Player Matchup

Sol
Sol
Birds are mean
Sol
Level 59
God Stats
26W - 38L
1,394 SR
Queue Stats
324W - 434L
1,341 Elo+
Party 2
Bacchus
Bacchus
BurnVictim2012
Bacchus
Level 29
God Stats
73W - 76L
1,409 SR
Queue Stats
154W - 220L
1,309 Elo+
Party 2
Charybdis
Charybdis
RJ the Nobody
Charybdis
Level 101
God Stats
2W - 0L
1,690 SR
Queue Stats
43W - 51L
1,338 Elo+
Party 2
Team Averages
Level 63
1,498 SR
1,329 Elo+

VS

Team Averages
Level 39
1,559 SR
1,306 Elo+
Cthulhu
Cthulhu
Awsombot2000
Cthulhu
Level 44
God Stats
13W - 16L
1,525 SR
Queue Stats
157W - 180L
1,338 Elo+
Party 1
Ra
Ra
ToxicPanda8573
Ra
Level 25
God Stats
8W - 13L
1,578 SR
Queue Stats
78W - 109L
1,264 Elo+
Party 1
Bakasura
Bakasura
lightning8573
Bakasura
Level 47
God Stats
22W - 24L
1,573 SR
Queue Stats
166W - 205L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 11
8,821
882
15,619
7,322
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 17
8,674
867
5,025
9,960
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RJ the Nobody
Charybdis
12
8 / 2 / 8
8,757
876
8,705
7,156
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Awsombot2000
Cthulhu
8
1 / 7 / 0
6,208
621
6,894
13,275
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 8 / 0
6,238
624
2,863
8,748
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
lightning8573
Bakasura
11
2 / 5 / 1
7,569
757
5,101
12,277
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
20
Kills
3
3
Deaths
20
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Awsombot2000
Cthulhu
1
7
0
0.14
W
9
1
11
14.5
W
3
0
17
11.5
W
Charybdis
RJ the Nobody
Charybdis
8
2
8
6
L
0
8
0
0
L
Bakasura
lightning8573
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
14,858
24,438
Taken
34,300
15,074
Mitigated
21,807
7,594
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Awsombot2000
Cthulhu
6,894
368
360
1,273
13,275
13,254
0
7,766
5,509
16,331
0
W
15,619
6,471
282
2,621
7,322
2,498
1,533
2,782
4,330
45,412
0
W
5,025
551
380
3,626
9,960
10,193
320
4,641
4,819
11,332
0
W
Charybdis
RJ the Nobody
Charybdis
8,705
4,814
0
685
7,156
2,383
1,293
2,536
4,106
0
26,678
L
2,863
427
315
313
8,748
3,123
0
5,445
3,303
19,255
0
L
Bakasura
lightning8573
Bakasura
5,101
3,103
0
1,663
12,277
5,430
636
7,783
4,494
0
17,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
20,015
115
Minions Killed
104
5
Camps Cleared
5
536,629
Distance Traveled
530,759
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,208
621
28
3
1
176,163
0
W
Sol
8,821
882
65
7
2
180,435
1
W
Bacchus
8,674
867
15
2
1
206,379
3
W
Charybdis
8,757
876
35
4
2
149,815
0
L
Ra
6,238
624
38
4
0
165,043
0
L
Bakasura
7,569
757
38
4
4
189,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role