Player Matchup

Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Doinkl3rg
Hercules
Gold V
Level 87
God Stats
1W - 3L
1,258 SR
Queue Stats
344W - 355L
1,333 MMR
Party 1
Chiron
Chiron
Gold IV
KittyMC
Chiron
Gold IV
Level 159
God Stats
10W - 4L
1,755 SR
Queue Stats
204W - 205L
1,336 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
MayhemGoingHam
Ao Kuang
Gold III
Level 62
God Stats
2W - 2L
1,706 SR
Queue Stats
68W - 69L
1,436 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Relax521
Gilgamesh
Gold III
Level 74
God Stats
9W - 8L
1,584 SR
Queue Stats
231W - 244L
1,544 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,561 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,567 SR
1,438 MMR
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
EnriqueG65
Ne Zha
Platinum III
Level 160
God Stats
8W - 5L
1,705 SR
Queue Stats
681W - 675L
1,455 MMR
Solo
Cthulhu
Cthulhu
Bronze III
MauJavRA
Cthulhu
Bronze III
Level 31
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 3L
1,354 MMR
Solo
Eset
Eset
Gold V
xXxRathalosxXx
Eset
Gold V
Level 160
God Stats
30W - 27L
1,602 SR
Queue Stats
153W - 153L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 0 / 4
11,318
666
13,681
5,000
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Doinkl3rg
Hercules
16
1 / 1 / 3
10,069
592
6,033
10,468
11,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
KittyMC
Chiron
15
3 / 5 / 3
9,614
566
6,631
9,207
2,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
7 / 1 / 2
10,140
596
7,853
12,161
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Relax521
Gilgamesh
12
0 / 2 / 6
8,356
492
4,624
12,599
13,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatGebAthenaMorgan Le FayThe Morrigan

VS

Bans
ArtioKhepriSobekPersephoneTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 2 / 3
9,034
531
10,275
11,249
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
 
Mulan
14
0 / 3 / 1
8,093
476
3,628
12,185
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
EnriqueG65
Ne Zha
14
1 / 4 / 4
8,214
483
5,165
11,141
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MauJavRA
Cthulhu
11
0 / 4 / 2
6,656
392
2,498
8,366
5,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 4 / 0
8,992
529
5,023
12,413
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
9
9
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
4
8
L
Hou Yi
 
Hou Yi
5
2
3
3.25
L
Mulan
 
Mulan
0
3
1
0.17
W
Hercules
Doinkl3rg
Hercules
1
1
3
2.5
L
Ne Zha
EnriqueG65
Ne Zha
1
4
4
0.75
W
Chiron
KittyMC
Chiron
3
5
3
0.9
L
Cthulhu
MauJavRA
Cthulhu
0
4
2
0.25
W
Ao Kuang
7
1
2
8
W
Gilgamesh
Relax521
Gilgamesh
0
2
6
1.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,822
Damage
26,589
49,435
Taken
55,354
33,531
Mitigated
26,928
17,632
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,681
4,718
0
1,731
5,000
1,995
146
1,192
3,760
94,740
0
L
Hou Yi
 
Hou Yi
10,275
5,458
0
4,804
11,249
4,265
368
3,999
7,250
0
64,930
L
Mulan
 
Mulan
3,628
734
0
4,868
12,185
8,529
0
4,049
7,958
0
49,236
W
Hercules
Doinkl3rg
Hercules
6,033
1,902
0
2,810
10,468
11,348
184
930
9,085
14,076
49,555
L
Ne Zha
EnriqueG65
Ne Zha
5,165
1,182
0
1,759
11,141
3,989
0
5,026
5,961
0
54,328
W
Chiron
KittyMC
Chiron
6,631
2,750
507
1,928
9,207
2,413
876
1,057
8,150
0
66,907
L
Cthulhu
MauJavRA
Cthulhu
2,498
378
0
421
8,366
5,523
315
2,378
5,974
27,079
0
W
Ao Kuang
7,853
1,940
0
7,239
12,161
4,675
354
1,943
10,138
53,511
11,425
W
Gilgamesh
Relax521
Gilgamesh
4,624
1,022
0
3,417
12,599
13,100
109
2,399
10,200
0
24,761
L
5,023
491
226
3,544
12,413
4,622
0
7,036
5,169
68,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
40,989
582
Minions Killed
548
0
Camps Cleared
0
1,675,699
Distance Traveled
1,576,183
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,318
666
177
10
0
383,915
7
L
Hou Yi
9,034
531
139
8
0
293,936
7
L
Mulan
8,093
476
109
6
0
318,882
2
W
Hercules
10,069
592
155
9
0
310,707
3
L
Ne Zha
8,214
483
103
6
0
370,856
4
W
Chiron
9,614
566
119
7
0
294,712
7
L
Cthulhu
6,656
392
51
3
0
293,724
0
W
Ao Kuang
10,140
596
96
6
0
357,081
5
W
Gilgamesh
8,356
492
35
2
0
329,284
7
L
Eset
8,992
529
146
9
0
298,785
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role