Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DungeunDad
Ah Puch
Level 7
God Stats
1W - 3L
1,211 SR
Queue Stats
8W - 14L
1,221 Elo+
Party 1
Cernunnos
Cernunnos
Esoti
Cernunnos
Level 7
God Stats
0W - 5L
1,128 SR
Queue Stats
5W - 11L
1,056 Elo+
Party 1
Ra
Ra
WiscoRage4
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
xYugixMutox
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 12
1,368 SR
1,355 Elo+

VS

Team Averages
Level 13
1,619 SR
1,386 Elo+
Chernobog
Chernobog
Abbernath
Chernobog
Level 29
God Stats
2W - 2L
1,409 SR
Queue Stats
59W - 55L
1,379 Elo+
Solo
Olorun
Olorun
OneFootWonder
Olorun
Level 7
God Stats
3W - 1L
1,878 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
Timba69
Sun Wukong
Level 7
God Stats
6W - 4L
1,461 SR
Queue Stats
10W - 13L
1,289 Elo+
Party 4
Achilles
Achilles
fruitdragon67
Achilles
Level 13
God Stats
19W - 10L
1,675 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 4
Guan Yu
Guan Yu
vNans
Guan Yu
Level 8
God Stats
3W - 2L
1,672 SR
Queue Stats
8W - 12L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 2 / 3
9,991
908
17,131
13,207
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
DungeunDad
Ah Puch
16
1 / 8 / 2
10,148
923
18,227
18,759
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Esoti
Cernunnos
15
0 / 6 / 2
9,543
868
15,874
16,787
7,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 0
9,926
902
6,541
9,806
3,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 13 / 0
8,983
817
11,564
16,966
6,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abbernath
Chernobog
19
6 / 1 / 13
11,593
1,054
11,734
13,660
5,186
18
12 / 1 / 11
12,430
1,130
17,755
11,960
4,641
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Timba69
Sun Wukong
18
4 / 1 / 15
11,294
1,027
17,276
15,568
14,084
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
fruitdragon67
Achilles
19
9 / 0 / 17
12,032
1,094
15,030
15,953
20,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
vNans
Guan Yu
19
3 / 0 / 23
12,613
1,147
9,627
19,296
25,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
113
3
Kills
34
34
Deaths
3
7
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
3
0.75
W
Chernobog
Abbernath
Chernobog
6
1
13
12.5
L
Ah Puch
DungeunDad
Ah Puch
1
8
2
0.25
L
Cernunnos
Esoti
Cernunnos
0
6
2
0.17
W
12
1
11
17.5
W
Sun Wukong
Timba69
Sun Wukong
4
1
15
11.5
L
2
5
0
0.4
W
Achilles
fruitdragon67
Achilles
9
0
17
17.5
W
Guan Yu
vNans
Guan Yu
3
0
23
14.5
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,337
Damage
71,422
75,525
Taken
76,437
28,669
Mitigated
69,958
6,961
Healing
24,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,131
6,541
0
2,877
13,207
4,656
0
2,851
9,925
41,187
0
W
Chernobog
Abbernath
Chernobog
11,734
6,617
0
674
13,660
5,186
0
6,560
7,100
0
22,500
L
Ah Puch
DungeunDad
Ah Puch
18,227
2,428
0
547
18,759
5,792
0
5,240
13,143
40,382
0
L
Cernunnos
Esoti
Cernunnos
15,874
7,024
0
2,420
16,787
7,937
0
3,514
12,883
0
34,739
W
17,755
7,929
2,756
4,708
11,960
4,641
0
8,782
3,178
49,750
0
W
Sun Wukong
Timba69
Sun Wukong
17,276
1,929
0
794
15,568
14,084
0
7,506
8,062
6,007
33,813
L
6,541
603
55
371
9,806
3,812
0
3,028
6,644
17,526
0
W
Achilles
fruitdragon67
Achilles
15,030
3,136
0
2,092
15,953
20,665
0
8,852
7,101
0
20,011
W
Guan Yu
vNans
Guan Yu
9,627
2,058
5,101
8,204
19,296
25,382
0
10,199
9,097
0
22,092
L
11,564
8,638
0
691
16,966
6,472
0
5,338
11,230
0
14,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
59,962
159
Minions Killed
222
4
Camps Cleared
7
844,292
Distance Traveled
1,220,777
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,991
908
61
6
0
192,556
0
W
Chernobog
11,593
1,054
25
2
5
224,539
0
L
Ah Puch
10,148
923
39
4
3
172,773
0
L
Cernunnos
9,543
868
40
4
1
156,427
0
W
Olorun
12,430
1,130
103
9
2
200,751
1
W
Sun Wukong
11,294
1,027
54
5
0
252,741
1
L
Ra
9,926
902
11
1
0
172,830
2
W
Achilles
12,032
1,094
16
1
0
281,917
2
W
Guan Yu
12,613
1,147
24
2
0
260,829
2
L
Neith
8,983
817
8
1
0
149,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role