Player Matchup

Fenrir
Fenrir
ALCAPWNAG3
Fenrir
Level 77
God Stats
2W - 2L
1,532 SR
Queue Stats
14W - 12L
1,322 Elo+
Party 2
Janus
Janus
Brum12
Janus
Level 66
God Stats
4W - 1L
1,356 SR
Queue Stats
14W - 12L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
Kiddlecup
Danzaburou
Level 26
God Stats
1W - 0L
1,338 SR
Queue Stats
14W - 12L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
thetoddfather05
Gilgamesh
Level 109
God Stats
2W - 1L
1,447 SR
Queue Stats
14W - 12L
1,322 Elo+
Party 2
Team Averages
Level 70
1,418 SR
1,322 Elo+

VS

Team Averages
Level 103
1,373 SR
1,432 Elo+
Hercules
Hercules
ConverseRhyme60
Hercules
Level 127
God Stats
0W - 2L
1,526 SR
Queue Stats
4W - 6L
1,646 Elo+
Solo
Charybdis
Charybdis
DasThief
Charybdis
Level 149
God Stats
3W - 4L
1,381 SR
Queue Stats
37W - 58L
1,371 Elo+
Party 1
Poseidon
Poseidon
Pi4eneg
Poseidon
Level 106
God Stats
6W - 14L
1,433 SR
Queue Stats
28W - 46L
1,408 Elo+
Solo
Cliodhna
Cliodhna
RollinPines
Cliodhna
Level 28
God Stats
2W - 3L
1,152 SR
Queue Stats
19W - 37L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALCAPWNAG3
Fenrir
20
19 / 11 / 12
24,848
753
30,608
41,858
35,021
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Brum12
Janus
20
6 / 12 / 22
21,920
664
27,302
30,738
12,206
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Kiddlecup
Danzaburou
20
8 / 8 / 24
23,783
721
21,354
26,739
13,357
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
thetoddfather05
Gilgamesh
20
13 / 5 / 19
24,905
755
37,643
42,051
45,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
14 / 8 / 10
24,185
733
34,041
51,738
50,256
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
DasThief
Charybdis
20
13 / 9 / 7
25,537
774
29,728
29,726
15,039
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Pi4eneg
Poseidon
20
5 / 14 / 14
22,534
683
24,067
31,724
15,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cliodhna
RollinPines
Cliodhna
20
4 / 17 / 9
20,094
609
22,839
33,303
13,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
76
46
Kills
36
36
Deaths
48
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALCAPWNAG3
Fenrir
19
11
12
2.27
W
Janus
Brum12
Janus
6
12
22
1.42
L
Hercules
14
8
10
2.38
L
Charybdis
DasThief
Charybdis
13
9
7
1.83
W
Danzaburou
Kiddlecup
Danzaburou
8
8
24
2.5
L
Poseidon
Pi4eneg
Poseidon
5
14
14
0.86
L
Cliodhna
RollinPines
Cliodhna
4
17
9
0.5
W
Gilgamesh
thetoddfather05
Gilgamesh
13
5
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,907
Damage
110,675
141,386
Taken
146,491
106,227
Mitigated
94,464
28,461
Healing
23,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALCAPWNAG3
Fenrir
30,608
5,696
0
12,636
41,858
35,021
2,808
11,702
30,156
0
91,889
W
Janus
Brum12
Janus
27,302
2,435
364
3,516
30,738
12,206
2,423
7,975
22,763
114,824
0
L
Hercules
34,041
7,318
449
14,064
51,738
50,256
1,115
7,072
44,047
16,532
95,226
L
Charybdis
DasThief
Charybdis
29,728
18,055
0
2,706
29,726
15,039
4,802
5,338
24,388
0
149,547
W
Danzaburou
Kiddlecup
Danzaburou
21,354
8,364
0
6,086
26,739
13,357
2,120
3,629
23,110
0
115,259
L
Poseidon
Pi4eneg
Poseidon
24,067
4,411
655
3,886
31,724
15,772
1,893
7,513
24,211
133,610
0
L
Cliodhna
RollinPines
Cliodhna
22,839
1,697
0
1,241
33,303
13,397
346
7,758
25,080
0
58,233
W
Gilgamesh
thetoddfather05
Gilgamesh
37,643
10,581
0
5,859
42,051
45,643
568
6,350
33,921
0
110,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,456
Gold Earned
92,350
484
Minions Killed
537
26
Camps Cleared
19
2,337,520
Distance Traveled
2,041,920
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
24,848
753
93
3
14
557,286
4
W
Janus
21,920
664
168
5
4
561,837
1
L
Hercules
24,185
733
135
4
0
573,209
2
L
Charybdis
25,537
774
188
6
8
542,136
6
W
Danzaburou
23,783
721
121
4
2
534,280
0
L
Poseidon
22,534
683
155
5
10
454,812
7
L
Cliodhna
20,094
609
59
2
1
471,763
0
W
Gilgamesh
24,905
755
102
3
6
684,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role