 / 24
11,433
1,270
25,086
6,294
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
13 / 0 / 34
12,194
1,355
22,254
15,498
16,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 0 / 30
9,542
1,060
7,524
7,223
6,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 3 / 35
10,310
1,146
10,262
11,736
13,741
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
204
3
Kills
55
55
Deaths
3
9
Assists
149
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
14
0
26
27
L
0
9
3
0.17
W
19
0
24
31
L
Medusa
3
12
0
0.25
L
Olorun
JustAHat
Olorun
0
13
1
0.04
L
Bastet
KaineTarma
Bastet
0
19
2
0.05
W
13
0
34
30
W
3
0
30
18
W
6
3
35
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
82,168
88,927
Taken
46,845
32,854
Mitigated
45,639
2,443
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,536
1,408
0
483
6,694
2,583
0
1,868
4,826
33,069
0
W
17,042
11,007
0
1,620
6,094
2,468
0
3,094
3,000
0
32,108
L
5,413
1,104
0
404
20,812
8,750
0
9,293
11,519
16,708
0
W
25,086
2,445
0
3,106
6,294
6,247
0
3,973
2,321
39,423
0
L
Medusa
14,727
7,707
0
168
20,828
7,264
0
7,462
13,366
0
24,439
L
Olorun
JustAHat
Olorun
7,515
5,165
0
1,388
17,091
6,472
0
5,697
11,394
29,541
0
L
Bastet
KaineTarma
Bastet
5,071
1,986
0
0
23,502
7,785
0
11,189
12,313
0
15,889
W
22,254
5,959
0
7,153
15,498
16,628
0
9,960
5,538
175
35,272
W
7,524
398
0
516
7,223
6,555
0
2,962
4,261
0
12,872
W
10,262
2,158
0
276
11,736
13,741
0
3,475
8,261
16,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
53,926
153
Minions Killed
139
5
Camps Cleared
4
673,229
Distance Traveled
850,821
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,071
897
46
5
0
160,348
1
W
Neith
10,447
1,161
37
4
0
140,433
0
L
Ymir
7,942
882
18
2
1
130,994
0
W
Tiamat
11,433
1,270
35
4
0
179,986
0
L
Medusa
8,572
952
21
2
0
132,789
0
L
Olorun
7,941
882
41
5
4
125,709
0
L
Bastet
7,977
886
27
3
0
123,389
0
W
Chaac
12,194
1,355
41
5
3
200,427
0
W
Mulan
9,542
1,060
13
1
1
179,048
0
W
Ymir
10,310
1,146
13
1
0
150,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role