Player Matchup

Cliodhna
Cliodhna
Dumb Jelly
Cliodhna
Level 8
God Stats
1W - 3L
1,164 SR
Queue Stats
6W - 6L
1,522 Elo+
Party 3
Nox
Nox
Dumbythic3372
Nox
Level 14
God Stats
2W - 0L
1,923 SR
Queue Stats
33W - 31L
1,614 Elo+
Solo
Fenrir
Fenrir
Getcarried6443
Fenrir
Level 28
God Stats
5W - 1L
1,580 SR
Queue Stats
17W - 12L
1,502 Elo+
Party 1
Osiris
Osiris
Shootin Fxdes
Osiris
Level 106
God Stats
4W - 5L
1,448 SR
Queue Stats
234W - 204L
1,436 Elo+
Party 3
Sylvanus
Sylvanus
THEHOMIEFREE
Sylvanus
Level 28
God Stats
4W - 3L
1,587 SR
Queue Stats
57W - 55L
1,474 Elo+
Party 1
Team Averages
Level 37
1,540 SR
1,510 Elo+

VS

Team Averages
Level 31
1,503 SR
1,515 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
RegularPata
Discordia
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
Level 27
God Stats
15W - 10L
1,619 SR
Queue Stats
38W - 31L
1,601 Elo+
Solo
Sol
Sol
kevqb1
Sol
Level 8
God Stats
19W - 29L
1,397 SR
Queue Stats
171W - 197L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dumb Jelly
Cliodhna
11
2 / 2 / 2
6,499
650
2,833
6,382
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,583
658
3,725
5,166
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
3 / 2 / 2
5,388
539
2,529
6,132
2,078
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 0
6,654
665
4,299
6,093
4,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
THEHOMIEFREE
Sylvanus
9
0 / 3 / 3
5,309
531
3,125
7,029
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 1 / 2
5,514
551
2,860
4,316
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
8
0 / 2 / 0
4,601
460
3,593
6,961
2,575
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
RegularPata
Discordia
10
3 / 1 / 2
5,986
599
4,721
4,789
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
SixDeafMonkeys
Cu Chulainn
9
3 / 2 / 2
5,527
553
4,090
5,623
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
kevqb1
Sol
6
0 / 4 / 4
4,501
450
2,156
4,363
890
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
8
8
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
2
3
L
Mulan
 
Mulan
0
2
0
0
W
Cliodhna
Dumb Jelly
Cliodhna
2
2
2
1.5
W
2
1
0
2
W
3
2
2
2
L
Discordia
RegularPata
Discordia
3
1
2
4
W
3
0
0
3
L
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
3
2
2
2
W
Sylvanus
THEHOMIEFREE
Sylvanus
0
3
3
0.5
L
Sol
kevqb1
Sol
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
17,420
30,802
Taken
26,052
12,701
Mitigated
8,305
10,687
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,860
137
477
2,227
4,316
1,230
0
1,751
2,565
17,057
0
L
Mulan
 
Mulan
3,593
610
0
2,486
6,961
2,575
0
0
6,961
0
21,205
W
Cliodhna
Dumb Jelly
Cliodhna
2,833
276
0
3,452
6,382
2,049
0
1,058
5,254
0
36,550
W
3,725
71
0
586
5,166
1,612
0
3,252
1,476
39,733
0
W
2,529
630
444
1,254
6,132
2,078
719
2,556
3,536
0
11,463
L
Discordia
RegularPata
Discordia
4,721
434
0
916
4,789
1,331
0
2,089
2,700
25,673
0
W
4,299
1,640
0
2,170
6,093
4,170
0
0
6,093
0
38,587
L
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
4,090
1,047
0
1,446
5,623
2,279
0
1,573
4,050
0
28,644
W
Sylvanus
THEHOMIEFREE
Sylvanus
3,125
1,309
572
2,209
7,029
2,792
851
2,323
4,706
23,204
6,937
L
Sol
kevqb1
Sol
2,156
397
0
629
4,363
890
0
967
3,396
11,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
26,129
337
Minions Killed
223
0
Camps Cleared
0
1,019,780
Distance Traveled
936,750
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,514
551
44
4
0
187,623
4
L
Mulan
4,601
460
43
4
0
153,528
2
W
Cliodhna
6,499
650
80
8
0
222,153
0
W
Nox
6,583
658
96
10
0
207,469
1
W
Fenrir
5,388
539
10
1
0
219,327
5
L
Discordia
5,986
599
59
6
0
209,333
2
W
Osiris
6,654
665
84
8
0
209,257
4
L
Cu Chulainn
5,527
553
50
5
0
217,458
2
W
Sylvanus
5,309
531
67
7
0
161,574
1
L
Sol
4,501
450
27
3
0
168,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role