Player Matchup

Pele
Pele
BaelDiedAgain
Pele
Level 116
God Stats
9W - 4L
1,780 SR
Queue Stats
122W - 67L
1,719 Elo+
Party 1
Neith
Neith
Osuist
Neith
Level 109
God Stats
2W - 0L
1,741 SR
Queue Stats
62W - 39L
1,674 Elo+
Party 1
Eset
Eset
Sharknado20
Eset
Level 129
God Stats
4W - 0L
1,871 SR
Queue Stats
96W - 59L
1,704 Elo+
Party 1
Team Averages
Level 118
1,797 SR
1,699 Elo+

VS

Team Averages
Level 101
1,551 SR
1,591 Elo+
Fenrir
Fenrir
Blockcipher
Fenrir
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
15W - 14L
1,683 Elo+
Party 2
Artio
Artio
FoxyQuinn666
Artio
Level 45
God Stats
9W - 6L
1,617 SR
Queue Stats
61W - 61L
1,484 Elo+
Party 2
Janus
Janus
Luigiguy00
Janus
Level 109
God Stats
3W - 5L
1,317 SR
Queue Stats
117W - 112L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 5 / 11
8,931
893
14,052
9,578
3,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Osuist
Neith
13
8 / 2 / 12
9,257
926
9,283
5,621
2,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 5 / 14
8,175
818
5,691
8,001
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 8 / 3
8,342
834
7,058
13,228
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 10 / 8
6,538
654
3,024
14,880
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
13
5 / 3 / 6
8,492
849
8,156
5,338
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
21
Kills
12
12
Deaths
21
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
5
11
2.9
L
Fenrir
7
8
3
1.06
L
0
10
8
0.4
L
Janus
5
3
6
2.67
W
Neith
Osuist
Neith
8
2
12
7
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,026
Damage
18,238
23,200
Taken
33,446
7,601
Mitigated
15,934
6,327
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,052
4,129
0
2,210
9,578
3,160
538
4,500
4,629
0
27,037
L
Fenrir
7,058
1,657
0
1,038
13,228
5,509
0
1,613
11,615
0
16,644
L
3,024
277
444
1,471
14,880
8,914
0
2,482
12,398
11,089
0
L
Janus
8,156
285
0
715
5,338
1,511
0
1,937
3,401
32,141
0
W
Neith
Osuist
Neith
9,283
4,737
0
2,158
5,621
2,092
492
3,252
2,066
0
23,047
W
5,691
634
855
1,104
8,001
2,349
438
3,020
4,601
20,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,363
Gold Earned
23,372
95
Minions Killed
108
4
Camps Cleared
5
511,546
Distance Traveled
527,086
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,931
893
27
3
1
178,193
1
L
Fenrir
8,342
834
28
3
3
173,247
0
L
Artio
6,538
654
14
1
0
156,149
5
L
Janus
8,492
849
66
7
2
197,690
1
W
Neith
9,257
926
30
3
0
169,879
3
W
Eset
8,175
818
38
4
3
163,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role