Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
MelanieMartiinez
Discordia
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 2
Thoth
Thoth
pauloicf
Thoth
Level 157
God Stats
5W - 5L
1,441 SR
Queue Stats
210W - 221L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
wtolves
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,571 Elo+
Party 3
Team Averages
Level 137
1,488 SR
1,478 Elo+

VS

Team Averages
Level 137
1,508 SR
1,490 Elo+
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Azudre77
Xing Tian
Level 129
God Stats
2W - 0L
1,486 SR
Queue Stats
93W - 98L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
Fascii
Hun Batz
Level 145
God Stats
3W - 1L
1,821 SR
Queue Stats
188W - 213L
1,449 Elo+
Solo
Jormungandr
Jormungandr
zZKevinZz
Jormungandr
Level 150
God Stats
1W - 0L
1,231 SR
Queue Stats
85W - 75L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 3 / 5
8,700
669
8,555
8,129
3,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
14
3 / 9 / 4
8,464
651
8,921
12,642
5,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
14
0 / 4 / 6
8,058
620
5,020
6,251
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
pauloicf
Thoth
18
4 / 5 / 4
10,494
807
10,706
9,785
3,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
wtolves
Tsukuyomi
13
3 / 9 / 5
8,743
673
10,939
12,846
4,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
15 / 2 / 10
12,349
950
17,132
11,178
4,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 3 / 19
9,385
722
6,071
7,527
2,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Azudre77
Xing Tian
17
7 / 2 / 19
10,652
819
8,943
14,387
14,414
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Fascii
Hun Batz
15
3 / 5 / 9
10,341
795
4,758
12,143
5,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
zZKevinZz
Jormungandr
15
5 / 3 / 15
10,405
800
8,100
13,485
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
13
Kills
30
30
Deaths
15
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
5
1.83
L
Anubis
 
Anubis
3
9
4
0.56
W
Chiron
 
Chiron
15
2
10
10
W
Ah Muzen Cab
 
Ah Muzen Cab
0
3
19
3.17
W
Xing Tian
Azudre77
Xing Tian
7
2
19
8.25
W
Hun Batz
Fascii
Hun Batz
3
5
9
1.5
L
Discordia
0
4
6
0.75
L
Thoth
pauloicf
Thoth
4
5
4
1.2
L
Tsukuyomi
wtolves
Tsukuyomi
3
9
5
0.61
W
Jormungandr
zZKevinZz
Jormungandr
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,141
Damage
45,004
49,653
Taken
58,720
19,418
Mitigated
39,535
9,265
Healing
24,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,555
3,663
890
1,335
8,129
3,072
206
3,003
5,126
0
15,272
L
Anubis
 
Anubis
8,921
390
483
2,027
12,642
5,988
0
4,629
8,013
17,045
0
W
Chiron
 
Chiron
17,132
4,914
4,795
5,199
11,178
4,300
2,169
5,986
5,058
0
46,519
W
Ah Muzen Cab
 
Ah Muzen Cab
6,071
760
1,070
2,198
7,527
2,394
1,561
4,320
3,141
0
15,997
W
Xing Tian
Azudre77
Xing Tian
8,943
431
1,014
2,149
14,387
14,414
199
3,569
10,612
18,137
0
W
Hun Batz
Fascii
Hun Batz
4,758
362
1,560
2,763
12,143
5,733
1,624
5,080
6,939
0
12,515
L
Discordia
5,020
100
0
310
6,251
1,961
20
2,183
4,068
13,102
0
L
Thoth
pauloicf
Thoth
10,706
40
759
1,845
9,785
3,759
0
2,634
7,151
37,310
0
L
Tsukuyomi
wtolves
Tsukuyomi
10,939
2,741
599
1,017
12,846
4,638
0
4,594
8,252
0
14,290
W
Jormungandr
zZKevinZz
Jormungandr
8,100
1,314
1,276
2,666
13,485
12,694
310
5,066
8,323
17,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
53,132
127
Minions Killed
128
0
Camps Cleared
0
1,068,094
Distance Traveled
1,243,569
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,700
669
23
2
0
242,757
3
L
Anubis
8,464
651
21
2
0
180,068
1
W
Chiron
12,349
950
66
5
0
258,932
1
W
Ah Muzen Cab
9,385
722
19
1
0
239,126
1
W
Xing Tian
10,652
819
15
1
0
282,123
1
W
Hun Batz
10,341
795
11
1
0
228,298
2
L
Discordia
8,058
620
14
1
0
218,125
0
L
Thoth
10,494
807
58
4
0
230,273
2
L
Tsukuyomi
8,743
673
11
1
0
196,871
0
W
Jormungandr
10,405
800
17
1
0
235,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role