Player Matchup

Mulan
Mulan
BaskervillesK9
Mulan
Level 49
God Stats
3W - 1L
1,515 SR
Queue Stats
148W - 134L
1,521 Elo+
Party 3
Ganesha
Ganesha
DJPhatjamz
Ganesha
Level 120
God Stats
11W - 6L
1,579 SR
Queue Stats
52W - 63L
1,455 Elo+
Party 3
Hera
Hera
LONMaster
Hera
Level 74
God Stats
1W - 0L
1,298 SR
Queue Stats
10W - 12L
1,366 Elo+
Party 1
Hachiman
Hachiman
MistressWaiKiki
Hachiman
Level 67
God Stats
1W - 4L
1,419 SR
Queue Stats
19W - 26L
1,437 Elo+
Party 1
Bastet
Bastet
djphatstatz
Bastet
Level 88
God Stats
92W - 74L
1,652 SR
Queue Stats
217W - 202L
1,553 Elo+
Party 3
Team Averages
Level 80
1,493 SR
1,466 Elo+

VS

Team Averages
Level 100
1,518 SR
1,512 Elo+
Ra
Ra
Cartpenson
Ra
Level 47
God Stats
7W - 11L
1,525 SR
Queue Stats
16W - 19L
1,534 Elo+
Party 2
Camazotz
Camazotz
DevvDawg
Camazotz
Level 125
God Stats
2W - 3L
1,704 SR
Queue Stats
18W - 10L
1,511 Elo+
Solo
Danzaburou
Danzaburou
DrPepperFFS
Danzaburou
Level 123
God Stats
2W - 5L
1,357 SR
Queue Stats
133W - 116L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
Terakovs
Amaterasu
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
55W - 55L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tippletine
Morgan Le Fay
Level 125
God Stats
5W - 4L
1,717 SR
Queue Stats
81W - 80L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
9,486
791
7,125
12,265
14,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
DJPhatjamz
Ganesha
15
0 / 0 / 11
9,104
759
2,829
8,230
6,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
16
2 / 3 / 7
9,031
753
6,622
5,417
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
15
4 / 1 / 8
9,717
810
5,718
6,708
2,010
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
17
9 / 1 / 8
11,113
926
20,038
9,113
3,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,218
602
1,956
4,240
888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
DevvDawg
Camazotz
15
4 / 5 / 3
9,030
753
8,268
13,386
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
DrPepperFFS
Danzaburou
14
1 / 3 / 2
7,524
627
5,769
7,903
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Terakovs
Amaterasu
14
2 / 5 / 2
7,747
646
4,440
12,495
10,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
tippletine
Morgan Le Fay
14
1 / 3 / 2
7,432
619
9,948
9,246
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
18
Kills
8
8
Deaths
18
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
0
2
1
0.25
W
Ganesha
DJPhatjamz
Ganesha
0
0
11
5.5
L
Camazotz
DevvDawg
Camazotz
4
5
3
1.1
L
Danzaburou
DrPepperFFS
Danzaburou
1
3
2
0.67
W
Hera
2
3
7
1.83
W
Hachiman
4
1
8
8
L
Amaterasu
Terakovs
Amaterasu
2
5
2
0.6
W
Bastet
9
1
8
13
L
Morgan Le Fay
tippletine
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,332
Damage
30,381
41,733
Taken
47,270
28,673
Mitigated
21,559
10,741
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,125
614
623
1,750
12,265
14,314
379
2,960
9,074
5,225
9,447
L
1,956
28
1,186
435
4,240
888
0
740
3,500
22,539
0
W
Ganesha
DJPhatjamz
Ganesha
2,829
137
2,681
2,842
8,230
6,939
142
2,112
5,868
20,201
0
L
Camazotz
DevvDawg
Camazotz
8,268
2,052
0
5,047
13,386
4,709
495
5,338
8,048
0
29,384
L
Danzaburou
DrPepperFFS
Danzaburou
5,769
2,474
0
728
7,903
2,745
1
1,451
6,452
0
25,545
W
Hera
6,622
971
0
113
5,417
1,836
914
1,627
3,608
35,176
0
W
Hachiman
5,718
2,954
0
2,732
6,708
2,010
2,782
1,627
4,941
0
28,589
L
Amaterasu
Terakovs
Amaterasu
4,440
1,173
663
2,498
12,495
10,171
0
2,659
9,836
0
17,986
W
Bastet
20,038
4,963
0
0
9,113
3,574
1,760
2,829
6,098
0
46,877
L
Morgan Le Fay
tippletine
Morgan Le Fay
9,948
435
0
487
9,246
3,046
0
1,187
8,059
26,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
38,951
276
Minions Killed
267
9
Camps Cleared
6
1,253,969
Distance Traveled
1,122,161
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,486
791
21
2
0
231,703
1
L
Ra
7,218
602
73
6
0
199,374
0
W
Ganesha
9,104
759
15
1
0
270,331
1
L
Camazotz
9,030
753
61
5
6
228,570
4
L
Danzaburou
7,524
627
48
4
0
224,391
2
W
Hera
9,031
753
87
7
0
226,776
4
W
Hachiman
9,717
810
71
6
1
215,831
8
L
Amaterasu
7,747
646
40
3
0
239,022
3
W
Bastet
11,113
926
82
7
8
309,328
5
L
Morgan Le Fay
7,432
619
45
4
0
230,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role