Player Matchup

Cupid
Cupid
Dolan Holdher
Cupid
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Party 1
Merlin
Merlin
Jack Horsley
Merlin
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
20W - 15L
1,652 Elo+
Party 1
Chaac
Chaac
Macs Seal
Chaac
Level 126
God Stats
1W - 1L
1,934 SR
Queue Stats
20W - 15L
1,703 Elo+
Party 1
Team Averages
Level 123
1,723 SR
1,630 Elo+

VS

Team Averages
Level 134
1,622 SR
1,585 Elo+
Artio
Artio
AGAnubis
Artio
Level 123
God Stats
52W - 27L
1,750 SR
Queue Stats
682W - 571L
1,604 Elo+
Party 2
Ullr
Ullr
RTC Abyss
Ullr
Level 141
God Stats
11W - 2L
1,548 SR
Queue Stats
68W - 46L
1,580 Elo+
Solo
Persephone
Persephone
iiamtanky
Persephone
Level 139
God Stats
25W - 20L
1,568 SR
Queue Stats
332W - 323L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
9,517
529
8,242
15,623
4,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
16
4 / 6 / 4
11,718
651
19,428
15,330
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Macs Seal
Chaac
15
5 / 9 / 2
11,699
650
24,769
28,218
31,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AGAnubis
Artio
16
5 / 3 / 12
12,098
672
15,199
37,749
23,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
17
9 / 5 / 9
13,009
723
21,703
20,351
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
iiamtanky
Persephone
17
8 / 1 / 10
13,132
730
16,822
12,494
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
22
22
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artio
AGAnubis
Artio
5
3
12
3.67
L
0
7
4
0.29
L
Merlin
4
6
4
1
L
Chaac
Macs Seal
Chaac
5
9
2
0.67
W
Ullr
9
5
9
2.7
W
Persephone
iiamtanky
Persephone
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
53,724
59,171
Taken
70,594
42,201
Mitigated
36,301
13,361
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AGAnubis
Artio
15,199
740
3,145
17,414
37,749
23,514
25
9,400
27,137
34,906
0
L
8,242
4,343
311
964
15,623
4,452
441
5,911
9,712
0
22,402
L
Merlin
19,428
1,032
0
1,534
15,330
6,029
152
9,829
5,501
55,619
0
L
Chaac
Macs Seal
Chaac
24,769
4,440
0
10,552
28,218
31,720
134
16,502
11,716
0
43,730
W
Ullr
21,703
9,544
0
4,458
20,351
8,332
901
6,849
12,913
0
58,303
W
Persephone
iiamtanky
Persephone
16,822
634
0
2,156
12,494
4,455
1,689
3,769
8,358
48,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
38,239
177
Minions Killed
202
4
Camps Cleared
11
859,141
Distance Traveled
959,751
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,098
672
37
2
3
335,553
3
L
Cupid
9,517
529
39
2
2
284,372
0
L
Merlin
11,718
651
97
5
2
280,222
5
L
Chaac
11,699
650
41
2
0
294,547
6
W
Ullr
13,009
723
92
5
6
276,172
2
W
Persephone
13,132
730
73
4
2
348,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role