Player Matchup

Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
 
Hercules
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
LuIIsVilla
Bakasura
Masters
Level 146
God Stats
4W - 0L
1,884 SR
Queue Stats
138W - 127L
2,463 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
R1uK
Morgan Le Fay
Masters
Level 158
God Stats
23W - 26L
1,646 SR
Queue Stats
579W - 580L
2,451 MMR
Solo
Apollo
Apollo
Diamond I
Ruztick
Apollo
Diamond I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 128L
2,490 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 144
1,606 SR
2,081 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,507 SR
2,387 MMR
Sol
Sol
Diamond IV
MLCsh3rman
Sol
Diamond IV
Level 160
God Stats
0W - 2L
1,312 SR
Queue Stats
90W - 111L
2,192 MMR
Solo
Charybdis
Charybdis
Masters
Matiasrex777OMG
Charybdis
Masters
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 64L
2,692 MMR
Party 2
Amaterasu
Amaterasu
Masters
Nekrorised
Amaterasu
Masters
Level 157
God Stats
0W - 6L
1,288 SR
Queue Stats
922W - 920L
2,263 MMR
Solo
Ravana
Ravana
Diamond IV
RevivaIS
Ravana
Diamond IV
Level 160
God Stats
4W - 6L
1,744 SR
Queue Stats
515W - 509L
2,145 MMR
Solo
Mulan
Mulan
Masters
zNaiko
Mulan
Masters
Level 154
God Stats
12W - 12L
1,690 SR
Queue Stats
77W - 100L
2,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
5 / 2 / 13
13,349
607
11,790
21,247
26,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
 
Hercules
17
1 / 5 / 14
11,481
522
10,385
29,230
31,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
LuIIsVilla
Bakasura
20
9 / 5 / 10
14,182
645
17,599
23,767
14,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
R1uK
Morgan Le Fay
18
5 / 8 / 8
12,183
554
16,316
17,271
6,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Ruztick
Apollo
20
15 / 6 / 7
15,605
709
25,447
19,270
8,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GebSetArtioPersephoneOdin

VS

Bans
UllrAthenaGaneshaScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 8
12,292
559
20,659
22,065
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Matiasrex777OMG
Charybdis
17
3 / 9 / 5
11,045
502
11,589
20,406
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Nekrorised
Amaterasu
17
3 / 7 / 8
11,796
536
11,385
35,257
23,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
RevivaIS
Ravana
18
7 / 9 / 9
12,427
565
14,470
17,285
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
zNaiko
Mulan
20
6 / 3 / 2
13,085
595
17,464
18,351
18,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
35
Kills
26
26
Deaths
35
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
2
13
5.75
W
Hercules
 
Hercules
1
5
14
1.6
W
Bakasura
LuIIsVilla
Bakasura
9
5
10
2.8
L
7
7
8
1.57
L
Charybdis
Matiasrex777OMG
Charybdis
3
9
5
0.61
L
Amaterasu
Nekrorised
Amaterasu
3
7
8
1
W
Morgan Le Fay
R1uK
Morgan Le Fay
5
8
8
1.13
L
Ravana
RevivaIS
Ravana
7
9
9
1.28
W
Apollo
Ruztick
Apollo
15
6
7
3.08
L
Mulan
zNaiko
Mulan
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,537
Damage
75,567
110,785
Taken
113,364
87,437
Mitigated
65,409
37,992
Healing
37,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,790
923
0
8,131
21,247
26,482
386
3,654
17,593
71,214
0
W
Hercules
 
Hercules
10,385
2,769
0
7,929
29,230
31,906
0
5,749
23,481
0
34,188
W
Bakasura
LuIIsVilla
Bakasura
17,599
9,755
0
7,759
23,767
14,462
825
4,699
19,068
0
96,595
L
20,659
7,451
0
9,720
22,065
8,447
3,848
3,455
17,835
88,966
8,159
L
Charybdis
Matiasrex777OMG
Charybdis
11,589
4,561
0
5,936
20,406
7,287
0
4,968
14,332
0
81,241
L
Amaterasu
Nekrorised
Amaterasu
11,385
4,347
1,537
10,567
35,257
23,992
0
7,850
26,324
0
63,756
W
Morgan Le Fay
R1uK
Morgan Le Fay
16,316
854
277
5,728
17,271
6,515
1,402
2,374
14,897
72,970
0
L
Ravana
RevivaIS
Ravana
14,470
2,149
0
2,910
17,285
7,638
0
5,892
10,615
0
85,508
W
Apollo
Ruztick
Apollo
25,447
19,051
0
8,168
19,270
8,072
7,444
5,881
13,389
0
143,211
L
Mulan
zNaiko
Mulan
17,464
1,873
0
6,437
18,351
18,045
0
5,700
11,599
10,374
97,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,800
Gold Earned
60,645
634
Minions Killed
671
0
Camps Cleared
0
2,310,292
Distance Traveled
2,091,035
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,349
607
114
5
0
483,113
2
W
Hercules
11,481
522
48
2
0
478,220
8
W
Bakasura
14,182
645
174
8
0
471,653
2
L
Sol
12,292
559
127
6
0
390,791
3
L
Charybdis
11,045
502
134
6
0
371,664
4
L
Amaterasu
11,796
536
90
4
0
482,965
3
W
Morgan Le Fay
12,183
554
116
5
0
428,436
13
L
Ravana
12,427
565
124
6
0
439,643
2
W
Apollo
15,605
709
182
8
0
448,870
5
L
Mulan
13,085
595
196
9
0
405,972
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role