Player Matchup

Camazotz
Camazotz
AfternoonSnail
Camazotz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,597 Elo+
Party 1
Raijin
Raijin
ExplicitMango
Raijin
Level 95
God Stats
1W - 2L
1,558 SR
Queue Stats
66W - 61L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
JasperValidian
Gilgamesh
Level 100
God Stats
0W - 1L
1,521 SR
Queue Stats
45W - 26L
1,621 Elo+
Party 1
Ra
Ra
OfficerNasty6
Ra
Level 148
God Stats
0W - 2L
1,616 SR
Queue Stats
33W - 32L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
truebud
Hun Batz
Level 31
God Stats
2W - 3L
1,524 SR
Queue Stats
59W - 64L
1,445 Elo+
Party 3
Team Averages
Level 81
1,544 SR
1,556 Elo+

VS

Team Averages
Level 60
1,547 SR
1,583 Elo+
Thanatos
Thanatos
BarrelxRider
Thanatos
Level 99
God Stats
9W - 8L
1,594 SR
Queue Stats
328W - 204L
1,645 Elo+
Party 2
Zhong Kui
Zhong Kui
DeathsAdvocate
Zhong Kui
Level 42
God Stats
5W - 3L
1,659 SR
Queue Stats
83W - 54L
1,626 Elo+
Party 2
Cupid
Cupid
Froloff789
Cupid
Level 59
God Stats
4W - 2L
1,634 SR
Queue Stats
200W - 107L
1,659 Elo+
Party 2
Erlang Shen
Erlang Shen
SaltyGat
Erlang Shen
Level 49
God Stats
4W - 2L
1,278 SR
Queue Stats
116W - 117L
1,444 Elo+
Solo
Athena
Athena
joyfulundead
Athena
Level 49
God Stats
5W - 3L
1,567 SR
Queue Stats
73W - 55L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
4 / 9 / 3
10,176
509
10,691
21,667
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 10 / 2
9,418
471
7,678
16,305
4,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
JasperValidian
Gilgamesh
18
7 / 5 / 1
11,333
567
13,154
14,958
13,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 9 / 4
9,293
465
13,012
16,740
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
truebud
Hun Batz
15
1 / 7 / 1
8,914
446
4,972
12,541
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarrelxRider
Thanatos
20
26 / 2 / 4
14,808
740
31,143
20,185
9,977
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
DeathsAdvocate
Zhong Kui
17
3 / 4 / 11
11,237
562
10,463
15,152
11,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
20
5 / 0 / 10
12,901
645
9,781
12,978
6,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SaltyGat
Erlang Shen
15
2 / 8 / 4
10,304
515
6,079
17,179
13,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
15
4 / 4 / 12
10,220
511
5,881
20,229
22,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
18
Kills
40
40
Deaths
18
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Camazotz
4
9
3
0.61
W
Thanatos
BarrelxRider
Thanatos
26
2
4
14
W
Zhong Kui
DeathsAdvocate
Zhong Kui
3
4
11
2.13
L
4
10
2
0.5
W
Cupid
5
0
10
10
L
Gilgamesh
JasperValidian
Gilgamesh
7
5
1
1.5
L
2
9
4
0.44
W
Erlang Shen
SaltyGat
Erlang Shen
2
8
4
0.5
W
Athena
4
4
12
2.5
L
Hun Batz
truebud
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,507
Damage
63,347
82,211
Taken
85,723
35,738
Mitigated
63,667
19,995
Healing
45,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
10,691
3,455
0
7,724
21,667
7,172
0
4,380
17,287
0
61,648
W
Thanatos
BarrelxRider
Thanatos
31,143
14,606
0
23,546
20,185
9,977
0
5,163
14,814
0
118,465
W
Zhong Kui
DeathsAdvocate
Zhong Kui
10,463
436
0
7,263
15,152
11,570
3,128
6,135
8,938
73,738
0
L
7,678
554
0
1,398
16,305
4,408
1,126
5,086
11,219
40,648
0
W
Cupid
9,781
6,244
745
7,526
12,978
6,434
4,804
2,476
10,339
0
96,549
L
Gilgamesh
JasperValidian
Gilgamesh
13,154
4,572
0
3,385
14,958
13,941
664
1,504
13,454
0
71,527
L
13,012
2,037
760
5,919
16,740
4,459
452
2,903
13,837
63,963
0
W
Erlang Shen
SaltyGat
Erlang Shen
6,079
3,363
0
2,445
17,179
13,594
1,435
1,711
15,426
0
52,566
W
Athena
5,881
1,392
157
3,817
20,229
22,092
811
4,474
15,443
35,009
0
L
Hun Batz
truebud
Hun Batz
4,972
469
0
809
12,541
5,758
398
2,649
9,892
0
48,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
59,470
473
Minions Killed
578
0
Camps Cleared
0
1,798,949
Distance Traveled
1,934,821
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,176
509
86
4
0
361,885
0
W
Thanatos
14,808
740
154
8
0
428,061
0
W
Zhong Kui
11,237
562
126
6
0
354,455
3
L
Raijin
9,418
471
73
4
0
331,918
0
W
Cupid
12,901
645
170
9
0
391,583
4
L
Gilgamesh
11,333
567
125
6
0
388,472
2
L
Ra
9,293
465
108
5
0
317,304
1
W
Erlang Shen
10,304
515
80
4
0
330,741
4
W
Athena
10,220
511
48
2
0
429,981
4
L
Hun Batz
8,914
446
81
4
0
399,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role