Player Matchup

Amaterasu
Amaterasu
Buffordobu
Amaterasu
Level 39
God Stats
12W - 8L
1,611 SR
Queue Stats
59W - 91L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Donkeybringer
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,747 SR
Queue Stats
77W - 125L
1,416 Elo+
Party 1
Ravana
Ravana
Dragonvapour
Ravana
Level 102
God Stats
0W - 2L
1,307 SR
Queue Stats
125W - 160L
1,488 Elo+
Party 1
Yemoja
Yemoja
Louif
Yemoja
Level 9
God Stats
2W - 11L
1,340 SR
Queue Stats
24W - 53L
1,261 Elo+
Party 1
Chronos
Chronos
ZingJester
Chronos
Level 129
God Stats
11W - 28L
1,434 SR
Queue Stats
126W - 159L
1,489 Elo+
Party 1
Team Averages
Level 74
1,488 SR
1,421 Elo+

VS

Team Averages
Level 42
1,634 SR
1,542 Elo+
Hachiman
Hachiman
AnhurPillar
Hachiman
Level 20
God Stats
4W - 1L
1,519 SR
Queue Stats
84W - 53L
1,733 Elo+
Party 2
Yemoja
Yemoja
TopazCorgi
Yemoja
Level 49
God Stats
6W - 5L
1,716 SR
Queue Stats
129W - 124L
1,513 Elo+
Solo
Janus
Janus
Vyon17
Janus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,305 Elo+
Solo
Cliodhna
Cliodhna
opooooopop
Cliodhna
Level 65
God Stats
12W - 1L
1,885 SR
Queue Stats
56W - 48L
1,674 Elo+
Party 2
Tyr
Tyr
vGhxstv
Tyr
Level 35
God Stats
19W - 20L
1,552 SR
Queue Stats
52W - 50L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Buffordobu
Amaterasu
15
1 / 8 / 1
10,666
381
8,526
28,917
21,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Donkeybringer
Ah Muzen Cab
17
1 / 15 / 4
11,087
396
13,395
26,562
8,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
18
6 / 11 / 1
12,489
446
14,070
21,878
9,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Louif
Yemoja
15
0 / 9 / 2
9,625
344
3,522
21,326
21,395
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
ZingJester
Chronos
19
5 / 6 / 2
12,842
459
33,496
33,312
13,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnhurPillar
Hachiman
20
17 / 3 / 14
15,910
568
26,832
20,870
9,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
TopazCorgi
Yemoja
19
5 / 0 / 30
14,790
528
7,993
19,695
33,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Vyon17
Janus
20
11 / 2 / 19
15,115
540
22,084
21,361
8,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
opooooopop
Cliodhna
20
16 / 6 / 12
16,205
579
29,623
28,565
12,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
20
0 / 2 / 17
14,258
509
16,669
24,088
33,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
141
13
Kills
49
49
Deaths
13
10
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AnhurPillar
Hachiman
17
3
14
8
L
Amaterasu
Buffordobu
Amaterasu
1
8
1
0.19
L
Ah Muzen Cab
Donkeybringer
Ah Muzen Cab
1
15
4
0.2
L
Ravana
6
11
1
0.59
L
Yemoja
Louif
Yemoja
0
9
2
0.11
W
Yemoja
TopazCorgi
Yemoja
5
0
30
20
W
Janus
Vyon17
Janus
11
2
19
10.25
L
Chronos
ZingJester
Chronos
5
6
2
1
W
Cliodhna
opooooopop
Cliodhna
16
6
12
3.67
W
Tyr
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,009
Damage
103,201
131,995
Taken
114,579
73,842
Mitigated
96,374
31,539
Healing
52,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AnhurPillar
Hachiman
26,832
15,111
0
9,435
20,870
9,011
7,224
3,503
17,367
0
131,944
L
Amaterasu
Buffordobu
Amaterasu
8,526
4,459
0
8,914
28,917
21,056
518
5,228
23,544
0
54,363
L
Ah Muzen Cab
Donkeybringer
Ah Muzen Cab
13,395
4,311
0
3,810
26,562
8,697
363
6,587
19,815
0
93,409
L
Ravana
14,070
3,492
0
3,998
21,878
9,370
0
4,571
17,083
0
80,038
L
Yemoja
Louif
Yemoja
3,522
907
1,752
1,062
21,326
21,395
166
3,908
17,352
20,516
0
W
Yemoja
TopazCorgi
Yemoja
7,993
2,185
6,189
6,689
19,695
33,005
1,695
6,873
12,822
38,200
0
W
Janus
Vyon17
Janus
22,084
1,948
794
4,837
21,361
8,329
2,737
9,717
11,644
77,352
0
L
Chronos
ZingJester
Chronos
33,496
4,651
0
12,003
33,312
13,324
3,355
8,876
24,124
104,744
0
W
Cliodhna
opooooopop
Cliodhna
29,623
3,404
0
15,333
28,565
12,105
133
13,277
15,288
0
126,324
W
Tyr
16,669
648
0
9,159
24,088
33,924
75
5,645
18,443
0
89,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
76,278
495
Minions Killed
656
0
Camps Cleared
0
2,447,843
Distance Traveled
2,772,846
16
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,910
568
177
6
0
456,601
4
L
Amaterasu
10,666
381
74
3
0
477,478
5
L
Ah Muzen Cab
11,087
396
141
5
0
420,065
2
L
Ravana
12,489
446
117
4
0
492,753
2
L
Yemoja
9,625
344
21
1
0
447,272
0
W
Yemoja
14,790
528
52
2
0
521,435
14
W
Janus
15,115
540
118
4
0
581,409
9
L
Chronos
12,842
459
142
5
0
610,275
7
W
Cliodhna
16,205
579
152
5
0
592,851
4
W
Tyr
14,258
509
157
6
0
620,550
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role