Player Matchup

Merlin
Merlin
MANGA MAN AN1M3
Merlin
Level 68
God Stats
6W - 5L
1,505 SR
Queue Stats
68W - 164L
1,275 Elo+
Party 2
Loki
Loki
kaua8082
Loki
Level 81
God Stats
2W - 8L
1,265 SR
Queue Stats
71W - 170L
1,271 Elo+
Party 2
Zhong Kui
Zhong Kui
mxwheels
Zhong Kui
Level 67
God Stats
9W - 19L
1,442 SR
Queue Stats
74W - 162L
1,276 Elo+
Party 2
Team Averages
Level 72
1,404 SR
1,274 Elo+

VS

Team Averages
Level 90
1,788 SR
1,634 Elo+
Tiamat
Tiamat
Okamikamii
Tiamat
Level 28
God Stats
10W - 5L
1,963 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
VastVertigo
Cliodhna
Level 156
God Stats
11W - 3L
1,775 SR
Queue Stats
111W - 66L
1,733 Elo+
Party 1
Hercules
Hercules
lxelusivexl
Hercules
Level 87
God Stats
22W - 11L
1,626 SR
Queue Stats
50W - 27L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,169
652
5,238
7,537
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
9
1 / 13 / 3
6,869
624
5,628
13,072
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
mxwheels
Zhong Kui
11
2 / 7 / 1
7,442
677
5,392
13,430
6,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Okamikamii
Tiamat
12
2 / 1 / 23
8,637
785
4,000
5,133
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
VastVertigo
Cliodhna
15
22 / 1 / 5
11,249
1,023
21,742
13,620
4,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
lxelusivexl
Hercules
12
3 / 2 / 18
8,295
754
5,755
12,742
6,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
4
Kills
27
27
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Tiamat
Okamikamii
Tiamat
2
1
23
13.5
W
Cliodhna
VastVertigo
Cliodhna
22
1
5
24.5
L
Loki
1
13
3
0.19
W
Hercules
lxelusivexl
Hercules
3
2
18
6
L
Zhong Kui
mxwheels
Zhong Kui
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
31,497
34,039
Taken
31,495
11,479
Mitigated
14,045
1,309
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,238
142
0
174
7,537
1,897
0
1,000
6,537
25,110
0
W
Tiamat
Okamikamii
Tiamat
4,000
208
0
1,760
5,133
3,070
876
1,576
3,557
20,768
0
W
Cliodhna
VastVertigo
Cliodhna
21,742
3,035
0
5,342
13,620
4,528
960
5,944
7,676
0
47,360
L
Loki
5,628
1,632
0
0
13,072
2,968
0
1,446
11,626
0
13,301
W
Hercules
lxelusivexl
Hercules
5,755
1,292
0
4,293
12,742
6,447
616
3,930
8,812
0
16,065
L
Zhong Kui
mxwheels
Zhong Kui
5,392
816
0
1,135
13,430
6,614
0
1,727
11,703
18,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,480
Gold Earned
28,181
84
Minions Killed
108
2
Camps Cleared
7
517,688
Distance Traveled
675,475
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,169
652
50
5
1
173,875
1
W
Tiamat
8,637
785
42
4
5
216,103
2
W
Cliodhna
11,249
1,023
48
4
0
245,588
2
L
Loki
6,869
624
13
1
1
165,953
1
W
Hercules
8,295
754
18
2
2
213,784
4
L
Zhong Kui
7,442
677
21
2
0
177,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role