Player Matchup

Artio
Artio
A lvl 999 God
Artio
Level 159
God Stats
20W - 19L
1,606 SR
Queue Stats
995W - 851L
1,715 Elo+
Party 1
Pele
Pele
Alzeif
Pele
Level 149
God Stats
5W - 2L
1,671 SR
Queue Stats
277W - 261L
1,698 Elo+
Party 1
Ullr
Ullr
Beastrro
Ullr
Level 158
God Stats
5W - 0L
2,039 SR
Queue Stats
402W - 223L
1,857 Elo+
Party 1
Erlang Shen
Erlang Shen
Legoblazer
Erlang Shen
Level 148
God Stats
14W - 5L
1,794 SR
Queue Stats
616W - 498L
1,844 Elo+
Party 1
Izanami
Izanami
LofiDva
Izanami
Level 29
God Stats
7W - 1L
1,847 SR
Queue Stats
109W - 21L
1,898 Elo+
Party 1
Team Averages
Level 129
1,791 SR
1,802 Elo+

VS

Team Averages
Level 106
1,491 SR
1,530 Elo+
Xing Tian
Xing Tian
Ezatheon
Xing Tian
Level 146
God Stats
4W - 5L
1,251 SR
Queue Stats
673W - 603L
1,533 Elo+
Party 2
Hercules
Hercules
Need a Blunt833
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,503 Elo+
Party 2
Hera
Hera
Ruin Wingz
Hera
Level 159
God Stats
4W - 3L
1,560 SR
Queue Stats
619W - 594L
1,519 Elo+
Party 2
Thanatos
Thanatos
Woodsy133
Thanatos
Level 103
God Stats
7W - 8L
1,586 SR
Queue Stats
221W - 180L
1,576 Elo+
Party 2
Artemis
Artemis
machin3gunTJ
Artemis
Level 109
God Stats
7W - 5L
1,560 SR
Queue Stats
137W - 152L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
12,512
596
11,102
22,824
30,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
Alzeif
Pele
20
10 / 3 / 1
13,496
643
10,637
18,941
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
20
3 / 1 / 8
14,445
688
14,840
21,238
9,066
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Legoblazer
Erlang Shen
19
1 / 5 / 6
12,832
611
16,348
26,031
19,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
LofiDva
Izanami
20
13 / 2 / 10
13,894
662
32,775
19,374
7,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ezatheon
Xing Tian
16
3 / 3 / 3
10,046
478
18,827
23,044
29,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
13
1 / 9 / 4
8,697
414
7,250
29,040
32,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 6 / 1
10,034
478
6,904
17,676
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Woodsy133
Thanatos
16
6 / 7 / 1
10,799
514
11,542
20,219
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
machin3gunTJ
Artemis
13
1 / 7 / 2
8,171
389
13,100
16,578
3,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
32
Kills
13
14
Deaths
32
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Pele
Alzeif
Pele
10
3
1
3.5
W
Ullr
3
1
8
7
L
Xing Tian
Ezatheon
Xing Tian
3
3
3
1.5
W
Erlang Shen
Legoblazer
Erlang Shen
1
5
6
0.8
W
Izanami
LofiDva
Izanami
13
2
10
9
L
Hercules
1
9
4
0.33
L
2
6
1
0.42
L
Thanatos
Woodsy133
Thanatos
6
7
1
0.93
L
Artemis
machin3gunTJ
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,702
Damage
57,623
108,408
Taken
106,557
73,530
Mitigated
78,705
49,107
Healing
37,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,102
1,378
164
4,887
22,824
30,116
193
3,763
18,912
35,299
0
W
Pele
Alzeif
Pele
10,637
2,958
0
6,785
18,941
7,085
1,612
4,700
14,062
0
94,457
W
Ullr
14,840
11,215
0
15,363
21,238
9,066
7,855
7,011
13,882
0
132,555
L
Xing Tian
Ezatheon
Xing Tian
18,827
2,144
0
5,775
23,044
29,424
0
460
22,584
58,919
0
W
Erlang Shen
Legoblazer
Erlang Shen
16,348
8,999
0
13,504
26,031
19,898
0
10,217
12,837
0
77,462
W
Izanami
LofiDva
Izanami
32,775
24,111
0
8,404
19,374
7,365
5,961
1,441
17,745
0
119,467
L
Hercules
7,250
2,191
470
10,121
29,040
32,132
0
4,312
24,494
0
24,151
L
6,904
1,845
0
3,441
17,676
4,312
0
580
16,884
77,448
0
L
Thanatos
Woodsy133
Thanatos
11,542
2,281
0
13,059
20,219
9,263
0
1,110
19,109
0
55,804
L
Artemis
machin3gunTJ
Artemis
13,100
6,517
0
4,620
16,578
3,574
0
4,187
12,211
0
52,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,179
Gold Earned
47,747
657
Minions Killed
472
0
Camps Cleared
0
2,102,953
Distance Traveled
1,977,509
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,512
596
37
2
0
398,628
2
W
Pele
13,496
643
134
6
0
473,116
2
W
Ullr
14,445
688
196
9
0
394,070
5
L
Xing Tian
10,046
478
99
5
0
410,010
8
W
Erlang Shen
12,832
611
140
7
0
418,492
2
W
Izanami
13,894
662
150
7
0
418,647
5
L
Hercules
8,697
414
32
2
0
393,160
0
L
Hera
10,034
478
172
8
0
380,126
13
L
Thanatos
10,799
514
94
4
0
416,302
3
L
Artemis
8,171
389
75
4
0
377,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role