Player Matchup

Gilgamesh
Gilgamesh
FallingPuddle42
Gilgamesh
Level 67
God Stats
24W - 17L
1,614 SR
Queue Stats
140W - 134L
1,476 Elo+
Party 1
Ra
Ra
Hey Im Kobi
Ra
Level 22
God Stats
21W - 28L
1,343 SR
Queue Stats
254W - 261L
1,349 Elo+
Party 1
Izanami
Izanami
Hey Im Skrillex
Izanami
Level 122
God Stats
31W - 23L
1,593 SR
Queue Stats
524W - 505L
1,388 Elo+
Party 1
Team Averages
Level 70
1,517 SR
1,404 Elo+

VS

Team Averages
Level 55
1,567 SR
1,327 Elo+
Baron Samedi
Baron Samedi
KIDCOTY44
Baron Samedi
Level 27
God Stats
21W - 15L
1,587 SR
Queue Stats
62W - 70L
1,375 Elo+
Party 2
Horus
Horus
WaylonHossBoss
Horus
Level 122
God Stats
2W - 1L
1,897 SR
Queue Stats
167W - 179L
1,420 Elo+
Party 2
Ullr
Ullr
dinoomw
Ullr
Level 15
God Stats
0W - 1L
1,217 SR
Queue Stats
2W - 6L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FallingPuddle42
Gilgamesh
13
10 / 4 / 5
9,991
908
7,887
9,359
7,667
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 3 / 10
9,069
824
9,090
7,087
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 16
9,066
824
13,098
11,255
5,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KIDCOTY44
Baron Samedi
12
7 / 3 / 2
8,673
788
5,856
11,380
7,299
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 6 / 5
7,085
644
6,140
14,245
12,935
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
dinoomw
Ullr
10
1 / 10 / 3
7,055
641
4,293
12,729
4,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
9
9
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FallingPuddle42
Gilgamesh
10
4
5
3.13
W
6
3
10
3.67
W
3
2
16
5.5
L
Baron Samedi
KIDCOTY44
Baron Samedi
7
3
2
2.67
L
1
6
5
0.58
L
Ullr
dinoomw
Ullr
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
16,289
27,701
Taken
38,354
15,532
Mitigated
24,724
9,595
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FallingPuddle42
Gilgamesh
7,887
2,100
671
595
9,359
7,667
816
2,229
7,130
0
13,123
W
9,090
800
1,953
1,994
7,087
2,405
114
1,658
5,429
17,118
0
W
13,098
11,626
0
4,382
11,255
5,460
1,986
2,059
9,196
0
46,197
L
Baron Samedi
KIDCOTY44
Baron Samedi
5,856
452
428
2,133
11,380
7,299
0
3,935
7,199
26,612
0
L
6,140
2,870
1,573
3,030
14,245
12,935
0
2,558
11,325
0
14,746
L
Ullr
dinoomw
Ullr
4,293
2,158
0
78
12,729
4,490
0
2,708
9,869
0
21,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
22,813
120
Minions Killed
82
1
Camps Cleared
6
536,284
Distance Traveled
492,216
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,991
908
12
1
0
184,386
1
W
Ra
9,069
824
18
2
0
193,296
1
W
Izanami
9,066
824
90
8
1
158,602
1
L
Baron Samedi
8,673
788
40
4
5
163,844
0
L
Horus
7,085
644
9
1
1
188,760
1
L
Ullr
7,055
641
33
3
0
139,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role