Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EdgyGrill132
Anubis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 198L
1,477 Elo+
Solo
Hades
Hades
EskimoBro2k18
Hades
Level 116
God Stats
2W - 3L
1,507 SR
Queue Stats
338W - 340L
1,445 Elo+
Solo
Osiris
Osiris
Khulil
Osiris
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 161L
1,490 Elo+
Party 1
Rama
Rama
Wtue
Rama
Level 102
God Stats
2W - 3L
1,801 SR
Queue Stats
171W - 187L
1,528 Elo+
Party 1
Team Averages
Level 113
1,562 SR
1,488 Elo+

VS

Team Averages
Level 90
1,537 SR
1,467 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LeGeNDaRioYoe
Pele
Level 52
God Stats
1W - 0L
1,305 SR
Queue Stats
185W - 207L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
LuisMSP900
Sun Wukong
Level 81
God Stats
11W - 10L
1,628 SR
Queue Stats
181W - 164L
1,431 Elo+
Solo
Sylvanus
Sylvanus
uhCryo
Sylvanus
Level 86
God Stats
5W - 1L
1,753 SR
Queue Stats
128W - 113L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 3 / 1
4,720
472
1,293
8,436
2,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
9
1 / 3 / 0
5,251
525
2,273
6,784
2,704
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 0
4,911
491
2,437
8,102
2,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Khulil
Osiris
10
1 / 1 / 0
5,452
545
4,443
7,150
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Wtue
Rama
7
0 / 3 / 1
4,437
444
4,097
6,324
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 0 / 3
6,366
637
8,815
3,755
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
9
2 / 0 / 4
5,301
530
5,666
4,697
1,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 1
5,631
563
1,671
4,365
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
LuisMSP900
Sun Wukong
10
1 / 1 / 0
5,724
572
2,751
6,882
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
uhCryo
Sylvanus
8
1 / 1 / 4
5,127
513
2,927
6,885
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
W
Kukulkan
 
Kukulkan
4
0
3
5.5
W
Heimdallr
 
Heimdallr
2
0
4
4
L
Anubis
1
3
0
0.33
L
0
1
0
0
L
Osiris
Khulil
Osiris
1
1
0
1
W
3
1
1
3.5
W
Sun Wukong
LuisMSP900
Sun Wukong
1
1
0
1
L
Rama
Wtue
Rama
0
3
1
0.17
W
Sylvanus
uhCryo
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,543
Damage
21,830
36,796
Taken
26,584
14,489
Mitigated
13,024
12,137
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,293
257
778
1,058
8,436
2,833
0
2,788
5,560
6,975
0
W
Kukulkan
 
Kukulkan
8,815
922
0
1,663
3,755
1,416
0
906
2,849
37,736
0
W
Heimdallr
 
Heimdallr
5,666
3,238
0
1,435
4,697
1,239
0
1,540
3,157
0
32,342
L
Anubis
2,273
237
0
3,056
6,784
2,704
0
933
5,776
29,448
0
L
2,437
421
0
3,198
8,102
2,554
0
5,524
2,240
24,072
0
L
Osiris
Khulil
Osiris
4,443
1,511
0
2,091
7,150
5,107
0
0
6,637
0
28,656
W
1,671
492
0
1,453
4,365
1,481
0
1,116
3,249
0
31,201
W
Sun Wukong
LuisMSP900
Sun Wukong
2,751
500
0
3,247
6,882
5,642
0
386
6,496
0
33,042
L
Rama
Wtue
Rama
4,097
3,336
0
1,956
6,324
1,291
0
2,053
4,229
0
25,011
W
Sylvanus
uhCryo
Sylvanus
2,927
1,395
960
2,849
6,885
3,246
0
2,055
4,830
10,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
28,149
238
Minions Killed
288
0
Camps Cleared
0
896,963
Distance Traveled
919,625
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,720
472
11
1
0
181,562
5
W
Kukulkan
6,366
637
87
9
0
188,836
0
W
Heimdallr
5,301
530
59
6
0
166,470
0
L
Anubis
5,251
525
62
6
0
168,916
4
L
Hades
4,911
491
49
5
0
199,037
2
L
Osiris
5,452
545
65
7
0
187,671
2
W
Pele
5,631
563
61
6
0
177,963
2
W
Sun Wukong
5,724
572
59
6
0
201,881
3
L
Rama
4,437
444
51
5
0
159,777
0
W
Sylvanus
5,127
513
22
2
0
184,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role