Player Matchup

Janus
Janus
Gold I
DoubleRelease
Janus
Gold I
Level 119
God Stats
0W - 1L
1,421 SR
Queue Stats
72W - 63L
1,620 MMR
Party 1
Artemis
Artemis
Gold II
RagingBurrito84
Artemis
Gold II
Level 105
God Stats
8W - 3L
1,673 SR
Queue Stats
64W - 59L
1,552 MMR
Party 1
Achilles
Achilles
Gold I
cobracody13
Achilles
Gold I
Level 109
God Stats
3W - 1L
1,300 SR
Queue Stats
66W - 59L
1,669 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,465 SR
1,614 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,658 SR
1,574 MMR
Horus
Horus
Bronze III
Pauciloquenter
Horus
Bronze III
Level 123
God Stats
1W - 1L
1,783 SR
Queue Stats
20W - 9L
1,549 MMR
Solo
Medusa
Medusa
Silver I
Reset Chad
Medusa
Silver I
Level 86
God Stats
8W - 2L
1,590 SR
Queue Stats
20W - 19L
1,579 MMR
Solo
Vulcan
Vulcan
Platinum III
ted2raw
Vulcan
Platinum III
Level 156
God Stats
8W - 7L
1,601 SR
Queue Stats
207W - 264L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
8,638
664
8,375
10,204
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
7,762
597
5,051
12,303
3,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
cobracody13
Achilles
12
2 / 3 / 3
8,001
615
7,786
12,948
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AthenaNeithArtioGilgameshMorgan Le Fay

VS

Bans
TiamatYmirGuan YuCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 8
9,217
709
6,415
14,427
17,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Reset Chad
Medusa
14
7 / 0 / 8
9,745
750
10,648
7,945
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
ted2raw
Vulcan
13
5 / 3 / 9
9,241
711
12,902
9,846
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
17
17
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
5
4
8
2.25
L
1
6
3
0.42
W
Medusa
Reset Chad
Medusa
7
0
8
11
L
Achilles
cobracody13
Achilles
2
3
3
1.17
W
Vulcan
ted2raw
Vulcan
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,212
Damage
29,965
35,455
Taken
32,218
20,326
Mitigated
24,845
4,097
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,375
579
0
293
10,204
2,402
0
3,413
6,791
20,479
0
W
6,415
2,798
1,366
3,021
14,427
17,650
39
4,868
8,804
0
14,961
L
5,051
2,408
0
1,132
12,303
3,682
0
5,205
7,098
0
30,891
W
Medusa
Reset Chad
Medusa
10,648
4,450
0
862
7,945
3,077
2,144
3,014
4,631
0
38,572
L
Achilles
cobracody13
Achilles
7,786
735
0
2,672
12,948
14,242
0
4,795
8,153
7,872
16,738
W
Vulcan
ted2raw
Vulcan
12,902
5,116
0
2,130
9,846
4,118
472
2,960
6,760
35,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
28,203
127
Minions Killed
126
6
Camps Cleared
6
616,123
Distance Traveled
750,299
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,638
664
34
3
1
186,882
2
W
Horus
9,217
709
11
1
2
236,560
3
L
Artemis
7,762
597
61
5
3
193,081
0
W
Medusa
9,745
750
73
6
3
255,612
2
L
Achilles
8,001
615
32
2
2
236,160
4
W
Vulcan
9,241
711
42
3
1
258,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role