Player Matchup

Kali
Kali
DADDY_L0NG_LEGSI
Kali
Level 100
God Stats
1W - 5L
1,154 SR
Queue Stats
293W - 282L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
JoseDiego01
Ao Kuang
Level 127
God Stats
2W - 1L
1,501 SR
Queue Stats
175W - 178L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
KingMac13
Gilgamesh
Level 88
God Stats
3W - 0L
1,624 SR
Queue Stats
110W - 92L
1,448 Elo+
Solo
Ares
Ares
WorkingSinger12
Ares
Level 55
God Stats
5W - 2L
1,525 SR
Queue Stats
47W - 62L
1,390 Elo+
Solo
Mulan
Mulan
killerking9530
Mulan
Level 155
God Stats
3W - 5L
1,142 SR
Queue Stats
454W - 489L
1,367 Elo+
Solo
Team Averages
Level 105
1,389 SR
1,415 Elo+

VS

Team Averages
Level 132
1,492 SR
1,394 Elo+
Charybdis
Charybdis
Bearlover7321
Charybdis
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
455W - 461L
1,424 Elo+
Solo
Rama
Rama
IsisNotEset4177
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 165L
1,387 Elo+
Party 1
Arachne
Arachne
Shadow0513
Arachne
Level 73
God Stats
0W - 1L
1,593 SR
Queue Stats
91W - 96L
1,390 Elo+
Party 1
Nemesis
Nemesis
dethwaits4no1
Nemesis
Level 158
God Stats
2W - 2L
1,531 SR
Queue Stats
538W - 559L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
orca508
Zhong Kui
Level 147
God Stats
1W - 3L
1,334 SR
Queue Stats
65W - 83L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 14
11,252
804
10,241
17,750
9,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
JoseDiego01
Ao Kuang
18
2 / 4 / 19
10,449
746
9,085
17,281
10,109
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
KingMac13
Gilgamesh
17
4 / 4 / 14
11,144
796
13,045
23,384
26,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 3 / 18
12,186
870
14,802
18,740
24,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 3 / 16
12,354
882
17,494
16,742
19,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bearlover7321
Charybdis
15
1 / 7 / 7
9,237
660
14,753
12,535
4,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 5
10,285
735
15,386
8,965
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Shadow0513
Arachne
15
5 / 9 / 4
9,819
701
8,887
15,434
6,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
17
3 / 6 / 7
9,955
711
7,949
13,953
6,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
orca508
Zhong Kui
18
4 / 6 / 7
10,457
747
27,338
21,329
14,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
31
Kills
18
18
Deaths
31
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bearlover7321
Charybdis
1
7
7
0.64
W
5
4
14
3
L
5
3
5
2.5
W
Ao Kuang
JoseDiego01
Ao Kuang
2
4
19
2.88
W
Gilgamesh
KingMac13
Gilgamesh
4
4
14
2.75
L
Arachne
Shadow0513
Arachne
5
9
4
0.78
W
7
3
18
5.33
L
Nemesis
3
6
7
1.08
W
13
3
16
7
L
Zhong Kui
orca508
Zhong Kui
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,667
Damage
74,313
93,897
Taken
72,216
90,635
Mitigated
36,723
34,972
Healing
20,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bearlover7321
Charybdis
14,753
6,296
1,736
2,460
12,535
4,755
216
4,464
8,071
0
22,043
W
10,241
5,507
1,199
6,319
17,750
9,986
558
6,719
11,031
0
22,071
L
15,386
11,106
358
1,420
8,965
3,973
451
3,100
5,865
0
25,692
W
Ao Kuang
JoseDiego01
Ao Kuang
9,085
2,075
4,605
5,260
17,281
10,109
1,622
4,842
12,439
20,692
0
W
Gilgamesh
KingMac13
Gilgamesh
13,045
2,791
3,630
4,796
23,384
26,838
1,627
5,061
18,323
0
41,975
L
Arachne
Shadow0513
Arachne
8,887
5,788
0
917
15,434
6,700
851
4,883
10,551
0
12,450
W
14,802
144
1,346
2,595
18,740
24,361
963
5,063
13,677
22,390
0
L
Nemesis
7,949
2,086
683
3,779
13,953
6,552
220
3,867
10,086
0
13,444
W
17,494
2,543
1,041
4,181
16,742
19,341
585
5,653
11,089
0
36,658
L
Zhong Kui
orca508
Zhong Kui
27,338
1,031
572
8,817
21,329
14,743
277
7,573
13,756
55,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,385
Gold Earned
49,753
164
Minions Killed
117
0
Camps Cleared
0
1,267,413
Distance Traveled
1,049,419
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,237
660
17
1
0
161,661
0
W
Kali
11,252
804
26
2
0
248,986
0
L
Rama
10,285
735
25
2
0
200,180
1
W
Ao Kuang
10,449
746
31
2
0
272,630
0
W
Gilgamesh
11,144
796
53
4
0
268,343
2
L
Arachne
9,819
701
10
1
0
240,684
0
W
Ares
12,186
870
10
1
0
236,144
1
L
Nemesis
9,955
711
12
1
0
241,168
1
W
Mulan
12,354
882
44
3
0
241,310
0
L
Zhong Kui
10,457
747
53
4
0
205,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role