Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
llama-sentado0
Fenrir
Level 18
God Stats
1W - 8L
1,140 SR
Queue Stats
30W - 33L
1,505 Elo+
Solo
Merlin
Merlin
shinobiZ1
Merlin
Level 29
God Stats
4W - 2L
1,772 SR
Queue Stats
59W - 53L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
v1n1j4y
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 122L
1,429 Elo+
Party 1
Team Averages
Level 24
1,482 SR
1,487 Elo+

VS

Team Averages
Level 21
1,529 SR
1,513 Elo+
Ganesha
Ganesha
iComcas121
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,429 Elo+
Solo
Chang'e
Chang'e
kanartez
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 41L
1,550 Elo+
Solo
Hun Batz
Hun Batz
mrlupe
Hun Batz
Level 13
God Stats
9W - 5L
1,601 SR
Queue Stats
13W - 11L
1,424 Elo+
Solo
Anubis
Anubis
pinchadito1
Anubis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 40L
1,665 Elo+
Solo
Neith
Neith
vinicord10
Neith
Level 29
God Stats
23W - 22L
1,543 SR
Queue Stats
30W - 27L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 4 / 0
5,687
517
2,048
6,528
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
 
Ares
8
1 / 2 / 2
5,064
460
3,458
6,328
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 8 / 0
4,359
396
1,536
9,415
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
shinobiZ1
Merlin
9
1 / 4 / 1
5,350
486
2,472
6,093
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
v1n1j4y
Heimdallr
8
1 / 4 / 2
4,951
450
3,159
6,231
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
iComcas121
Ganesha
9
0 / 1 / 3
5,169
470
3,354
6,029
3,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
kanartez
Chang'e
12
4 / 0 / 4
7,242
658
3,371
6,154
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
mrlupe
Hun Batz
10
4 / 0 / 2
6,206
564
2,398
4,120
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
8 / 0 / 1
7,157
651
8,766
5,727
2,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
9
3 / 2 / 6
5,862
533
2,511
4,736
1,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
19
22
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
L
Ares
 
Ares
1
2
2
1
W
Ganesha
iComcas121
Ganesha
0
1
3
1.5
W
Chang'e
kanartez
Chang'e
4
0
4
6
L
0
8
0
0
W
Hun Batz
mrlupe
Hun Batz
4
0
2
5
W
Anubis
8
0
1
8.5
L
Merlin
shinobiZ1
Merlin
1
4
1
0.38
L
Heimdallr
v1n1j4y
Heimdallr
1
4
2
0.5
W
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,673
Damage
20,400
34,595
Taken
26,766
13,187
Mitigated
10,558
6,483
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,048
562
0
1,881
6,528
3,667
0
2,449
4,079
0
32,348
L
Ares
 
Ares
3,458
56
0
1,033
6,328
3,351
0
3,382
2,693
11,648
0
W
Ganesha
iComcas121
Ganesha
3,354
233
150
1,305
6,029
3,266
460
1,678
4,293
16,248
0
W
Chang'e
kanartez
Chang'e
3,371
237
240
3,399
6,154
1,821
822
152
6,002
40,238
0
L
1,536
554
0
1,787
9,415
3,618
0
1,333
8,082
0
15,308
W
Hun Batz
mrlupe
Hun Batz
2,398
977
0
1,982
4,120
1,274
1,592
516
3,564
0
24,175
W
Anubis
8,766
987
0
4,433
5,727
2,877
346
1,419
4,246
41,678
0
L
Merlin
shinobiZ1
Merlin
2,472
368
0
1,180
6,093
1,355
0
3,042
3,051
25,832
0
L
Heimdallr
v1n1j4y
Heimdallr
3,159
2,039
0
602
6,231
1,196
0
5,032
1,199
0
22,699
W
Neith
2,511
996
0
1,697
4,736
1,320
420
1,857
2,731
0
22,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
31,636
225
Minions Killed
301
0
Camps Cleared
0
947,978
Distance Traveled
1,034,128
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,687
517
67
6
0
200,697
0
L
Ares
5,064
460
15
1
0
212,784
3
W
Ganesha
5,169
470
9
1
0
219,704
1
W
Chang'e
7,242
658
88
8
0
191,121
2
L
Fenrir
4,359
396
34
3
0
177,180
0
W
Hun Batz
6,206
564
71
6
0
238,562
0
W
Anubis
7,157
651
84
8
0
185,359
1
L
Merlin
5,350
486
61
6
0
182,688
1
L
Heimdallr
4,951
450
48
4
0
174,629
2
W
Neith
5,862
533
49
4
0
199,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role