Player Matchup

Chang'e
Chang'e
Chai-Ti
Chang'e
Level 18
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
PhillyFlintstone
Artemis
Level 4
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
RiotingRioter
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 32
1,493 SR
1,500 Elo+

VS

Team Averages
Level 66
1,556 SR
1,453 Elo+
Geb
Geb
CooperDX27
Geb
Level 27
God Stats
7W - 7L
1,632 SR
Queue Stats
40W - 28L
1,309 Elo+
Party 1
Sol
Sol
MlKE_TYTHUN
Sol
Level 28
God Stats
24W - 18L
1,514 SR
Queue Stats
113W - 72L
1,511 Elo+
Party 1
Neith
Neith
ilostmypants
Neith
Level 143
God Stats
2W - 0L
1,523 SR
Queue Stats
94W - 64L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chai-Ti
Chang'e
8
0 / 7 / 1
5,621
562
2,831
8,895
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 10 / 1
5,595
560
4,651
10,273
3,694
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
RiotingRioter
Hercules
8
1 / 5 / 0
5,926
593
2,890
12,109
10,210
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 16
7,822
782
3,721
6,811
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 0 / 12
8,692
869
9,139
4,800
1,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
13 / 0 / 9
9,267
927
15,226
5,525
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
22
22
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chai-Ti
Chang'e
0
7
1
0.07
W
0
1
16
8
W
9
0
12
15
L
0
10
1
0.05
L
Hercules
RiotingRioter
Hercules
1
5
0
0.2
W
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,372
Damage
28,086
31,277
Taken
17,136
16,979
Mitigated
10,393
3,746
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chai-Ti
Chang'e
2,831
211
177
421
8,895
3,075
0
4,345
4,550
7,692
0
W
3,721
388
0
1,646
6,811
6,229
0
934
5,877
12,744
0
W
9,139
2,145
0
3,468
4,800
1,736
619
1,462
3,338
26,465
0
L
4,651
2,996
0
407
10,273
3,694
0
3,396
6,877
0
10,708
L
Hercules
RiotingRioter
Hercules
2,890
671
406
2,335
12,109
10,210
0
5,245
6,864
0
8,802
W
15,226
6,978
0
1,719
5,525
2,428
913
1,167
4,358
0
38,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,142
Gold Earned
25,781
31
Minions Killed
104
1
Camps Cleared
8
445,313
Distance Traveled
553,958
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,621
562
11
1
0
148,285
1
W
Geb
7,822
782
13
1
1
187,394
1
W
Sol
8,692
869
34
3
2
194,335
4
L
Artemis
5,595
560
9
1
1
112,283
2
L
Hercules
5,926
593
11
1
0
184,745
1
W
Neith
9,267
927
57
6
5
172,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role